Search found 753 matches

by Xfing
Sep 26 2019, 5:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Am I wrong in thinking Dual Wielding is still bugged? On my first Troll I have GM Mace 22, M Sword 8 and M Armsmaster 24 (+17). The statistics page shows my unbuffed damage as 90-102, and when I take my sword out of the off hand the damage goes to 92-98. If I make Mace skill 23, my damage also stay...
by Xfing
Sep 25 2019, 9:09
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 197
Views: 95389

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

BTW - as we know, one-target, instant-action spells don't work on monsters. Mass distortion, Implosion, Paralyze etc. What do you think about giving the MM8 plane/chaos behemoths Paralyze as a Melee effect instead? Without the spell they're not very hard. Removing the spell at least fixed the proble...
by Xfing
Sep 25 2019, 8:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

In my opinion, spellcasters were becomnig useless even in original games after their mana pool became empty. Intention of making meditation skill regenerate SP was to make spellcasters keep using low cost offensive abilities such as sparks or poison spray. In current version of merge, meditation on...
by Xfing
Sep 24 2019, 14:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Well, going by those values I came up with a while back, this is going to be the best helmet in the game. Just hoping it'l look as good on other paperdoll types too! As for spellcasting and spell regen. The game mechanics were never made with 10k+ health monsters in mind. It's the bolstering mechani...
by Xfing
Sep 22 2019, 18:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

No comment. Look, I know you guys like each other and all, but I think certain standards of conduct should be kept on the forums. Acting impatient and condescending towards people will only serve to create an impression of a hostile community. It's enough to just answer questions when someone asks ...
by Xfing
Sep 22 2019, 17:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

I havent, was looking for mod, but thats a lot of pages with a lot of stuff, could have given direct link first time :) It's a few lines UNDER THE UNLOCKER THAT YOU DID MANAGE TO FIND! ... so wait. You did know that you need the racial skills mod, you did look for it, but didn't find it, and you di...
by Xfing
Sep 22 2019, 12:58
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 404
Views: 217947

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

The new hi-res interface is absolutely splendid! All 3 versions including the light and dark ones are the epitome of tasteful. Great visual improvement overall. One minor gripe though: https://i.postimg.cc/HLzYrmKy/darkinterface.png The little brighter bar in the red circle doesn't look very good an...
by Xfing
Sep 22 2019, 12:51
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.4 [Sep 17, 2019]
Replies: 487
Views: 207341

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

We have that for 7 and 8 because they support hardware rendering. 6 does not, which means it would take a lot more work to get such a hi-res interface. Ahhhh ok, bit of a shame. Guess one could be more easily made for the Merge though, as that game is based on the newer engine with hardware acceler...
by Xfing
Sep 22 2019, 12:41
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.4 [Sep 17, 2019]
Replies: 487
Views: 207341

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

BTW, is there a planned hi-res interface for MM6 like the very pretty and tasteful ones you've made for MM7 and MM8?
by Xfing
Sep 22 2019, 11:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

BTW, now that I'm playing, I really do think the Knight's Leather skill should be capped at Expert like it was in MM8, rather than MM7's Master. Once racial skill adjustments are completed, I suppose there will be races with bonus to Leather anyway, so it'll be possible to get Knights with master in...
by Xfing
Sep 22 2019, 11:35
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 197
Views: 95389

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

Ok never mind - you just need to run MM8Setup in compatibility mode :D

As for the mouselook - I copied the .ini file from my Merge folder after applying the newest patch, and it works too.
by Xfing
Sep 22 2019, 11:22
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 197
Views: 95389

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

Weird. I installed the newest patch just now and I don't think it's working. I'm not getting the hi-res mode, mouselook toggle with Caps Lock nor anything else really. Wonder what I did wrong - it's been a while since I last installed a fresh instance. Also, when going into MM8Setup, the option for ...
by Xfing
Sep 22 2019, 10:30
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 197
Views: 95389

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

Guess I need to get a separate install folder of MM8 to play it on its own without the Merge for a little while, just to separately appreciate all these wonderful innovations and fixes!
by Xfing
Sep 22 2019, 8:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Yeah. The only reason why SP regen is convenient is when you're collecting mana for that last Town Portal. But having to first find an item with a mana-regen enchantment balances this convenience out nicely. I'd also be for returning to original Meditation mechanics.
by Xfing
Sep 21 2019, 19:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Rodril wrote:Yes, regeneration comes from Meditation skill.


In retrospect, I'm not sure if that's such a good design idea. I mean, it drastically reduces the importance of rest and feels just a bit too convenient.
by Xfing
Sep 19 2019, 8:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

That last diamond dragon looks almost too good indeed! Amazing. The only thing is that I can't find its eyes anywhere :p As I brought up as well, but I'm afraid that in the end, they won't have eyes because I can't make them visible. :sad: Yours actually do seem to have their eyes visible, I was ta...
by Xfing
Sep 18 2019, 14:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

That last diamond dragon looks almost too good indeed! Amazing. The only thing is that I can't find its eyes anywhere :p
by Xfing
Sep 17 2019, 13:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Agreed, the dragons look excellent! Kinda wish the original ones could be kept in addition to these, though. Maybe as uniques or something. I mean the rose-colored original dragon :D

Also, glad the idea of racial skill modifiers caught on. Looking forward to see what Rodril makes of it!
by Xfing
Sep 17 2019, 12:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Xfing doesn't like some class/race combos and he basically wants to use the table to enforce people not using them. That's kinda like... your opinion bro :-D The goal here is not to keep anyone from using unlocker race/class combos, but to improve non-unlocker race/class combos, give races meaning ...
by Xfing
Sep 17 2019, 12:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4554
Views: 389743

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

I'd appreciate some definite resolution to this idea so I can stop bringing it up again and again :D Here's the table, waiting for suggestions and adjustments: https://drive.google.com/file/d/1f7znEEtl0Qb-BzrJGep1cPHjc-ns06mT/view?usp=sharing I like idea of improvement Racial Skills' algorythm, but...

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