Search found 342 matches

by Echo
11 Mar 2019, 10:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Sheit train internet trolling me, posted twice. Pardon.
by Echo
11 Mar 2019, 10:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Do you guys want a very short and basic tutorial on how to create graphics/textures for MM in Photoshop? How to save with transparency or prepare texture sets with single palette. I still kind of remember how to do that, I could whip out some short explanation for other bravehearts out there but I d...
by Echo
25 Feb 2019, 11:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.02.2019]

I actually have one big question that makes me wonder: how is the difficulty of the separate worlds looking with the bolstering and continent hopping? I've always found MM8 to be the easiest of the three by far, with MM6 to be significantly harder than both MM7 and MM8 by a rather large margin. It w...
by Echo
21 Feb 2019, 08:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.02.2019]

Question of curiosity - is the artifact limit still present in the game? I think it'd be awesome if it was entirely removed and we could build a grand collection of all 6-7-8 artifacts and relics :D
by Echo
13 Feb 2019, 18:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 9.02.2019]

I think that's been the intention all along, only the implementation is not quite there. Goblins scale to over 1k hp for example, while initially stronger monsters than them scale to lower HP amounts. Bottom tier monsters should generally stay bottom tier, but I don't think anyone disagrees - just ...
by Echo
13 Feb 2019, 05:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 9.02.2019]

I don't recall Artemis bow, but it sounds way too fun to nerf! :D I would also like to give my support for this idea: "1A.) Now instead of having a bolster where low level enemies are raised to your level, could monster level be adjusted at a steeper slope, so that high level monsters become ve...
by Echo
12 Dec 2018, 04:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Sorry no, I don't like lizardmen :D Or any animal-like races, to be honest. Also, I don't have nearly enough time :)
by Echo
11 Dec 2018, 20:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

We should ask GrayFace about this. Being able to set a texture not to be affected by the darkness. I think it can be done by not applying lightmaps. Is sky texture drawn at night by default? Is the texture itself pitch black or is it the day texture with no light? If my memory doesn't troll me, the...
by Echo
02 Nov 2018, 15:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

My goodness, you guys. Armor re-fittings, updated trackers, constant patches, detailed bug reports, suggestions with tables, what a bloody amazing community! I don't have anything useful to say today. I just wanted to let you all know you're an amazing bunch. It makes me smile to see my favorite chi...
by Echo
31 Aug 2018, 12:05
Forum: Might and Magic
Topic: New Sorpigal Unreal Engine 4
Replies: 69
Views: 49584

Re: New Sorpigal Unreal Engine 4

Fun stuff :D So weird to see actual horses in MM6 location!
by Echo
31 Aug 2018, 11:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Echo -- I love (love) the map changes you made for your MM8 Monstrous Modling. I'm curious as to whether you think it's possible for your map changes to be added to the Merge -- for an individual user, of course, not for the Merge writ large. I'll have to investigate it further, but I don't gather...
by Echo
05 Jun 2018, 22:00
Forum: Might and Magic
Topic: New site and tools update (Jun 2018)
Replies: 7
Views: 5829

Re: New site and tools update (Jun 2018)

Same, always good to see these tools and your website in good shape :)
by Echo
21 May 2018, 23:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Here is a idea. Why not make the Inventory like MM9 ? http://i66.tinypic.com/rcv4tg.png Its crude but will work. The only papperdoll will be 2 handed weapons. This way we/us can use ALL armor and such without any issues :) Just a idea. Nooooo! I absolutely LOVE the paperdoll dress-up from 6-8 :) Th...
by Echo
21 Apr 2018, 20:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Might & Magic XXI: The Magnificent Merge
by Echo
14 Feb 2018, 01:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I feel you. At some point the game becomes nothing but a polygon for testing own modifications and creations :D
by Echo
13 Feb 2018, 17:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Jamesx
Wonderful job! Thanks for chipping in!

@Rodril
You should make 2 versions of the mod. The clean one, and the one filled with all those funny issues :D Jumping over the Arena cacti so high you gonna crash.
by Echo
18 Jan 2018, 17:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Nice indeed ^^

On a side note, it's SO weird to see all these items together in one inventory screen haha. I've been playing these games way too many times if this brings a funky dissonance.

Also glad to know Rodril is still around :hoo:
by Echo
18 Jan 2018, 01:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I have hopes. He worked on the project quietly until it was basically ready for testing, no? Most of the failed projects are usually announced at inception. At least that's what my observations yield.
by Echo
10 Jan 2018, 14:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7567835

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I really like the idea of the skill point potion :D A wonderful reason to finally use all of those ingredients!

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