Search found 181 matches
- 10 Aug 2007, 18:50
- Forum: Articles
- Topic: The Necromancer → The Lord of Heresh
- Replies: 55
- Views: 46646
The Necromancer → The Lord of Heresh
61 Archangels!! Are you kidding me?! Dark Magic was absolutely essential, and Implosion came in handy too (combined with a spell power of 29...), to take down Titans and whittle down the Archangels even as they killed the 600+ footmen for me. And the Wraith -- beautiful. It's Harm Touch cleared Godr...
- 10 Aug 2007, 14:57
- Forum: Walkthroughs
- Topic: The Necromancer → The Regicide
- Replies: 6
- Views: 12086
The Necromancer → The Regicide
Puppet Master is awesome on this map. Very quickly your army will be big enough that neutrals come at you in only 1-3 stacks. If there's only 1 stack, Puppetmaster it and you are guaranteed to win with no losses. Especially since the 1.5 patch and the Dark Magic Pool, what this scenario could have u...
- 09 Aug 2007, 14:41
- Forum: Articles
- Topic: The Necromancer → The Invasion
- Replies: 54
- Views: 37281
The Necromancer → The Invasion
Tried it again (on Heroic), and oddly enough, the true Orange uber-hero didn't appear until much later after I took Ziyad. Havez was nearby before I took Ziyad, and had a sizable army, so I crushed him first with Markal before moving up to Ziyad with Isabel. Much later came Narxes (a measly level 4,...
- 08 Aug 2007, 15:44
- Forum: Heroes V-VI
- Topic: Necromancer Campaign Bugs
- Replies: 4
- Views: 2418
Re: if I recall correctly
As I recall, in order to have them show up so early, you need to stay FAR away from the coast. If they "see" you, they make a beeline for the shore and get you before you managed to grab the available undead in the area. When I stayed away from the coast for a while, I was able to get muc...
- 07 Aug 2007, 23:18
- Forum: Modcrafting Guild
- Topic: Mod Request - Give 10 free rounds after winning
- Replies: 1
- Views: 2852
Mod Request - Give 10 free rounds after winning
Hello! Does anyone know if end-of-combat is hard-coded? It seems that there is a delay after all enemies are cleared, suggesting that the game checks for enemies to determine when combat has ended. I was wondering if it were possible to add a few post-combat turns so that Resurrection and Raise Dead...
- 05 Aug 2007, 05:58
- Forum: Heroes V-VI
- Topic: RQ: A 100% Save
- Replies: 5
- Views: 1759
If you're desperate, you can use the Console cheat @Win(), but heroes are not developed. You must go through the campaigns sequentially in order for, say, Isabel to be levelled up when you are in the Necromancer campaigns. If you are desperate to have all the permanent bonuses, give them tons of tro...
- 04 Aug 2007, 15:40
- Forum: Articles
- Topic: The Cultist → The Conquest
- Replies: 140
- Views: 62092
The Cultist → The Conquest
Going into this scenario with Diplomacy helps you recruit the large cerebus stack near the sulfur mine. Going in with Mass Slow is essential for defeating the earth elementals with just sprites. Otherwise, if they split into 3 stacks, they can outmaneuver each stack of sprites one at a time.
- 03 Aug 2007, 14:43
- Forum: Mapmaking Guild
- Topic: Is it possible to play the original campaign in HOF?
- Replies: 3
- Views: 2083
Problem in Necromancer Campaign Mission 3
Just a warning for anyone else wanting to try playing the original campaign in HOF:
Necromancer Campaign 3 becomes bugged. Cursed Academies do not become Necropolises, but instead become Sylvan treehouses.
Necromancer Campaign 3 becomes bugged. Cursed Academies do not become Necropolises, but instead become Sylvan treehouses.
- 03 Aug 2007, 14:36
- Forum: Articles
- Topic: The Necromancer → The Invasion
- Replies: 54
- Views: 37281
The Necromancer → The Invasion
Oh my God. This mission reminds me of some of the H3:SoD missions in how they are set up -- designed to irritate. In some ways it's worse than even Inferno Mission 3, because on Heroic that one degenerated very quickly so you didn't waste too much time before seeing how futile it was. Like Necromanc...
