Search found 304 matches
- 30 Oct 2016, 15:37
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
Re: So i figured out how to correct a bug in World of Xeen
I checked 0x6B InParty it looks like the game uses 24/32 in party slots to prevent re-use of some items such as the Book of Fire and Book of Electricity in Elinger's Tower placing a marker for 20 for the Book of Fire and at 21 for the Book of Electricity. I used a test to add 1 - 32 via giveortake 0...
- 28 Oct 2016, 05:41
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
Re: So i figured out how to correct a bug in World of Xeen
https://www.dropbox.com/s/1o9ypvclvuzl4 ... g.png?dl=0 How does this look? In addition I have added + 25 to everything after you complete the dungeon of death and get the Super Goober Award. (I noticed the typo for "Intellect")
- 27 Oct 2016, 21:12
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
Re: So i figured out how to correct a bug in World of Xeen
Some more bugs with Xeen Indoor (over world) Mao Editor Cedric When you try to delete new objects/wall objects placed on some maps... See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Overf...
- 25 Oct 2016, 19:54
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
Re: Re:
I added the tavern and blacksmith in Lakeside (I tested them they seem to work with out any bugs) So you won't get the messages "These stairs once led to a tavern, but it was destroyed long ago." and "These stairs once led to a blacksmith shop, but it was destroyed long ago." an...
- 04 Oct 2015, 14:38
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
Re: So i figured out how to correct a bug in World of Xeen
Adding four lines to temp magic point wells will add a check to see if the character is a knight, robber, ninja or barbarian and will display "The water is cool and refreshing." just like if you had gray magic points, otherwise it will continue with some minor code changes... 00 X Y 32 2,3...
- 20 May 2015, 06:41
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
- 16 May 2015, 22:42
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
- 15 May 2015, 14:24
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
A) How is the map editor working for you? B) Let me know when you get some fixed EVT files -- I can help writing a patching utility. -Cedric Hey Cedric could you include XeenSGE Darkxx.WOX to the Xeen save files, currently you have to search manually to open a safefile to edit save games. Another n...
- 15 May 2015, 01:59
- Forum: Might and Magic
- Topic: List of attribute improvements for Might and Magic WoX
- Replies: 26
- Views: 17918
Re: List of attribute improvements for Might and Magic WoX
Elinger's Tower Book of Sorcerer's Knowledge + 25 Int (sorcerer only - if Int is 50 or below) Fruit Room Fountains (Temple of Bark - if your Poison, Cold, Electricity or Fire Resistance is under 50) Fountain + 50 Poison Res Fountain + 50 Cold Res Fountain + 50 Electricity Res Fountain + 50 Fire Res...
- 14 May 2015, 18:21
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 613
- Views: 411441
- 14 May 2015, 13:15
- Forum: Might and Magic
- Topic: List of attribute improvements for Might and Magic WoX
- Replies: 26
- Views: 17918
Elinger's Tower Book of Sorcerer's Knowledge + 25 Int (sorcerer only - if Int is under 50) Sandcaster Orange Potion + 10 Int (9) Purple Potion + 10 Spd (9) Eastern Tower Book of Great Power + 50 Int Archer, Sorcerer and Ranger (it is odd that Druid is not included.) While sifting through the data f...
- 14 May 2015, 03:57
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
Success! 00 X Y 08 1 9,0,4 01 X Y 01 1 16 02 X Y 09 1 44,1,3 03 X Y 18 1 04 X Y 32 1 2,0 05 X Y 08 1 9,0,7 06 X Y 18 07 X Y 08 1 9,0,16 08 x Y 08 1 9,0,15 09 x Y 12 1 0,0,64,5 10 x Y 01 1 11 x Y 09 1 44,1,12 12 X Y 34 1 0,100,100 13 x Y 24 1 0,0 14 x Y 18 1 15 X Y 24 1 8,0 16 X Y 24 1 7,0 17 X Y 12 ...
- 13 May 2015, 20:07
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
A) How is the map editor working for you? B) Let me know when you get some fixed EVT files -- I can help writing a patching utility. -Cedric https://www.dropbox.com/s/lu0a1v8qpggoo9x/Xeen%20Bug.png?dl=0 See the end of this message for details on invoking just-in-time (JIT) debugging instead of this...
- 13 May 2015, 19:40
- Forum: Might and Magic
- Topic: Legend of Erthia: Armageddon (Reborn)
- Replies: 267
- Views: 136456
- 12 May 2015, 14:20
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
00 x Y 32 X,Y (who Will) 01 X Y 08 9,0,4 (If SP =>0, go to line 4, if Esc or SP<0 then go to line 3) 02 X Y 18 (Exit) 04 X Y 08 This seems to work to correct the bug of pressing esc when you select a who will action then press esc... A) How is the map editor working for you? B) Let me know when you...
- 16 Oct 2014, 08:31
- Forum: Might and Magic
- Topic: How to get voice acting in World of Xeen!! HELP!!!!
- Replies: 20
- Views: 14133
The GOG.com version of Might and Magic VI: Limited Edition includes the full speech version of Xeen as well as the standard version! Enjoy! This is correct. It has both an unconfigured version, and a version with full speech. The sound drivers on the two are different though, so the music is change...
- 15 Oct 2014, 17:40
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
- 12 Oct 2014, 07:51
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
I have been using the XeenIndoorMapEditor to re-write the coding... example of bark's potion code (re-write) 00 X Y 08 9,0,4 01 X Y 01 17 02 x Y 09 44,1,3 03 X Y 18 04 X Y 32 2,10 05 X Y 09 4,0,7 06 X Y 18 07 X Y 08 9,0,16 08 X Y 08 9,0,15 09 X Y 12 0,0,45,5 10 X Y 01 18 11 x Y 09 9,0,12 12 X Y 34 X...
- 10 Oct 2014, 23:38
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
- 10 Oct 2014, 15:00
- Forum: Might and Magic
- Topic: World of Xeen modding and bux fixing
- Replies: 27
- Views: 16711
World of Xeen modding and bux fixing
Such as the code for the six potions in Sandcaster that if you click on them then press Esc it will still use one of the potion uses, all it needed was another check to see if you clicked on a character or not, if you press Esc or exit out from drinking the potion(s) it goes to line 6 and exits.(Xee...