Search found 127 matches

by Nomad
Dec 25 2010, 14:21
Forum: Might and Magic
Topic: Is Dark Messiah worth a try?
Replies: 10
Views: 3437

Felicious combats, liked it very much.
Of course it worth it.
by Nomad
Dec 17 2010, 21:07
Forum: Might and Magic
Topic: Special items in might and magic
Replies: 3
Views: 1761

Blasters, Rifles and Underwater Suits are special items because their behaviour is hardcoded in a separate logic branch, apart of regular items. They barely obey regular item interaction patterns. This is most likely due to mm7 engine is originally mm6 engine with much of such new "branches&quo...
by Nomad
Dec 17 2010, 21:03
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Coldy GreatEmerald Thank you guys! ^^ kevin Is it still at 35% ? I saw there was a lot of activity in the SVN recently, I guess it's more now. Though it's hard to estimate at the moment, since we've been doing mainly game mechanics: inventory, event system, player characteristics, combat, etc. A bi...
by Nomad
Dec 11 2010, 10:34
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Today's our project birthday :D
by Nomad
Nov 3 2010, 17:18
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Legacy OpenGL 1.1 render added.
by Nomad
Nov 2 2010, 21:58
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Ck-NoSFeRaTU For example: gcc as de facto compiler and libsdl as cross-platform render/sound/input layer. Personally, I dislike SDL. Are there any plans for replacement with functionality of discarded code or all we'll have are ugly similar colored and paint bucketed actors? Of course, the code wil...
by Nomad
Oct 29 2010, 3:17
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

GreatEmerald
Sure, but it was discarded. It's way too weird, complicated and out-dated.
by Nomad
Oct 26 2010, 20:36
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Mayve we could port it for OpenGL, but honestly, I myself never programmed for linux and I do not know even where to start
by Nomad
Oct 12 2010, 6:34
Forum: Might and Magic
Topic: Arcomage 0.3
Replies: 58
Views: 14765

Couldn't you just ship the required sounds with the other art?
by Nomad
Oct 11 2010, 19:53
Forum: Might and Magic
Topic: Arcomage 0.3
Replies: 58
Views: 14765

GreatEmerald
Go for the MM7, all arcomage sounds are in WAV in .snd
by Nomad
Oct 11 2010, 12:20
Forum: Might and Magic
Topic: Arcomage 0.3
Replies: 58
Views: 14765

GreatEmerald wrote:I still haven't figured out the sounds, but I guess I can go with the extracting approach instead - just ask for the wavs from MM7/MM8..

You can surely look at the code for loading/playing snd files from MM7 in my svn.
by Nomad
Oct 11 2010, 0:02
Forum: Might and Magic
Topic: Arcomage 0.3
Replies: 58
Views: 14765

GreatEmerald
The most brilliant. Keep it up!
by Nomad
Oct 6 2010, 19:10
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Velaar
Hello there. Thanks for your support!
Programmers from all around the world are welcome, if they speak English, or at least C++ :D

Just a small question :)

Is it slill 20%?

Hehe, I guess it's around 35% now.
by Nomad
Oct 3 2010, 19:48
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Character record:
Image



NPC Dialogue:
Image
by Nomad
Sep 30 2010, 15:08
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

So, now we can walk around, collide, jump, fall and drown.
Enjoy!

Image
by Nomad
Sep 30 2010, 6:00
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Colors are fixed.
Image
by Nomad
Sep 29 2010, 18:29
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

Vegetations, vegetations...
Image
by Nomad
Sep 29 2010, 13:35
Forum: Might and Magic
Topic: Arcomage 0.3
Replies: 58
Views: 14765

How do I checkout without installing programs from this gitorious site?
by Nomad
Sep 29 2010, 13:14
Forum: Might and Magic
Topic: Arcomage 0.3
Replies: 58
Views: 14765

GreatEmerald
If it's in C, could we someday cooperate and add your Acromage into remake project?
by Nomad
Sep 29 2010, 12:12
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 296
Views: 220705

We desparately require some C programmers...

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