Search found 897 matches
- 04 May 2012, 13:42
- Forum: Might and Magic
- Topic: MM6 - KKKK vs Oozes
- Replies: 7
- Views: 5389
Just go around them. There's no place in the game where you have to fight them. The same goes for Diamond Gargoyles, although they're a bit more annoying since they're in the overworld in Silver Cove. If you're really intent on completing the game 100% or something, then I suggest wands of fireball ...
- 03 May 2012, 04:57
- Forum: Heroes V-VI
- Topic: Katauri for developing future HOMM?
- Replies: 12
- Views: 8214
They should let Blizzard do it. I really can't see Blizzard being interested at all, even if they wouldn't just be working for another company. Any other game they make would make alot more revenue. Although Blizz making a Might and Magic type game would be a dream come through, but that's never go...
- 05 Apr 2012, 08:01
- Forum: Might and Magic
- Topic: MM7: Dragon on Emerald Isle
- Replies: 12
- Views: 10416
Re: MM7: Dragon on Emerald Isle
Are there any easy methods to beat him? The videos I saw keep people running around and relying on luck to beat him (her?). But I noticed some people said that it's easy to beat this dragon but didn't really go into detail on how. Just curious if anyone's willing to share a detailed method other th...
- 27 Feb 2012, 20:25
- Forum: Heroes V-VI
- Topic: Heroes VI Centralized Wish List
- Replies: 16
- Views: 9793
Well... if you do not want a feature implemented at all give it the lowest possible 0. What I did for my vote is... I took 1-2 references and the rest of the values I've put with those in mind. EG: - I really want badly simultaneous turns so I gave them 100. - For more of same tier units I though w...
- 27 Feb 2012, 05:08
- Forum: Heroes V-VI
- Topic: Heroes VI Centralized Wish List
- Replies: 16
- Views: 9793
- Desirability: (0-100) => (0-30:Low, 30-70:Medium, 70-100:High) - How badly you want this feature to be implemented/fixed. I'm not sure I understand completely. What if I don't want a feature to be implemented at all? Do I vote 0 on it, or do I vote below 50? 0-25: Please don't implement this, it ...
- 19 Feb 2012, 17:04
- Forum: Might and Magic
- Topic: Spells from MM7/8 you wish you got to use more often
- Replies: 22
- Views: 9336
Immolation is annoying as hell since you cant use it in towns so it's never used. Depends on when you cast buffs I guess.. I usually cast them before entering a dungeon, so it's useful to me. Sacrifice is interesting as flavor spell but ultimately never used, but it's mm8 replacement is OP as hell....
- 16 Jan 2012, 21:10
- Forum: Might and Magic
- Topic: Children of the Void - Help Wanted to Develop This Game
- Replies: 15
- Views: 34810
- 20 Dec 2011, 21:06
- Forum: Heroes V-VI
- Topic: Patch 1.2 is here!
- Replies: 11
- Views: 5683
- 10 Dec 2011, 23:59
- Forum: Might and Magic
- Topic: Map of World of Enroth (or C.O.L.O.N.Y.)
- Replies: 218
- Views: 142633
Antagarich is to the north of Enroth and probably relatively close by. You still haven't played the Might and Magic games, I presume? In MM8 King Roland and Queen Catherine arrive in Jadame, on route from Antagarich to Enroth. Jadame has to be at least somewhat in between the two for that to make s...
- 09 Dec 2011, 00:45
- Forum: Heroes V-VI
- Topic: 2D vs. 3D
- Replies: 38
- Views: 16132
Maybe I can articulate my words a bit better. 1. I don't mind 3D. But it also isn't a must for me, especially not in a strategy game. Do people complain that a unit in Risk is just a piece of plastic? I don't. -- As long as being in 3D doesn't hurt a game too much, then it's an improvement. Otherwis...
- 08 Dec 2011, 17:56
- Forum: Heroes V-VI
- Topic: 2D vs. 3D
- Replies: 38
- Views: 16132
- 05 Dec 2011, 22:43
- Forum: Heroes V-VI
- Topic: The best artifacts in the game
- Replies: 6
- Views: 7405
Shadow Comb - 1 Puppet Master per battle, useful for heroes who can't cast dark magic. Against the toughest optional battles this is the best shot - but PM frequently crashes the game. ;| I agree with this one. I played a game against my brother and attacked him in his town. His army had so many su...
- 05 Dec 2011, 22:38
- Forum: Heroes V-VI
- Topic: blood and tears reputation explanation
- Replies: 14
- Views: 10705
I think it's easier to just read them as Blood=Offensive and Tears=Defensive. For example, any damaging spells or skills, as well as offensive/proactive manouvers such as the Rush ability are associated with Blood reputation. Using these skills as well as generally being aggressive in adventure map ...
- 05 Dec 2011, 22:29
- Forum: Heroes V-VI
- Topic: Tactics Skill Very Poorly Done
- Replies: 14
- Views: 8807
Looking at it from a non-gameplay point of view, I can definately see how an army without a tactically inclined commander would be disorganised in every battle. Imagine an Orc army for instance, who just walk up to an enemy without any for-thought and just start attacking. Or when you get ambushed o...
- 17 Nov 2011, 19:54
- Forum: Heroes V-VI
- Topic: Exploit: Farming unlimited EXP for Dynasty Weapon
- Replies: 11
- Views: 11180
Ha-ha. Expect the guys that exploited this to be banned from Ubi servers now. :P That would just be dumb. The way I see it, the Dynasty stuff is mostly meant for singleplayer (the campaign in particular). Using it in multiplayer could give someone an unfair advantage, and it's just not how a Heroes...
- 14 Nov 2011, 06:12
- Forum: Heroes V-VI
- Topic: Custom duel heroes/armies?
- Replies: 1
- Views: 1980
- 11 Nov 2011, 15:38
- Forum: Heroes V-VI
- Topic: Inferno campaign
- Replies: 10
- Views: 5638
I don't know what you guys are talking about with starting over to beat the last battle, but every time there's just one castle left for the opponent in the campaigns I found I could simply wait a few weeks to get a bigger army before attacking him. When you have like 5+ castles and he has only one,...
- 08 Nov 2011, 09:02
- Forum: Heroes V-VI
- Topic: Ubisoft server down, can't play, OMG
- Replies: 19
- Views: 10994
- 05 Nov 2011, 12:28
- Forum: Might and Magic
- Topic: Looking back at M&M games (7-8) and their classes
- Replies: 15
- Views: 8450
If we are only talking about late game OP stuff only, then I'd take an archer with lvl 60 bow and hire a fallen wizard. But there are no items that add to your Bow skill, and armsmaster doesn't effect bow weapons, so you have to spend a lot more skill points to get the bow to a point where it can d...
- 05 Nov 2011, 12:01
- Forum: Heroes V-VI
- Topic: Faction analysis: Necropolis
- Replies: 26
- Views: 14087
Would you guys say it might be a good idea to cast rush/life drain on Ghouls the first turn and move them into the enemy ranks? Their damage reduction and increased damage against living targets seems to make them the unit of choice for an early assault. Then move in your lamasu's and vampires when ...