Search found 626 matches

by Groovy
23 Jan 2016, 20:40
Forum: Tabletop Forum
Topic: Prototyping
Replies: 84
Views: 41683

Re: Prototyping

I’ve been play testing the latest faction designs over the past few weeks. Here’s what I’ve found: It would appear that the game design, with its 10th iteration, has finally reached an acceptable level of complexity. We’ve played it at my work twice, and both times new players were able to get a sen...
by Groovy
15 Jan 2016, 05:59
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Marine faction cards

Here is the dependency diagram for the Marine faction together with its associated cards.
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by Groovy
15 Jan 2016, 05:58
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Frost faction cards

Here is the dependency diagram for the Frost faction together with its associated cards.
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by Groovy
15 Jan 2016, 05:57
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Reptilian faction cards

Here is the dependency diagram for the Reptilian faction together with its associated cards.
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by Groovy
15 Jan 2016, 05:56
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Sylvan faction cards

Here is the dependency diagram for the Sylvan faction together with its associated cards. http://fluffygroovy.com/Design10/Sylvan-town-card.jpg http://fluffygroovy.com/Design10/Sylvan-faction-card-1.jpg http://fluffygroovy.com/Design10/Sylvan-faction-card-2.jpg http://fluffygroovy.com/Design10/Sylva...
by Groovy
15 Jan 2016, 05:55
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Alpine faction cards

Here is the dependency diagram for the Alpine faction together with its associated cards. http://fluffygroovy.com/Design10/Alpine-town-card.jpg http://fluffygroovy.com/Design10/Alpine-faction-card-1.jpg http://fluffygroovy.com/Design10/Alpine-faction-card-2.jpg http://fluffygroovy.com/Design10/Alpin...
by Groovy
15 Jan 2016, 05:54
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Barbarian faction cards

Here is the dependency diagram for the Barbarian faction together with its associated cards. http://fluffygroovy.com/Design10/Barbarian-town-card.jpg http://fluffygroovy.com/Design10/Barbarian-faction-card-1.jpg http://fluffygroovy.com/Design10/Barbarian-faction-card-2.jpg http://fluffygroovy.com/De...
by Groovy
15 Jan 2016, 05:53
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Homestead faction cards

Here is the dependency diagram for the Homestead faction together with its associated cards. http://fluffygroovy.com/Design10/Homestead-town-card.jpg http://fluffygroovy.com/Design10/Homestead-faction-card-1.jpg http://fluffygroovy.com/Design10/Homestead-faction-card-2.jpg http://fluffygroovy.com/De...
by Groovy
15 Jan 2016, 05:52
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

Neutral cards

Here are all the neutral cards – cards that will be a part of the base game and that one will need regardless of what factions one plays. http://fluffygroovy.com/Design10/Neutral-faction-card-1.jpg http://fluffygroovy.com/Design10/Neutral-faction-card-2.jpg http://fluffygroovy.com/Design10/Neutral-f...
by Groovy
06 Jan 2016, 07:21
Forum: Hall of the Heretics
Topic: H7 vs taking things into our own hands
Replies: 113
Views: 94797

Re: H7 vs taking things into our own hands

While I have no doubt that I would make the step and go for an independent development, at present we are at a stage where the community can speak about what they think of this endeavor. It is a kind of a unique opportunity to be heard, a bit like the old adage "speak up now, or be silent fore...
by Groovy
03 Jan 2016, 09:35
Forum: Hall of the Heretics
Topic: H7 vs taking things into our own hands
Replies: 113
Views: 94797

Re: H7 vs taking things into our own hands

Hi Quantomas

It's awesome to hear from you!

I've spent the time since Eternal Essence closed down working on my own fantasy world, tabletop game and novel. It's far from finished, but if there's anything there that you'd like to use, you are more than welcome to.
by Groovy
13 Dec 2015, 22:35
Forum: Tabletop Forum
Topic: Prototyping
Replies: 84
Views: 41683

Re: Prototyping

We played the 10th iteration at my work on Friday. It went better than I had anticipated. Here are the highlights: Gameplay feels purer than from the earlier, more complex iterations. One gets to focus on the core – unit movement, placement and range – and is not distracted by other influential mech...
by Groovy
05 Dec 2015, 20:09
Forum: Tabletop Forum
Topic: 10th design iteration
Replies: 9
Views: 8928

10th design iteration

I’ve decided to consolidate all the information about the 10th design iteration into a single thread. This should make it easier to see how it fits together, and hopefully spot any holes I may have overlooked. This is the entry level only - level 1 creatures with no ability tokens, faction-specific ...
by Groovy
04 Dec 2015, 10:53
Forum: Tabletop Forum
Topic: Prototyping
Replies: 84
Views: 41683

Re: Prototyping

My mood has fully recovered. :) The comments were partly inaccurate, but there’s no point spending time proving them wrong because I can’t improve Heroic that way. So I did my best to extract useful advice from them and disregard the rest. Focusing on level 1 creatures only, with no ability tokens a...
by Groovy
29 Nov 2015, 15:24
Forum: Tabletop Forum
Topic: Prototyping
Replies: 84
Views: 41683

Re: Prototyping

This game, novel and world are my life's work. It only makes sense to do it if I'm going to do the best I can.
by Groovy
28 Nov 2015, 20:21
Forum: Tabletop Forum
Topic: Prototyping
Replies: 84
Views: 41683

Re: Prototyping

Another board game event took place today. I brought the 9th design iteration to get feedback on. The only feedback came from a very experienced player and game maker, whose main concern was the apparent complexity of the game, creating a barrier to entry of sorts, even in its present streamlined fo...
by Groovy
15 Nov 2015, 23:12
Forum: Heroes VII
Topic: What matters to you the most in a fantasy world?
Replies: 9
Views: 5387

Re: What matters to you the most in a fantasy world?

Thank you for all the feedback. For what it's worth, here is a list of criteria that I thought would be worth taking into account. Please feel free to expand your answer if any of them strike you as unfortunately MIA. :) Scale of the world Its originality Its coherency, simplicity and internal consi...
by Groovy
13 Nov 2015, 15:50
Forum: Tabletop Forum
Topic: Narrative
Replies: 25
Views: 20291

Re: Narrative

I don’t have a lot on them from the story point of view, even though one of them (Melkor) is an important character. I have more from the game perspective, which assigns them a wide variety of abilities (dragon breaths) depending on which faction they serve. They are few and powerful, but still only...
by Groovy
13 Nov 2015, 09:21
Forum: Tabletop Forum
Topic: Narrative
Replies: 25
Views: 20291

Mythics

This is a placeholder for the myths, legends and prophecies from the world of Heroic that the story draws on.

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by Groovy
11 Nov 2015, 20:38
Forum: Heroes VII
Topic: What matters to you the most in a fantasy world?
Replies: 9
Views: 5387

What matters to you the most in a fantasy world?

Not really sure where to post this... The question is basically as per the thread title - what matters to you the most in a fantasy world? It doesn't have to be just one thing, I'm curious about all fantasy world aspects that matter to players (and/or readers of fantasy literature). I've read somewh...

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