Search found 50 matches

by zipi
Jun 27 2008, 13:27
Forum: Might and Magic
Topic: Sprite import is possible in MM7?
Replies: 10
Views: 2995

would you share the sprites with us? (so we can see and try them)
by zipi
Jun 25 2008, 8:15
Forum: Might and Magic
Topic: Maestro MOD (DEMO) can be tested... MM7
Replies: 19
Views: 7694

i downloaded it yesterday, no problems
but couldn't check it yet
by zipi
Jun 24 2008, 14:43
Forum: Might and Magic
Topic: Maestro MOD (DEMO) can be tested... MM7
Replies: 19
Views: 7694

trying it right now ;)
by zipi
Jun 23 2008, 13:08
Forum: Might and Magic
Topic: event language compiler/decompiler
Replies: 34
Views: 8776

.

updated the decompiler, and put up some new files here: files in decompiler_orig you find the evt, str, some txt files from the original events.lod and in the dec directory the decompiled files in decompiler_bdj the same files from BDJ's mod events.lod and the decompiled files the decompiler works t...
by zipi
Jun 23 2008, 6:31
Forum: Might and Magic
Topic: event language compiler/decompiler
Replies: 34
Views: 8776

with the decompiler you can make the *.EVT files readable.
with the compiler you can make EVT files.
the language is not defined yet, but it can be any language, you can define your own language if you want.
by zipi
Jun 20 2008, 7:37
Forum: Might and Magic
Topic: Looking for Author of MM7Rev4modR1 or good MODer
Replies: 21
Views: 7575

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hello
i think we could help out each other. i'm working on MM7 Event Language: http://www.celestialheavens.com/forums/ ... php?t=8856. you can contact me on email.
by zipi
Jun 17 2008, 8:29
Forum: Might and Magic
Topic: event language compiler/decompiler
Replies: 34
Views: 8776

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found something very, very interesting: probably a level editor/viewer built ingame! but it is not yet possible to use it, just found a way to peek in :) here is a screenshot: Image

edit: i've managed to start it, looks like it's just a mapviewer...
by zipi
Jun 16 2008, 10:28
Forum: Might and Magic
Topic: event language compiler/decompiler
Replies: 34
Views: 8776

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just a quick post.
i'm still working on this, but moved a bit into the source code of mm7 so i can understand how the yet unknown events work
stay tuned for some update soon
by zipi
May 31 2008, 13:13
Forum: Might and Magic
Topic: event language compiler/decompiler
Replies: 34
Views: 8776

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yes, i've already read the tutorials and extracted the useful information from it. I would be grateful if you would send the global.evt file :) The most important would be to contact BDJ, but i couldn't. i think he knows a lot. i decompiled the event files from the mod and saw a lot of still unknown...
by zipi
May 28 2008, 12:18
Forum: Might and Magic
Topic: event language compiler/decompiler
Replies: 34
Views: 8776

event language compiler/decompiler

hello i'm interested in making a compiler/decompiler for the mm7 event language. my goal is to revert back the hex data to some readable (writable) format. i have some progress. unfortunately i need more information on the event opcodes (commands). please look and read what i've written so far in th...

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