Search found 190 matches

by JSE
Aug 26 2014, 22:34
Forum: Screenshots
Topic: H7 Academy Town Screen
Replies: 21
Views: 11405

H7 Academy Town Screen

Like nearly all of the new Ubi era artwork, this one looks too over the top. It crosses the line between fantasy and surrealism, and that's not what I'd like to see. At the same time, I'll admit that this is not the worst piece of Heroes 7 artwork I've seen -- that prize goes to the "iconic" Haven a...
by JSE
Aug 17 2014, 16:11
Forum: News
Topic: Heroes VII Announced
Replies: 68
Views: 13052

Heroes VII Announced

The IGN video acutally confirmed my worst fears: Ubisoft seems to think it's best to focus on the new visual effects, eye candies, and story bits instead of showing us some new and interesting gameplay features. Is this because there really is nothing new to show? Flanking could potentially be a goo...
by JSE
Aug 14 2014, 1:05
Forum: News
Topic: Heroes VII Announced
Replies: 68
Views: 13052

Heroes VII Announced

@grendel99: While I'm certainly flattered that I could contribute to your excitement, please also consider the fact that all these things that we like about Heroes 7 so far are elements that were in the series before -- up until the disaster that was Heroes 6. From what I've seen and read of Heroes ...
by JSE
Aug 13 2014, 17:39
Forum: News
Topic: Heroes VII Announced
Replies: 68
Views: 13052

Heroes VII Announced

The German PC games magazine GameStar has an article with some additional information direct from Limbic: 1.) The second faction vote (after Fortress and Sylvan) will be between Dungeon and Inferno. 2.) The limitation of faction types is due to budget restraints -- i.e. Ubisoft hasn't given Limbic m...
by JSE
Aug 12 2014, 13:05
Forum: News
Topic: GamesCom: Upcoming News
Replies: 35
Views: 11324

GamesCom: Upcoming News

@ Avonu: Oh, interesting -- we seem to have a confirmation then. Where is this screenshot from? @ Kalah and hellegennes: For me, the limitation of resources in Heroes 6 also meant a limitation of the scope of gameplay. Resource management and the use of the marketplace were important strategic featu...
by JSE
Aug 11 2014, 13:03
Forum: News
Topic: GamesCom: Upcoming News
Replies: 35
Views: 11324

GamesCom: Upcoming News

@ Kalah: I'm sure you are right that many of the smaller gameplay decisions were made by the (very poorly treated) developer teams themselves. What about the big decisions, though? If I remember correctly, the highly controversial decision to reduce the resources of Heroes 6 to just three was made b...
by JSE
Aug 10 2014, 16:20
Forum: News
Topic: GamesCom: Upcoming News
Replies: 35
Views: 11324

GamesCom: Upcoming News

You seem to have a lot of patience with a publisher whose three major attempts at continuing an established franchise (Heroes 5, Heroes 6, and M&M 10) have failed to please the majority of the fanbase. In my view, we have every reason to be very skeptical and cautious about any future M&M releases u...
by JSE
Aug 8 2014, 13:32
Forum: News
Topic: GamesCom: Upcoming News
Replies: 35
Views: 11324

GamesCom: Upcoming News

We're seeing a glimmer of something -- very probably Heroes 7 -- but what kind of hope are you talking about? The hope that this one will be a lot better than Heroes 6? That would be great of course, but all I've seen so far are some cryptic Ubi lore hints.
by JSE
Aug 3 2014, 8:54
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

Why would 7 units per faction ruin the game?
by JSE
Jul 29 2014, 3:06
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

I think I made it very clear that my dislike of Ashan has nothing to do with how much I liked Enroth in the past or how great the NWC games were. And even though I still regard JVC as one of the best game designers out there (because he is one of the few who seem understand the principle of "le...
by JSE
Jul 28 2014, 3:18
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

Where do you read that I want Ashan to be like Enroth? Copying a fantasy world can never result in anything good -- especially not when it's copied in such an unoriginal and obvious way. For Ashan to be a good world it would have to be good on its own merits -- which in my opinion is not the case. R...
by JSE
Jul 27 2014, 15:38
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

---Well, considering the amount of work the designers have put into the new universe, it could be conceived as insulting to call it bad on the single merit that it isn't the same as the old.--- The fact that Ashan isn't Enroth has *nothing* to do with my critcism of it. I've been playing games set i...
by JSE
Jul 26 2014, 23:59
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

What was unfair or even insulting about this little joke? Romanov was simply using humor to express a sentiment that many M&M fans share (me including): An enormous disappointment with the world of Ashan, its conepts, its characters, its overall design. Considering that we had something as fantastic...
by JSE
Jul 22 2014, 0:28
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

Great finds! I'm especially intrigued by the video of the Paul Romero/Rob King recording session. Heroes 7 is definitely the most likely M&M game to come out next -- for the obvious but important reason that today, the Heroes series is much more popular than the M&M RPGs. Also, the low-end productio...
by JSE
Jul 18 2014, 22:26
Forum: News
Topic: What Comes Next?
Replies: 62
Views: 11500

What Comes Next?

I agree, cjlee. Ubisoft managed to lower the overall quality level of the M&M franchise so much that probably any halfway decent indie or amateur game would be a better and worthier candidate. So, yes, I love the idea of a crowdfunded M&M game! I don't even care if it's an M&M RPG or a Heroes game. ...
by JSE
Feb 26 2014, 16:53
Forum: News
Topic: Zero Punctation Review: MMXL
Replies: 7
Views: 3508

Zero Punctation Review: MMXL

Most Yahtzee reviews are 90 % entertainment and only 10 % actual criticism. Within these 10 %, however, there is usually some wisdom and valuable insight to be found. The same is true about this particular review. The really important part -- in my opinion -- is when he argues that a step-based move...
by JSE
Jan 23 2014, 18:54
Forum: News
Topic: Finally...
Replies: 30
Views: 7014

Finally...

Oh, it has a professional score on Metacritic already. 72 % feels about right, I'd say.
by JSE
Dec 29 2013, 3:58
Forum: News
Topic: MMX Preview by RPG Codex
Replies: 25
Views: 6039

MMX Preview by RPG Codex

@ jeff: || they stayed away from the old universe because they felt it is almost impossible to meet fans' expectations. || That might have been their impression, yes, but it was certainly not a wise choice. The original M&M material was probably among the easiest to continue or extend as the &qu...
by JSE
Dec 28 2013, 4:12
Forum: News
Topic: MMX Preview by RPG Codex
Replies: 25
Views: 6039

MMX Preview by RPG Codex

I absolutely agree! Games can be works of art, and so making games and -- in this case -- finding a good way of continuing a game series can be artistic processes involving talent and "feel" on top of logic and craftsmanship. The question is: What does this observation say about UbiSoft's attempts a...
by JSE
Dec 28 2013, 3:23
Forum: News
Topic: MMX Preview by RPG Codex
Replies: 25
Views: 6039

MMX Preview by RPG Codex

I trust that most M&M fans are completely capable of judging a creative product -- like a game universe -- based on its quality alone and not based on distrust or cynicism. The M&M fans I know are intelligent and open-minded people. Apart from that, the industry shows us that it is possible ...

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