Search found 1317 matches
- 20 Jul 2009, 01:00
- Forum: Mapmaking Guild
- Topic: Need help with fixing map crashes!!!
- Replies: 7
- Views: 2431
- 17 Jul 2009, 03:03
- Forum: Heroes V-VI
- Topic: Heroes 5 = broken
- Replies: 11
- Views: 4404
- 17 Jul 2009, 02:57
- Forum: Hall of the Heretics
- Topic: Age of Wonders
- Replies: 12
- Views: 4375
I played the AOW series. Yep AOW 2 :Shadow Magic is a stand alone expansion. Lots of different spells and creatures. And there are heroes. :) I like having both overland and combat spells and being able to design my own wizard. My favorite creatureis the leprechaun. I't just so funny watching him da...
- 30 Jun 2009, 04:23
- Forum: Mapmaking Guild
- Topic: [H4 EDITOR] troubleshooting
- Replies: 82
- Views: 91918
- 30 Jun 2009, 04:10
- Forum: Heroes V-VI
- Topic: i need help in a bad way
- Replies: 5
- Views: 2169
- 12 May 2009, 00:51
- Forum: Mapmaking Guild
- Topic: Some questions
- Replies: 5
- Views: 3146
Re: Some questions
I'm using ToE 3.1 editor and I have some questions.Maybe the answers are already somewhere in the forum, but I've been searching for quite some time and can't find anything. So, here goes. 1.Whenever i adjust the size of an object using the "Scale Percent" option, objects do not appear in...
- 14 Apr 2009, 03:20
- Forum: Mapmaking Guild
- Topic: Where to place maps ?
- Replies: 3
- Views: 2408
Mine is Program Files --> Ubisoft--> HOMM5-TOE --> Maps If you are trying to play a multiplayer map in single player mode then make sure you have the box checked that says to show multiplayer maps. If you don't have a maps folder you'll need to start up the editor once or create a maps folder. Oh ye...
- 13 Apr 2009, 20:36
- Forum: Campfire
- Topic: A legion of Titans wish to join you. Do you accept?
- Replies: 22
- Views: 5943
- 13 Apr 2009, 20:34
- Forum: News
- Topic: Puzzles of Might and Magic?
- Replies: 14
- Views: 9493
- 13 Apr 2009, 20:20
- Forum: Heroes V-VI
- Topic: arcane omniscience
- Replies: 19
- Views: 15795
With units :) Best scenario would be to start developing other skills and then find a memory mentor somewhere. Being able to switch between high damage destructive magic, tactical summoning spells and high level dark magic is a lot better than having mass spells. And again, you have a bonus non-mag...
- 12 Apr 2009, 01:34
- Forum: Heroes V-VI
- Topic: King's Mausoleum?
- Replies: 2
- Views: 1917
No, you can't go through it but it is possible for map makers to make use it as more than decorations. I used it in Shadow Dreams and Seize the Throne as more than decoration. You can add functinoality to pretty much anything in the editor. Additionally, you could make a staris have the appearance o...
- 12 Apr 2009, 01:26
- Forum: Heroes V-VI
- Topic: arcane omniscience
- Replies: 19
- Views: 15795
Part of Arcane Omniscience's charm is that you don't need a magic skill to get it, leaving you 1 extra skill slot for non-magic skills. Prerequisites are pretty good imo, with the exception of tremors. A wizard will want Sorcery anyway and Mentoring is probably the most overpowered ability in the g...
- 05 Apr 2009, 22:28
- Forum: Heroes V-VI
- Topic: School Rankings
- Replies: 40
- Views: 13720
It varies a bit by faction but in general: Dark Light Destruction Summoning The mass spells and disabling/controlling spells give Dark a clear advantage. As in the previous thread summoning could be significantly improved with better perks. It is also insane that might heroes can cast mass spells ju...
- 01 Feb 2009, 23:50
- Forum: News
- Topic: Good Bye Nival?
- Replies: 192
- Views: 41953
- 27 Dec 2008, 21:18
- Forum: Hall of the Heretics
- Topic: Wizardry 8
- Replies: 42
- Views: 13037
I like to switch classes a lot like Caradoc was saying. But you need to make sure you plan your attribues to be able to do that. It gives your party a lot of flexibility. I like fairy ninjas. There's just something about a fairy kicking butt with just her hands and feet. Well, the alchemy spells are...
- 27 Dec 2008, 21:02
- Forum: Hall of the Heretics
- Topic: Master of Magic
- Replies: 18
- Views: 6048
I would be nice to have a MOM sequel. If you haven't played Age of Wonders 2:Shadow Magic I recommend you try it. I've always considered it to be the successor to MOM. Shadow Magic is a stand alone expansion of AOW2. Aditionally, there is a fan made patch (unoficial version 1.4) that I recommend. ht...
- 27 Nov 2008, 02:08
- Forum: Heroes V-VI
- Topic: Vista compatability
- Replies: 10
- Views: 4797
- 22 Nov 2008, 13:54
- Forum: Hall of the Heretics
- Topic: Sacred series
- Replies: 42
- Views: 7974
Has anyone played Sacred 2 yet? I am playing thourgh as a Shadow Warrior in the single player Light campaign. Here is my shadow warrior slaying a dragon. My warrior got warped out immediately after the battle though, so no treasure for me! I think I'll get a reward from an NPC though. http://img204....
- 17 Nov 2008, 12:39
- Forum: Mapmaking Guild
- Topic: Editing Warlords to become 2townssamerace 4teams
- Replies: 10
- Views: 3656
- 17 Nov 2008, 11:46
- Forum: Mapmaking Guild
- Topic: Editing Warlords to become 2townssamerace 4teams
- Replies: 10
- Views: 3656
You are going to have to do some scripting to do this. There may be another way to do this but this is the only way I caon think of. 1) First, for the non scripting part. Keep only 4 of the towns chosable as starting locations. Change the 4 others to neutral. 2) Now you need to make a region in fron...