Search found 36 matches
- Apr 20 2011, 16:09
- Forum: Might and Magic
- Topic: Movement bug in MM6-7-8
- Replies: 15
- Views: 4343
- Apr 19 2011, 16:01
- Forum: Might and Magic
- Topic: Movement bug in MM6-7-8
- Replies: 15
- Views: 4343
- Apr 18 2011, 17:29
- Forum: Might and Magic
- Topic: Movement bug in MM6-7-8
- Replies: 15
- Views: 4343
Movement bug in MM6-7-8
Greetings, I tried to search for an answer to a little problem I have: It seems that whenever I try to walk north(ish) the party moves a LOT slower than when I walk in other directions, it also slightly veers to the left or right depending on facing. Is there a way to fix this in VISTA? Other than m...
- Jul 8 2009, 19:39
- Forum: Might and Magic
- Topic: The Chaos Conspiracy has been released!
- Replies: 935
- Views: 372314
- Jun 20 2009, 18:11
- Forum: Might and Magic
- Topic: The Chaos Conspiracy has been released!
- Replies: 935
- Views: 372314
- Jun 13 2009, 23:31
- Forum: Might and Magic
- Topic: The Chaos Conspiracy has been released!
- Replies: 935
- Views: 372314
Im really enjoying the mod sofar, just a question/suggestion though: The Warrior class, is it as bland in damage as the old Knight class its based on? In Vanilla MM6 the Knight was just a health pool and another inventory space. At least with swords it felt that way, until MM7 introduced Armsmaster ...
- Jul 27 2008, 9:26
- Forum: Might and Magic
- Topic: Brain fart
- Replies: 1
- Views: 958
Brain fart
So I took up playing the Rev4 mod again, found myself outside the dragons cave in Emerald isle, ring of unwarding in my inventory, but here's the catch
I cant for the life of me remember WHY I should go there, I just remember someone asked me to.
I cant for the life of me remember WHY I should go there, I just remember someone asked me to.
- Jun 14 2008, 9:21
- Forum: Might and Magic
- Topic: Status on the MM6 mod
- Replies: 10
- Views: 3355
- Jun 10 2008, 23:33
- Forum: Might and Magic
- Topic: Status on the MM6 mod
- Replies: 10
- Views: 3355
What Im really missing in MM6 is the ARMSMASTER skill that makes the Knight a valid class choice. If a new skill is impossible to edit in, then perhaps the bodybuilding skill can be applied to damage as well? I believe it scales with class (Knights gaining 4 per point, Sorcerers 1). Obviously the nu...
- May 19 2008, 8:34
- Forum: Might and Magic
- Topic: MM8: Who to ally with?
- Replies: 8
- Views: 4966
- Apr 30 2008, 23:06
- Forum: Might and Magic
- Topic: Monk or Thief?
- Replies: 26
- Views: 6958
I was told to use a thief if you dont have the following: *High HP character to keep the party alive *A Self caster with preservation and regeneration *A way to repair items broken by failed traps However, I've gotten by with only using a ranger with skill 10 Expert and a +10 item just fine. Disarm ...
- Apr 30 2008, 22:54
- Forum: Might and Magic
- Topic: Hidden Treasure
- Replies: 31
- Views: 35680
- Apr 30 2008, 22:47
- Forum: Might and Magic
- Topic: MM6 - MM9: Favorite Quest vs. Least Favorite
- Replies: 41
- Views: 9935
- Apr 28 2008, 6:27
- Forum: Might and Magic
- Topic: Sound problems in MM7
- Replies: 8
- Views: 5801
It seems the well used CD's are guilty, I tried to make a .bin of the play cd and loading it with daemon tools and it works flawlessly. Although the same cd's work like a charm on my laptop, sooo, some sort of cd-harddrive data communication issue I suppose, some sort of software acting up. (Its not...
- Apr 25 2008, 9:29
- Forum: Might and Magic
- Topic: Sound problems in MM7
- Replies: 8
- Views: 5801
- Apr 20 2008, 14:18
- Forum: Might and Magic
- Topic: Problems with music in MM7-8
- Replies: 3
- Views: 1747
Problems with music in MM7-8
Hello all, I have a slight problem with my sound in MM7-8, the music plays very choppy and irregular all of a sudden which it didnt do a month or so ago. (All other sounds still work just fine) I suspect its an "update" to drivers screwing me over, but I might as well ask if anyone experia...