Search found 1334 matches

by Templayer
02 Nov 2018, 11:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Actually, i just tested that, and Hirelings from the same continent DO stack. I have 3 Instructors, for +45 Learning skill, lmao. Wish i had known about this earlier. I will keep that in the bug tracker, because if they do not stack for one of you and do for another, there might be a bug somewhere....
by Templayer
02 Nov 2018, 09:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

- Not sure if this is a bug or intentional but you can stack Hirelings from MM6 and MM7. An instructor from MM6 and one from MM7 give +30 to learning (at least its shown as +30) whereas the boni of 2 instructors from the same Might and Magic dont stack. Actually, i just tested that, and Hirelings f...
by Templayer
02 Nov 2018, 08:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Encountered a few more minor bugs: - The ArcoMage Chest in MM7 no longer contains the 4 predetermined items but random artifacts. The items from the chest (at least Elven Chain Mail) can now be obtained as loot from Dragons/Titans though. Havent seen any items from the ArcoMage Chest from MM8 as lo...
by Templayer
30 Oct 2018, 18:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Small issue we've found with the Character Starts table - it's not indexed. While I can maybe figure out which number applies to which class, the same can't easily be said of the races or portraits. I believe this is what you are looking for? It opens all portraits including lich and the dragons. b...
by Templayer
29 Oct 2018, 20:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

So after a quick review of the posts in my absence I noticed that Rodril said he fixed the Monk final promotion quest. I went back to the Temple of Baa and returned to Hume but I am still not receiving credit for the quest. I even advanced the time to where the High priest re-spawned, killed him ag...
by Templayer
29 Oct 2018, 18:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Small issue we've found with the Character Starts table - it's not indexed. While I can maybe figure out which number applies to which class, the same can't easily be said of the races or portraits. Also it doesn't seem to be made for "technical" races, such as the Lich race (not class), ...
by Templayer
28 Oct 2018, 17:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@all Can you select a difference race and class when creating a party for Jadame? If not, an unlock option for that would be really nice. Partially. But these values are not hardcoded, they could be easily changed via "Character selection.txt" in "Data\Tables" folder. https://i....
by Templayer
28 Oct 2018, 15:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Some things you've fixed but haven't mentioned are the sword sprites. Oh, and Ullyses the bow's damage value still looks broken. Added to the bug tracker. Should've done that sooner, sorry. Anyway, here's an idea, Templayer - for now, why not give us a few versions of the .txts that support the sta...
by Templayer
28 Oct 2018, 09:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Kliff wrote:Well, that's not quite what I meant about breaking everything, I meant more causing crashes because I screwed with the formatting of the file.
Oh. :D
by Templayer
27 Oct 2018, 20:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Awesome - time to test Enroth right away and then see if I can give the .txt files a little once-over to open up more classes for the other races without breaking anything. ETA: So far it's working! Everyone who refuses to talk to me is basically just saying I'm nobody, and others actually will tal...
by Templayer
27 Oct 2018, 16:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Rodril wrote:*Listed bug tracker's fixed bugs*
Fixed bugs removed from the bug tracker. Excellence, like always! Thanks Rodril!
by Templayer
27 Oct 2018, 11:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

We need a list of which one have you found and WHERE / HOW have you found them. Found them all at one point or another. Any artifact/relic that's ever been in MM6/MM7/MM8's been found, usually off looting dragons and such in Dragonsand, as well as the circus pyramid trade-in. That has been mentione...
by Templayer
26 Oct 2018, 16:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

My Dad's been playing this merge and he's written down a couple of bugs that I'll post on here for him: - Some artifacts/relics simply don't work as intended or have a graphics error. For example, Seven League Boots, Odin, Twilight, Atlas, Pendragon, Hermes' Sandals, etc. I'll try to get a more com...
by Templayer
23 Oct 2018, 16:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

- With one of these patches, my party's Fame went to 0 and isn't coming up by killing monsters or completing quests. - Temples of Baa on Enroth are supposed to lower your reputation when you use their services or donate there. Now they work like regular temples but are much cheaper, so no reason no...
by Templayer
22 Oct 2018, 17:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Alchemy conundrum

So black potions cant be mixed anywhere but in antagrich (druid promotions kills it in jadame and apparently lack of trainers kills it in enroth) i would like to suggest dumping the class restrictions of misc skills alltogether and revert to mm6 system for things such as perception and learning etc...
by Templayer
21 Oct 2018, 20:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Headwear capability connected to skills By Somebody on the forum, forgot who Connecting these classes of items to these skills: Leather - Hats and Crowns (Mages and Druids probably shouldn't wear heavy helmets, opting for hats and circlets) Chain - Hats and Helmets (an Archer and such would wear ei...
by Templayer
21 Oct 2018, 16:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I'll need to suggest actual flavor text in the weapons file. I only suggested some loose proposals, and it would probably be easier on Rodril to have the entire text ready to add. I added full suggestions of flavor text to the shields + apparel file at least. The tracker now has all sorts of sugges...
by Templayer
21 Oct 2018, 13:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Other than that there were discussions about that dragon hatchling from warlock's promotion quest. Maybe there should be side quest to "feed" him into mm8 alike dragon, who can join as real party memeber, not just npc follower. If it is interesting for you - write it down, it should not i...
by Templayer
21 Oct 2018, 13:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7001687

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

wtf **** man there is only one cheat for gold seriously thats stupid u are kiddo. Reported. I've played these games for like 15 years at least, and never even thought about cheating. It's a single player game, why would you want to cheat? Being able to kill dragons right away will get boring for yo...

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