Search found 136 matches
- 26 Aug 2017, 19:33
- Forum: Might and Magic
- Topic: MM6: Chance to Hit
- Replies: 3
- Views: 4250
Re: MM6: Chance to Hit
Bones' alogirthms for calculating the chance to hit as well as the resistance are also available here: http://telp.org/files/resistance.zip http://telp.org/files/tohit.zip I checked out, the alogirthm of resistance is exactly the same as GrayFace's. But the chance to hit's alogirthm is a little diff...
- 26 Aug 2017, 17:36
- Forum: Might and Magic
- Topic: MM6-8 Spell recovery speed
- Replies: 8
- Views: 8844
Re: MM6-8 Spell recovery speed
Here it is for MM6: # Skill Name Normal Expert Master 1 Fire Torch Light 60 60 60 2 Fire Flame Arrow 100 90 80 3 Fire Protection from Fire 120 120 120 4 Fire Fire Bolt 110 100 90 5 Fire Haste 140 120 120 6 Fire Fireball 110 100 90 7 Fire Ring of Fire 110 100 90 8 Fire Fire Blast 110 90 70 9 Fire Met...
- 31 Jul 2017, 15:52
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 613
- Views: 411554
Re: GrayFace MM6 Patch v2.0 [Sep 21, 2015]
Another possible bug: My father says that there is supposed to be a fountain in Kriegspire that grants Magic Resistance but eradicates you in the process. Upon telling me this, I loaded up a new game and immediately went to Kriegspire to test it - the fountain in question worked for me. He still cl...
- 24 Jul 2017, 22:50
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 613
- Views: 411554
Re: GrayFace MM6 Patch v2.0 [Sep 21, 2015]
Castle Alamos -- In the area where you obtain the memory crystal -- There are two pedestals. One has the crystal on it, and the other, nothing. However, when you hover your mouse on the bowl of the other pedestal, it says 'Exit'. My dad says that was supposed to take you back to Silver Cove near th...
- 20 Jul 2017, 10:09
- Forum: Might and Magic
- Topic: Has anyone REALLY solved the Temple of Baa puzzle in MM6?
- Replies: 19
- Views: 20771
Has anyone REALLY solved the Temple of Baa puzzle in MM6?
At the center of the main hall, there are four doors, each with a sign holding the puzzle. North door: "A wooden sign reads: As the winds blow, the seasons change, and only at the end of all can the doors be opened." East door: "A silver sign reads: As the winds blow, the seasons chan...
- 08 Jun 2017, 20:24
- Forum: Might and Magic
- Topic: Aegis inventory graphic enhancement mod
- Replies: 11
- Views: 6836
Re: Aegis inventory graphic enhancement mod
Thanks. Very nicely done. Much better-looking. However, unlike your screenshot, after applying AegisMod.icons.lod, a potion bottle still takes as much space as it used to take, which is 2 x 1. The image is indeed smaller, but the space under the shrunk image have to remain empty and cannot be filled...
- 03 Jun 2017, 05:15
- Forum: Might and Magic
- Topic: mmtools development
- Replies: 64
- Views: 84519
Re: mmtools development
I am using GrayFaceMod v2.0 and your most recent development tool. As a streamer on Twitch who Runs these glorious games, M&M7 is one of my viewers favorites, but running it in windowed mode is the ONLY way I can play... and trying to play on a 1600x900 monitor in 600x400 resolution on the game...
- 03 Jun 2017, 05:03
- Forum: Might and Magic
- Topic: mmtools development
- Replies: 64
- Views: 84519
Re: mmtools development
You have to distinguish real high-resolution tools from simple window resize tools. For example, if your small avatar is the original image, then check out here http://imgur.com/a/0hjSt to see what a real high-resolution version and a simple resized version of it are like And for now we have these r...
- 21 May 2017, 12:07
- Forum: Might and Magic
- Topic: Might & Magic Compatibility Layer (Tool)
- Replies: 22
- Views: 21611
Re: Might & Magic Compatibility Layer (Tool)
Sounds really great. Unfortunately it doesn't work for me.
Windows 10. Crash dump and other files are here:
https://www.dropbox.com/s/y6nfgu4gh65j6 ... s.zip?dl=0
Windows 10. Crash dump and other files are here:
https://www.dropbox.com/s/y6nfgu4gh65j6 ... s.zip?dl=0
- 11 May 2017, 19:45
- Forum: Might and Magic
- Topic: MM6 New Sorpigal Rooftop Jump Challenge
- Replies: 13
- Views: 8950
Re: MM6 New Sorpigal Rooftop Jump Challenge
When I first read this post, I thought the OP made a typo with saying that the jump key wasn't allowed. I never knew I could go from rooftop to rooftop without jumping. I completed the challenge and then shared it with my Dad who completed it as well. We both enjoyed it. During this challenge, I fo...
