Search found 96 matches

by DarthVadre
08 Aug 2018, 13:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7386310

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I continue to absolutely love this project, though have a minor complaint. In Murmurwoods, the priests used to drop an insane amount of gold (somewhere around ~1200), and I took it to be lore friendly, implying they're super corrupt. Now they only drop around ~65
by DarthVadre
07 May 2018, 06:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7386310

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Is it reasonable to increase the skill points cap? I'm guessing the limit we see now (62) is a data structure constriction, so maybe it would be possible to double it with a new 'skill', store the added value in a buffer, and reference that? I could see wiring the UI being really tricky though, as w...
by DarthVadre
22 Apr 2018, 06:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7386310

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I don't know how to use the debug tools, but I've narrowed it down to NextRecharge not getting set (I don't know Lua, maybe it's a scoping issue? NPC dialog fires fine.)
by DarthVadre
22 Apr 2018, 06:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7386310

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I'm running into a bug with the cross continent quest whenever I change maps. Here's the debug output:

Image
by DarthVadre
16 May 2011, 04:41
Forum: Might and Magic
Topic: Strafing is too slow (might and magic 6)
Replies: 1
Views: 2353

Strafing is too slow (might and magic 6)

I noticed this before, and it wasn't really a big deal, but I've since tried the mouse-look option in GreyFace's latest patch, and it's really fun, but strafing feels incredibly slow. Anyone know if I can change it?
by DarthVadre
17 Feb 2011, 01:50
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 306
Views: 415145

I really like the direction to put in new models and such, but I really think you should work on getting a functional version of the engine before you go crazy. you have resources already it'll just slow things down to create new models
by DarthVadre
15 Jan 2011, 17:02
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 306
Views: 415145

how I can change the code to skip the intro cinematic? run with parameters: -nointro -nocredits Thank you. I'm wondering, where in the code are all the parameters defined? Edit: I sure hope this doesn't make you have to do a lot of recoding, but pay attention to what happens to the sprites when you...
by DarthVadre
15 Jan 2011, 01:32
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 306
Views: 415145

That took about.. ugh.. three lines of code to change from 1999 to whatever you want. I didn't think it's that major thing to create a post about :) You kidding? That's, like, the best thing I've seen here so far! You should post code updates as well, not just images. You can follow the SVN if you'...
by DarthVadre
09 Feb 2009, 15:22
Forum: Might and Magic
Topic: MM6 help Transfering Savegames
Replies: 16
Views: 8620

Run MM6 as administrator (right click > Run as Administrator). Because of the way Vista is set up, to change program files you need admin privileges, so when a program without admin privileges tries to write to a program file, Vista redirects it to a hidden folder in you documents (I don't know it r...
by DarthVadre
24 Jan 2009, 06:47
Forum: Might and Magic
Topic: New Sorpigal: Source information
Replies: 5
Views: 3084

Did the Oblivion mod put you down? Oh well, It's nice to see a bunch of fan made projects going on all at once. That way we know at least one of them will actually succeed and then we won't be disappointed like we were when MMT and WOG 3.59 were the only projects going on. Naw I just thought I had ...
by DarthVadre
23 Jan 2009, 06:18
Forum: Might and Magic
Topic: New Sorpigal: Source information
Replies: 5
Views: 3084

New Sorpigal: Source information

I'd like to let everyone know that NSS is still going to be made, but it is going to be more than a recreation of New Sorpigal. Though the town will be recreated, I am not recreating Might and Magic VI. NSS will be a unique game set in the the World of Enroth, mainly in New Sorpigal and surrounding ...
by DarthVadre
22 Jan 2009, 06:34
Forum: Might and Magic
Topic: MM8 Archangel Wings
Replies: 5
Views: 3812

That's interesting. It's probably a feature they just forgot to implement. Maybe someone will make a patch for it, but I wouldn't count on it, considering how old the game is.
by DarthVadre
19 Jan 2009, 14:14
Forum: Might and Magic
Topic: !!!_Maestro MOD (installation)_!!!
Replies: 42
Views: 31901

phamlongtuan wrote:Help me, i can not download from the link which moder provided. When i clicked on that link it appeared on nothing bad request.

PMT
Did you try both links provided? How about the asterix15 provided?
by DarthVadre
19 Jan 2009, 05:01
Forum: Might and Magic
Topic: How did you first get into Might and Magic?
Replies: 31
Views: 12770

skin, the modern graphics according to some overcomes the need of having a bunch of goodies.
by DarthVadre
16 Jan 2009, 17:31
Forum: Might and Magic
Topic: Might & Magic 6 Remake Addon for Oblivion
Replies: 22
Views: 16272

Very good job the one problem I see is the obvious tiling of the textures but that's understandable as it would be a pain to do otherwise.
by DarthVadre
15 Jan 2009, 11:53
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412061

I couldn't get it to install properly. I'm using Vista UE 64 bit.
by DarthVadre
14 Jan 2009, 06:54
Forum: Might and Magic
Topic: MM8 spoiler
Replies: 5
Views: 3162

Yeah it's a thirsty tree. That's all.
by DarthVadre
13 Jan 2009, 16:09
Forum: Might and Magic
Topic: Might And Magic 7 questions/BDJ tutorials WHERE???
Replies: 14
Views: 9207

http://www.jimtheenchanter.pcriot.com/i ... _Resources
^
^
Official host for BDJ's tutorials.
by DarthVadre
13 Jan 2009, 16:07
Forum: Might and Magic
Topic: Your first MM7 party
Replies: 15
Views: 6899

I don't remember. I played MM6 first, and I don't even remember that party. I remember I started with a Dark Elf in MM8.
by DarthVadre
13 Jan 2009, 04:04
Forum: Might and Magic
Topic: How to contact telp.org webmaster?
Replies: 2
Views: 2628

I got banned for linking to Maestro's Mod by their spam filter ;|
Use a proxy server, just search for Proxify. There's others out there that you can get access through also.

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