Search found 135 matches
- 13 Mar 2007, 12:42
- Forum: Heroes V-VI
- Topic: HoMM6 gameplay discusion
- Replies: 95
- Views: 30319
My complaint was not in reference to borrowing from other games, but rather from creating a large number of drone games that all feel the exact same. What reason would there be to buy a game that is a replica of another game with the only difference being the universe/storyline? It's not as if the s...
- 12 Mar 2007, 19:07
- Forum: Heroes V-VI
- Topic: HoMM6 gameplay discusion
- Replies: 95
- Views: 30319
- 12 Mar 2007, 15:47
- Forum: Heroes V-VI
- Topic: The Amphibian Race
- Replies: 23
- Views: 9715
- 09 Mar 2007, 15:41
- Forum: Heroes V-VI
- Topic: HoMM6 gameplay discusion
- Replies: 95
- Views: 30319
I am trying to understand how this is a global balance system...it appears, from the listing of each level (poor, standard, etc) that what you've done is make the attack and defense slightly random rather than definite. I am not sure that truly helps alot in balancing things. How would that work in ...
- 09 Mar 2007, 15:26
- Forum: Heroes V-VI
- Topic: Rune of Charge.....bit too swingy?
- Replies: 9
- Views: 5002
I don't know that the dwarves are really at any kind of disadvantage without it. It seems that may be a little overpowered compared to some of the other factions, though perhaps that means the other factions that are weaker should be brought up to their level, rather than nerfing them to bring them ...
- 08 Mar 2007, 15:18
- Forum: Heroes V-VI
- Topic: The Amphibian Race
- Replies: 23
- Views: 9715
While I understand your concern, it is little different than the necro ability not working on other undead creature or on elemental or mechanical creatures. Does it put that ability as a disadvantage against necro? Only in terms to raising creatures, but the combat abilities are still just as effect...
- 07 Mar 2007, 19:25
- Forum: Heroes V-VI
- Topic: The Amphibian Race
- Replies: 23
- Views: 9715
- 07 Mar 2007, 15:36
- Forum: Heroes V-VI
- Topic: Town you least like to play
- Replies: 75
- Views: 21094
- 07 Mar 2007, 15:34
- Forum: Heroes V-VI
- Topic: HoMM6 gameplay discusion
- Replies: 95
- Views: 30319
- 07 Mar 2007, 15:25
- Forum: Heroes V-VI
- Topic: The Amphibian Race
- Replies: 23
- Views: 9715
- 05 Mar 2007, 15:50
- Forum: Heroes V-VI
- Topic: What Needs to be Balanced
- Replies: 15
- Views: 4876
I agree with many of the ideas given in this post; something needs to be done to balance the heroes out a little bit. Why have eight heroes when half of them (at the most) are clearly always the best choices? Obviously, what was used in HoMM IV, as far as leveling heroes, won't quite work so well an...
- 28 Feb 2007, 20:54
- Forum: Heroes V-VI
- Topic: About bone dragons & wights
- Replies: 32
- Views: 8171
- 28 Feb 2007, 19:09
- Forum: Heroes V-VI
- Topic: Training in 2.1 opinions
- Replies: 15
- Views: 5347
Yes, I agree. It is not that the change wasn't necessary, but that it needs to be tweaked. The limit is perhaps too low, or perhaps a different kind of limit would be good. Maybe something similar to DE; I like the idea of tying it to the hero's level and increasing it a little, very similar to the ...
- 28 Feb 2007, 19:01
- Forum: Heroes V-VI
- Topic: !!! New Fortres tactic, or a copy of the old one? !!!
- Replies: 18
- Views: 6169
Yes, I agree, this is a cheap tactic. While this won't be the best fix, why not simply make Armaggedon as an irrestible spell, regardless of immunities? Perhaps give a lessened effect for immunities, but still make such creatures take damage. I am aware that this isn't a great fix, but it would at l...
- 28 Feb 2007, 15:00
- Forum: Heroes V-VI
- Topic: Something Worrying to think about
- Replies: 17
- Views: 5851
- 28 Feb 2007, 14:58
- Forum: Heroes V-VI
- Topic: About bone dragons & wights
- Replies: 32
- Views: 8171
- 27 Feb 2007, 18:29
- Forum: Heroes V-VI
- Topic: Something Worrying to think about
- Replies: 17
- Views: 5851
- 27 Feb 2007, 18:20
- Forum: Heroes V-VI
- Topic: About bone dragons & wights
- Replies: 32
- Views: 8171
The ideas here are to correct the overly expensive nature of bone dragons and wraiths. Some of the added abilities are the second route in correcting this via making their price worth it. I agree that simply making the price fit better with what they currently are is the best route to take, but some...
- 26 Feb 2007, 20:52
- Forum: Heroes V-VI
- Topic: Dark magic in Dungeon
- Replies: 16
- Views: 6549
- 26 Feb 2007, 19:24
- Forum: Heroes V-VI
- Topic: Computer controlled armies always retreat
- Replies: 10
- Views: 4562