- 03 Aug 2007, 01:06
- Forum: Articles
- Topic: The Necromancer → The Attack
- Replies: 28
- Views: 21121
The Necromancer → The Attack
Tried it again on Heroic and finally beat it. Confusion and Frenzy were absolutely crucial. It will probably be impossible at all difficulty levels to muster a superior force against Hikm. If you @OpenCircleFog to have a look, Hikm and all Orange ships start with the same number of troops on Normal ...
- 02 Aug 2007, 20:41
- Forum: Articles
- Topic: The Necromancer → The Attack
- Replies: 28
- Views: 21121
The Necromancer → The Attack
It's Month 1 Week 4, and Orange still hasn't attempted a beachhead. I wonder if standing too close to shore, or having a too-powerful Godric, has anything to do with it. In any case, I landed Markal on the northern island after darting over more or less straightaway. It did take a reload, I'll admit...
- 01 Aug 2007, 14:52
- Forum: Articles
- Topic: Necro Walkthrough Started
- Replies: 25
- Views: 12309
The Necromancer → The Temptation
Amazingly straightforward mission on Heroic. The Orange Heroes don't always beeline for you, so they are generally easy to avoid. Although stacks grew quite quickly, undead stacks were also plentiful, and next time I might not spend so much time re-visiting creature generators. Having a single large...
- 31 Jul 2007, 23:21
- Forum: Articles
- Topic: Necropolis Strategy
- Replies: 53
- Views: 22872
Necropolis Strategy
NOOOOO! This Dark Energy model is stupid! You're presented a choice of units depending on what you kill? How are necromancers supposed to improve stacks in their field army? Say you're walking around with Wraiths and you're presented the option to get a single Wight. DUH! Sure, a wight is better tha...
- 31 Jul 2007, 14:28
- Forum: Articles
- Topic: Necropolis Strategy
- Replies: 53
- Views: 22872
Necropolis Strategy
I'm in the early weeks of Necropolis mission 2, and so far, I must say that all this talk about hundreds of skeleton archers is absolute baloney. What am I doing wrong? After a battle, I am offered skeletons about half the time, and of those times I am offered them, only about 1/3rd of the time am I...
- 30 Jul 2007, 19:11
- Forum: Articles
- Topic: Specter of Power → With Blinders On
- Replies: 5
- Views: 7000
Specter of Power → With Blinders On
If you have Dimension Door, USE IT! If you move quickly enough, you may be able to hit certain scripted areas that give +10 to all stats, obviously meant to boost the enemy heroes. They appear to be near the wood mills, so the AI will typically have triggered them by the time you get to their locati...
- 30 Jul 2007, 19:11
- Forum: Articles
- Topic: Specter of Power → With Blinders On
- Replies: 5
- Views: 7000
Specter of Power → With Blinders On
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/285
https://www.celestialheavens.com/285
- 30 Jul 2007, 14:48
- Forum: Articles
- Topic: Specter of Power → Poison Fit for a King
- Replies: 10
- Views: 12974
Specter of Power → Poison Fit for a King
A single stack of 15-20 Vampire Lords can, on their own, kill many neutral stacks as they reanimate when they drain life from enemies they attack. In this way, you can reserve your forces for a big push later, although you will likely have a severe cash shortage and not be able to buy all the creatu...
- 30 Jul 2007, 14:48
- Forum: Articles
- Topic: Specter of Power → Poison Fit for a King
- Replies: 10
- Views: 12974
Specter of Power → Poison Fit for a King
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/282
https://www.celestialheavens.com/282
- 30 Jul 2007, 14:42
- Forum: Articles
- Topic: Specter of Power → Kreegan Alliance
- Replies: 11
- Views: 12710
Specter of Power → Kreegan Alliance
If you got Dimension Door from a previous scenario, you can try to short-cut this mission and go for a quick finish. If you walk at the mountain edge southeast of the Stables, you will find a single tile that is accessible. Jump there, then jump again to reach Melodia's castle. Seize it and she will...
- 30 Jul 2007, 14:42
- Forum: Articles
- Topic: Specter of Power → Kreegan Alliance
- Replies: 11
- Views: 12710
Specter of Power → Kreegan Alliance
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/284
https://www.celestialheavens.com/284