Search found 335 matches
- 08 Jun 2015, 13:53
- Forum: Mapmaking Guild
- Topic: HOMM 5 Multiplayer maps
- Replies: 22
- Views: 15884
Re: markkur was very busy
By the way markkur was very busy these days, I checked maps4heroes.com and he's got like 20 maps that I think are new. And he's most downloaded so far, so NICE WORK markkur!!! Well, TY but it was a morning's work. I am retired now. Like you, I came to H5 when the brave few (like Pitsu, Franzy, Rdef...
- 03 Jun 2015, 13:49
- Forum: Campfire
- Topic: If Pain Was Purple
- Replies: 0
- Views: 2358
If Pain Was Purple
Since this place is inhabited by some other mere-mortals; thought I put this up here in case it may be a small benefit to someone. "If Pain Was Purple" The single most difficult challenge that I have faced in my long war fighting chronic pain is the heart-breaking loss of my most valued re...
- 31 May 2015, 14:53
- Forum: Screenshots
- Topic: The 7th Element
- Replies: 4
- Views: 2755
- 30 May 2015, 11:03
- Forum: News
- Topic: Marzhin and Penin Twitching in May
- Replies: 27
- Views: 11704
- 28 May 2015, 11:22
- Forum: Mapmaking Guild
- Topic: HOMM 5 Multiplayer maps
- Replies: 22
- Views: 15884
Re: Yeah I did that a while ago and...
I have no good answer. That was a good one in my book. :D What exactly do you mean by this 'copy said folder'? Which folder? Folder with the object, the model, the texture, all of them...? Why not do the easy test first and just copy the main folder and rename it. If I understand file structures, (...
- 27 May 2015, 11:09
- Forum: Screenshots
- Topic: Detour
- Replies: 15
- Views: 5095
- 27 May 2015, 11:03
- Forum: Mapmaking Guild
- Topic: HOMM 5 Multiplayer maps
- Replies: 22
- Views: 15884
Re: Yeah I did that a while ago and...
Do you know is there a way to change textures of an object, or a character, or a hero (whatever) but to affect only that character/object/hero? I'm no Guru but as I recall, folks would just copy said folder and rename it, if they wanted zero headaches. iirc, it's when people kept the original file ...
- 25 May 2015, 10:55
- Forum: Screenshots
- Topic: Detour
- Replies: 15
- Views: 5095
- 25 May 2015, 10:51
- Forum: Mapmaking Guild
- Topic: HOMM 5 Multiplayer maps
- Replies: 22
- Views: 15884
Re: Yeah I did that a while ago and...
...There's lot more to learn and I am doing it bit by bit on my own (mostly) and with the help of some older posts from here. Now I'm stuck with preventing random creature weeks from occurring. I don't know how to do it, I asked some people but it seems that it's not possible to manipulate types of...
- 22 May 2015, 00:50
- Forum: Screenshots
- Topic: Detour
- Replies: 15
- Views: 5095
- 21 May 2015, 09:17
- Forum: Screenshots
- Topic: Slow Picture Day
- Replies: 5
- Views: 3374
- 15 May 2015, 08:11
- Forum: Screenshots
- Topic: Drones and Cyclopses
- Replies: 10
- Views: 4237
- 15 May 2015, 08:05
- Forum: Screenshots
- Topic: The Great White On Field
- Replies: 24
- Views: 9415
Re: The Great White On Field
I think the ideas of more advanced battle maps are awsome. I too remember the +/- luck/morale effects in H3 and that should be easy to add. Weather settings like heavy rain, making the battlefield all muddy, or snow/sand storms slowing down movement is another idea. ...I think H6 introduced some id...
- 12 May 2015, 10:40
- Forum: Mapmaking Guild
- Topic: HOMM 5 Multiplayer maps
- Replies: 22
- Views: 15884
- 08 May 2015, 11:37
- Forum: Screenshots
- Topic: The Great White On Field
- Replies: 24
- Views: 9415
Re: The Great White On Field
One game I love is Final Fantasy Tactics, do you know it? It has a very interesting way of dealing with terrain, heights, range, weather effects. Heard of it, my Brother played it a lot I think. Is it TBS? ...There are some few that you actually have another mission, such as reaching two allotted t...
- 07 May 2015, 17:17
- Forum: Screenshots
- Topic: The Great White On Field
- Replies: 24
- Views: 9415
- 07 May 2015, 13:44
- Forum: Screenshots
- Topic: The Great White On Field
- Replies: 24
- Views: 9415
I never liked the mentality some of the design team has had that HoMM battles are/should be like chess. It doesn't make any sense. RAARGH! :mad: I wonder if that's why there are square tiles. :| Would you mind elaborating? I've tried to give the combat system in my tabletop game a chess-like feel a...
- 29 Apr 2015, 12:42
- Forum: News
- Topic: H7 Collectors Ed. Available in US
- Replies: 31
- Views: 15090
- 29 Apr 2015, 11:55
- Forum: Screenshots
- Topic: H7 Collectors Edition
- Replies: 11
- Views: 5919
- 28 Apr 2015, 09:25
- Forum: Screenshots
- Topic: H7 Collectors Edition
- Replies: 11
- Views: 5919