Search found 1322 matches

by Templayer
Sep 13 2018, 16:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

That's precisely because you were playing MM8 and not MMMerge. MMMerge is a huge undertaking in a very crash-prone field of modding. I've read the entire thread and I don't remember anyone reporting too many crashes (while in-game that is, ... there have been reports of people crashing at startup e...
by Templayer
Sep 13 2018, 16:17
Forum: Might and Magic
Topic: MM8 Chatter
Replies: 7
Views: 2211

Re: MM8 Chatter

Dark elves can deal quite a bit of dmg with 2 swords equipped, but they get nowhere near a knight with armsmaster or a vampire with really high dagger skill (20+). Dark elves are nice for lazy people like me who don't like casting torch light and magic eye seperatley. Not so much use if you want a ...
by Templayer
Sep 12 2018, 17:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Well, there are game-breaking bugs sometimes (trillions of exp bug for example) and very sporadic fatal errors too :P But yeah, guess I was referring more to the annoying but more minor stuff. Well, yeah, that experience overflow is potentially gamebreaking, but ... you do have unlimited save slots...
by Templayer
Sep 11 2018, 15:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Overall, I've noticed (from comments here and own experiences) that with the introduction of those many new features in the latest patches, some stability issues have been popping up. More than usual at least. Maybe it would be nice to slow down on introducing new features and work a bit on the sta...
by Templayer
Sep 10 2018, 20:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

If I was to solve it in a silly way, I would get rid off the override (as the mod creator offered, if I remember correctly), and then equip an "dragon lesser firebreath" ranged weapon on them on character creation / in-game start, which would have a sprite of one pixel (placed so that it ...
by Templayer
Sep 10 2018, 20:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

As for Dragons being broken, an easy fix would be simply to make them inflict Fire damage rather than Elementless, and simply have a physical paw attack when attacking in melee range. But that would probably require some deeper tinkering. From what I know the dragon's projectile attack is an overri...
by Templayer
Sep 10 2018, 17:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Gotta have Kitten Lich and Pony Lich options too. There are no base paperdolls for Kittens and Ponies, yet. Zombies still need a paperdoll conversion since I believe the guy who did all the paperdoll conversions (except for dwarves) forgot about the zombie "race". not playing as a Dark El...
by Templayer
Sep 9 2018, 20:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi all Is there anyone here having the problem of long waiting time after character creation, I can not start any game by the way. Looking for your reply soon. Best regards I know first time running the mod takes 15+ minutes, but I do not know if that is for the start itself or getting actually in-...
by Templayer
Sep 8 2018, 10:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

But what about MM7 zombies? The "Zombie race" to which a character is converted upon being resurrected in an evil alligned town like Deyja? :( :| :S Also when turning into a Lich you should be able to choose what form of a Lich you want to be - a Skeleton Lich (default), a Zombie Lich (the...
by Templayer
Aug 28 2018, 16:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

You pick your start continent. Once you meet certain conditions (I think it's either level 10 or learning the Town Portal spell -- maybe both), you'll receive a note in the next chest you open. That note will lead you to meet an individual who will tell you how to move between continents and give y...
by Templayer
Aug 28 2018, 16:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

well this certainly looks interesting, big fan of all three. can you freely travel from continent to continent? or is it a "beat one, then move onto the next" type situation? Both actually, depends on you. In certain spots specific points on all three continents, casting your Town Gate sp...
by Templayer
Aug 26 2018, 18:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Also there was a talk in this thread about making a class that could be promoted to any other class, with the person not being sure about the naming for it, suggesting maybe "recruit". I would suggest Peasant, given the lore stuffs. :)
by Templayer
Aug 26 2018, 9:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5709
Views: 604236

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Six years ago I made a account here and last time I logged in was three years ago. Took me quite a while to find out my password, just so I could thank you for doing this. This is a humongous amount of work. I cannot almost believe someone did this. You probably spent more time doing this than Limbi...
by Templayer
Jul 7 2015, 13:36
Forum: Might and Magic
Topic: MM7 resolution mod
Replies: 10
Views: 9380

My MM7 now runs in windowed, in high resolution, with the UI elements and animations scaled! (and with GrayFace's patch)
Here is the video, check its description for a tutorial.
https://www.youtube.com/watch?v=fd9H6rWEM_A
by Templayer
Jul 7 2015, 13:35
Forum: Might and Magic
Topic: Resolution problems with MM7 and MM8 (SOLVED)
Replies: 6
Views: 7338

Re: Resolution problems with MM7 and MM8

So does anyone know what I should do? write a resolution patch to fix size issues? :D I made something like that. My MM7 now runs in windowed, in high resolution, with the UI elements and animations scaled! Here is the video, check its description for a tutorial. https://www.youtube.com/watch?v=fd9...
by Templayer
Jan 24 2013, 11:47
Forum: Might and Magic
Topic: MM8 Mod?
Replies: 35
Views: 13005

For the record, you failed to include the editor download link, to use some native YouTube way of showing text instead of notepad, like captions or comments section, and most importantly, failed to behave appropriately. Back on topic, it would probably be easier to use my party generation mod and t...
by Templayer
Jan 24 2013, 6:08
Forum: Might and Magic
Topic: MM8 Mod?
Replies: 35
Views: 13005

I've never seen anybody use youtube to type something. :| I didn't use it to type something, but to show something. WTF are you? First off, you don't know how to click links. Then you don't how, how to play youtube videos. And then you probably fail at watching it entirely. If you don't know how to...
by Templayer
Jan 23 2013, 23:32
Forum: Might and Magic
Topic: MM8 Mod?
Replies: 35
Views: 13005

I saw you typing something that was too hard to read. Then I saw you scrolling through all of the characters. I don't see how that's a "mod"?? First off - it has like 4 parts. Second thing - there is a quality button at the lower right corner of youtube player window. Select it, choose HD...
by Templayer
Jan 23 2013, 10:36
Forum: Might and Magic
Topic: MM8 Mod?
Replies: 35
Views: 13005

GrayFace wrote:
Templayer wrote:One question though - can he make a Minotaur Priest? A minotaur Knight? Using his script ? OR A MINOTAUR NECROMANCER ! xD

No, just the regular classes.


Well, you can by using my method ! :D
by Templayer
Jan 21 2013, 21:32
Forum: Might and Magic
Topic: MM8 Mod?
Replies: 35
Views: 13005

So, where does one download the mod?? Sounds interesting. MM8 was the best, simply for the reason of soloing! But, If I can have a few of the same characters, that might be fun! :) Check my first post, to be precise the part labelled Tutorial with the youtube link. There - just watch all parts of t...

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