- 08 May 2017, 19:24
- Forum: Might and Magic
- Topic: MM6 New Sorpigal Rooftop Jump Challenge
- Replies: 13
- Views: 8950
Re: MM6 New Sorpigal Rooftop Jump Challenge
Thank you for playing. Congrats :applause: p.s. You jump higher with jump key in GrayFace version than in non GrayFace version (official 1.0-1.2, or Mok's 1.3 patch), which makes you able to get onto the rooftops from the ground completely without Fly or Jump magic. You could try. There are actually...
- 06 May 2017, 20:31
- Forum: Might and Magic
- Topic: MM6 New Sorpigal Rooftop Jump Challenge
- Replies: 13
- Views: 8950
MM6 New Sorpigal Rooftop Jump Challenge
In this Challenge, you will turn Might and Magic VI into a puzzle-platform game with unique physics (kind of like Valve's Portal ) without installing any patch or mod. Before the Challenge, use Fly or Jump magic to get yourself onto the rooftop of the Well of Luck (white number 0) . To complete the ...
- 04 Apr 2017, 15:59
- Forum: Might and Magic
- Topic: MM7 Resolution mod UI scaling
- Replies: 2
- Views: 2732
Re: MM7 Resolution mod UI scaling
Known issues : The mod only upgrades the 3D resolution of the in-game engine. However, it doesn't resize the 2D game-interface and character portraits, so with high resolution they look rather small. More major issue, however, which isn't game breaking; is, that animated 2D background images shown ...
- 01 Apr 2017, 10:40
- Forum: Might and Magic
- Topic: MM6 HD (Smoother Graphics) Mod
- Replies: 37
- Views: 50614
Re: MM6 HD Mod
https://www.dropbox.com/s/2dvmzsf7tcous ... d.rar?dl=0limerx wrote:Hey, the download link for the HD mod is now giving a 404,is anyone able to produce a mirror please?
This was the link - MM6HD
- 30 Mar 2017, 00:10
- Forum: Might and Magic
- Topic: M&M 6-8 grayface patch mp3 music not working (solved)
- Replies: 15
- Views: 12208
Re: M&M 6-8 grayface patch mp3 music not working
I've updated my MM6 configuration files pack as well as an instruction, the link stays unchanged https://www.dropbox.com/s/jzxyddugujn5f6e/mm6config.zip?dl=0 Read the my post below original post for detail Added: By the way, GOG version's background music playing is rather flawed, if you've compared...
- 29 Mar 2017, 18:38
- Forum: Might and Magic
- Topic: M&M 6-8 grayface patch mp3 music not working (solved)
- Replies: 15
- Views: 12208
Re: M&M 6-8 grayface patch mp3 music not working
r u sure you put "PlayMP3=1" in the "[Settings]" block in the mm6.ini file? In case you or someone need it, here's my mm6.ini: [Install] PatchLods=1 [Settings] QuickSavesKey=116 QuickLoadKey=119 MouseLook=1 AlwaysStrafe=1 FlipOnExit=0 LoudMusic=0 AlwaysRun=1 CapsLockToggleRun=0 Q...
- 22 Mar 2017, 15:51
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 492537
- 22 Mar 2017, 15:49
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 492537
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
For Dropbox I think shared links work fine. I've never used public folder actually https://www.dropbox.com/help/16 I've never encountered such problem as "your traffic is too big". I'd never share a file of more than 100 MB for everyone to download. Those of less than 10 MB are perfectly f...
- 11 Mar 2017, 20:30
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 492537
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Hi I've just tested MMExtension, I use MM6 orginal English version's CD copy + GrayFace 2.0 + MMExtension v2.1, without any modification, and I've got almost exactly the same error as theorclair posted here, when my character gets some type of hit by monster C:\Users\Chen\game\mm6en/Scripts/Core/eve...
- 04 Sep 2012, 14:37
- Forum: Might and Magic
- Topic: Any command line tool that can pack and unpack MM's .lod?
- Replies: 3
- Views: 3518
Got it from http://sites.google.com/site/sergroj/mm ... ects=0&d=1 , seems not what I'm looking for, but thank you all the same