Search found 3481 matches
- 06 Aug 2019, 14:41
- Forum: Might and Magic
- Topic: The Chaos Conspiracy Redone
- Replies: 161
- Views: 265962
Re: The Chaos Conspiracy Redone
Thanks for checking
- 05 Aug 2019, 21:31
- Forum: Might and Magic
- Topic: The Chaos Conspiracy Redone
- Replies: 161
- Views: 265962
Re: The Chaos Conspiracy Redone
I was so involved in the original TCC; I never got around to playing it from beginning to end; just the individual quests and new maze configurations. One thing I would ask is the in game map had a misspelling, I believe it has the Bog of Tounella instead of Tounela. BDJ had asked Maestro to fix it ...
- 15 Jun 2019, 01:36
- Forum: Heroes I-IV
- Topic: Build the Grail - HoMM IV victory condition?
- Replies: 10
- Views: 6887
Re: Build the Grail - HoMM IV victory condition?
Thanks for that I will look at how this is done as I am not aware of any condition you can set to check for a structure. So I hope to learn something; it would have made some of the scripts easier and the work arounds unnecessary.
- 13 Jun 2019, 20:50
- Forum: Heroes I-IV
- Topic: Build the Grail - HoMM IV victory condition?
- Replies: 10
- Views: 6887
Re: Build the Grail - HoMM IV victory condition?
Is he asking about the Grail artifact, which yes could be done with the check artifact. But I thought he was asking about building the grail structure such as the Holy Avatar which would require a check if has building script and that doesn't exist.
- 11 Jun 2019, 21:57
- Forum: Heroes I-IV
- Topic: Build the Grail - HoMM IV victory condition?
- Replies: 10
- Views: 6887
Re: Build the Grail - HoMM IV victory condition?
Unfortunately there is no script in the town menu or elsewhere that checks for a specific structure; so to the best of my knowledge, setting it as a victory condition can't be done.
Re: WoW!
It has been a long time. I hope you get your computer fixed and can once again enjoy the MMs.
- 10 Feb 2019, 16:54
- Forum: Hall of the Heretics
- Topic: X-COM, the remake
- Replies: 66
- Views: 41324
Re: X-COM, the remake
Just bought the full package on GOG; a bit expensive but I am really enjoying the game. Brings back memories of the original.
Re: WoW!
Glad to see you been doing fine; hope to see you around more often.
- 01 Jan 2019, 05:31
- Forum: Campfire
- Topic: Happy New Year 2019
- Replies: 7
- Views: 5757
Re: Happy New Year 2019
Happy Year and may the long absent old faces return to the forums to chat and say hello.
- 25 Dec 2018, 17:36
- Forum: Campfire
- Topic: Merry Christmas 2018
- Replies: 2
- Views: 2547
Merry Christmas 2018
I hope everyone has a good holiday; let's hope for a better future for everyone.
- 07 Nov 2018, 19:55
- Forum: Articles
- Topic: H4 Object Package
- Replies: 12
- Views: 7443
Re: H4 Object Package
Win 10/Equi issue; so it may be mute.
- 06 Nov 2018, 03:39
- Forum: Articles
- Topic: H4 Object Package
- Replies: 12
- Views: 7443
Re: H4 Object Package
After deleting the AOP file, try not replacing it. Let the editor build its own. As I recall that was what I did. After that you can recreate those other tabs.
- 29 Oct 2018, 00:16
- Forum: Equilibris
- Topic: Other Problem with Equilibris Editor
- Replies: 1
- Views: 4175
Re: Other Problem with Equilibris Editor
Not sure but I think this is a recurring problem found with Win 10. You have to build the equi.aop file. You need to delete the one made during installation; then in the editor create a new tab, nMW IR as you want and then manually add the equilibris items to it. The new equi.aop file is now compati...
- 22 Oct 2018, 23:48
- Forum: Equilibris
- Topic: Problems with Equilibris Map Editor (Win. 10)
- Replies: 6
- Views: 6843
Re: Problems with Equilibris Map Editor (Win. 10)
You forgot the completed functional wagon quest hut was also added.Karmakeld wrote: Equilibris v.3.51 only includes 3 new Artifacts - The Griffin Helm, Witch's Ring and the Spirit of Oppresion. As well as the 3 Barbarian Walls.
- 13 Oct 2018, 02:50
- Forum: Equilibris
- Topic: Problems with Equilibris Map Editor (Win. 10)
- Replies: 6
- Views: 6843
Re: Problems with Equilibris Map Editor (Win. 10)
I'm still in China and can't see the images, but you have to build the equi.aop file. You need to delete the one made during installation; then in the editor create a new tab and then manually add the equilibris items to it. The new equi.aop file is now compatible with Win 10. This is basically the ...
- 29 Sep 2018, 06:21
- Forum: News
- Topic: New object package for H4
- Replies: 25
- Views: 17360
Re: New object package for H4
[Yeah finally got to look into it, and I found that Gimp (at least newest version) has an angle measuring tool, would you believe it... :| So I should get to fix the Cliff's Nest eventually.. but currently I found some screenshots of unreleased Equilibris Creature Dwellings, so I'm attempting to an...
- 27 Sep 2018, 09:27
- Forum: Hall of the Heretics
- Topic: Starflight 3
- Replies: 7
- Views: 5842
Re: Starflight 3
Unfortunate, but not unexpected. The list of failed crowd funded games is long and keeps getting longer. I am in China currently and all/most of the media/social networks not China based are blocked; so I was unable to see any of the Facebook info.
- 16 Sep 2018, 03:15
- Forum: Hall of the Heretics
- Topic: Starflight 3
- Replies: 7
- Views: 5842
Re: Starflight 3
There was an earlier attempt at Starflight 3 several years ago that ended up making little progress; hopefully this one will fare better. Starflight 1 was the first RPG like game I played on an old Heathkit computer with its 8088 cpu and two 5 1/4 floppy disk drives. Getting old
- 08 Sep 2018, 17:04
- Forum: Heroes I-IV
- Topic: H4 campaign in progress - The Tale of Young Mudgeon
- Replies: 127
- Views: 70838
Re: HIV campaign in progress - The Tale of Young Mudgeon
cjlee wrote:just logged on to make a new post, and something struck me...
HIV campaign sounds like something to do with AIDS... call it H4, it looks better.
Just me, but I use the Roman numerals out of respect for the title. I use the Arabic numbers as my waving the finger at the UBI productions.
- 11 Apr 2018, 20:30
- Forum: Equilibris
- Topic: Windows 10
- Replies: 116
- Views: 101379
Re: Windows 10
No you have to delete it; then create the object pallet manually adding the equilibris objects. It will create a new Equi.aop file that works. For some reason the one created during game installation causes the editor to crash. That will not fix anything with the game itself.