Search found 371 matches
- 30 Dec 2019, 20:27
- Forum: Might and Magic
- Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
- Replies: 544
- Views: 407934
Re: MM7Rev4modR1 a mod for might and magic 7 has been released!
I'll download that mod and try it for myself and see if the same thing happens to me. Goblins are the earliest thing that can summon stuff in Harmondale, I'm assuming?
- 30 Dec 2019, 20:27
- Forum: Might and Magic
- Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
- Replies: 544
- Views: 407934
Re: MM7Rev4modR1 a mod for might and magic 7 has been released!
I'll download that mod and try it for myself and see if the same thing happens to me. Goblins are the earliest thing that can summon stuff in Harmondale, I'm assuming?
- 30 Dec 2019, 20:22
- Forum: Might and Magic
- Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
- Replies: 544
- Views: 407934
Re: MM7Rev4modR1 a mod for might and magic 7 has been released!
Well, Maestro's mod is based off this mod, so no worries.
When you installed GrayFace's latest patch, did you uncheck the box that said something along the lines of "uncheck this if you're playing a large mod like MM7Rev4Mod" or something like that?
When you installed GrayFace's latest patch, did you uncheck the box that said something along the lines of "uncheck this if you're playing a large mod like MM7Rev4Mod" or something like that?
- 30 Dec 2019, 20:11
- Forum: Might and Magic
- Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
- Replies: 544
- Views: 407934
Re: MM7Rev4modR1 a mod for might and magic 7 has been released!
The moment something is summoned? What do you mean by that?
Just out of curiousity, what enemies were on Emerald Isle when you first started?
Just out of curiousity, what enemies were on Emerald Isle when you first started?
- 30 Dec 2019, 02:35
- Forum: Might and Magic
- Topic: The Chaos Conspiracy Redone
- Replies: 163
- Views: 242824
Re: The Chaos Conspiracy Redone
I feel the need to post because I've found a huge bug: There are some areas that will always respawn 1 enemy everytime you revisit an area (through boat/stable or town portal) or reload a game This is not a bug. BigDaddyJim, the original creator of this mod, has said this is an intended mechanic. D...
- 26 Dec 2019, 16:12
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 613
- Views: 406909
Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]
There's no Lich form in Might and Magic 6. Are you talking about Might and Magic 7 by any chance? If so, this is the thread link to the GrayFace MM7 Patch thread: https://www.celestialheavens.com/forum/10/10078 Also, that's pretty interesting. I don't think I've ever had 200+ elemental resistances o...
- 25 Nov 2019, 00:20
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8269
- Views: 6265378
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
I would absolutely love to see smarter AI in the Might and Magic series. Best of luck in your endeavors with that, Rodril!
- 22 Nov 2019, 19:32
- Forum: Might and Magic
- Topic: The Chaos Conspiracy has been released!
- Replies: 942
- Views: 638618
Re: The Chaos Conspiracy has been released!
Oh, yeah. Forgot about how perception affected the skull piles in MM6. I never knew about the crystals though. That's interesting to know.
- 22 Nov 2019, 19:30
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8269
- Views: 6265378
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Nice job on that Gold Dragon, SpectralDragon. Looks good.
- 08 Nov 2019, 22:03
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 552
- Views: 7653519
Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
First, make sure both MM7Setup.exe and MM7.exe are using the WinXP Service Pack 3 compatability mode. Next, go into MM7Setup.exe and change from "Software 3D" to "Hardware Accelerated 3D" The new UI should work. At that point, you can just launch the game via MM7.exe If the UI ac...
- 10 Oct 2019, 02:20
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8269
- Views: 6265378
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
@Alekssandros
Change your MM8 program's compatibility mode to WinXP (Service Pack 3)
Change your MM8 program's compatibility mode to WinXP (Service Pack 3)
- 05 Oct 2019, 19:31
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8269
- Views: 6265378
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
As for reputation in MM6, the system was pretty cool and extensive, but it had its problems too, such as the reputation inevitably dropping over time and being able to raise it back only by doing quests. Meaning, you could never keep your Saintly reputation forever, no matter what you did. You can ...
- 03 Oct 2019, 10:35
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 552
- Views: 7653519
Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Is it just me or is the game running a bit slower now? With the new UI enabled, the load times are a bit longer (for me anyway). That's the only thing affecting me performance-wise. Also, GrayFace, I might have found another item bug: Elven Chainmail (The one you get from the Arcomage quest) -- it ...
- 15 Sep 2019, 18:43
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 552
- Views: 7653519
Re: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Ah, you're right. Kastore does teach it once he moves in.
- 15 Sep 2019, 06:46
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 552
- Views: 7653519
Re: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Regarding Ullyses: https://en.wikipedia.org/wiki/Odysseus "Odysseus ... also known by the Latin variant Ulysses" "...easily strings his bow and wins the contest" It's not really that big a deal regarding Ullyses, but I'm sure that's what the M&M team had intended to name the ...
- 13 Sep 2019, 22:28
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 247039
Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]
I'm assuming you're playing Rodril's merge mod. On the first page of his mod thread, he listed this: Known unfixed bugs/issues: 1. Some MM6 dungeons are glitchy in hardware game mode, use software mode for it (possible crashes while moving through doors). I would try using Software Mode until either...
- 10 Sep 2019, 12:51
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 247039
Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]
What's your computer resolution, genjurro? If it's higher than 1920x1080, that may be why.
Put this in your MM8.ini file:
RenderMaxWidth=2048
Put this in your MM8.ini file:
RenderMaxWidth=2048
- 10 Sep 2019, 12:47
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 247039
- 08 Sep 2019, 10:19
- Forum: Might and Magic
- Topic: The Chaos Conspiracy Redone
- Replies: 163
- Views: 242824
Re: The Chaos Conspiracy Redone
Doesn't the Bone Dragon already exist in the Chaos Conspiracy mod in the "Caves of the Dragon Riders" area (w/ Koschei the Deathless)?
[Edit] Never mind. You're talking about Ghost Dragons. No idea what those are.
[Edit] Never mind. You're talking about Ghost Dragons. No idea what those are.
- 06 Sep 2019, 06:42
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 552
- Views: 7653519
Re: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Suggestion: Once Archibald moves to Clanker's Laboratory, you are no longer able to enter the Laboratory itself even though he explicitly says that the party can go ahead and kill everything in there for target practice. There should be an option to enter Clanker's Laboratory even after he's moved t...