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by UndeadHalfOrc
21 Aug 2011, 18:36
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10052549

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Never had that happen.
by UndeadHalfOrc
21 Aug 2011, 02:23
Forum: Might and Magic
Topic: Might and Magic 6 on windows 7
Replies: 31
Views: 26865

ctually he is correct; in the original NWC version of the game (even in the official NWC patched version, I think), scrolls had unlimited uses. But this was definitely a bug.
by UndeadHalfOrc
20 Aug 2011, 17:32
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10052549

Re: Bug spear expert

Found a bug that the spear expert doesn't get the additional damage bonus from the skill. Could you look into it? That is correct. Just tested it. He only gets the bonus when Mastering the skill. A temporary fix would be to use a save game editor (MM7Che, MM7View) to give your guy Master Spear afte...
by UndeadHalfOrc
19 Aug 2011, 22:55
Forum: Heroes I-IV
Topic: Heroes III SOD: 1 devil vs 28 Storm Elementals in 7 stacks
Replies: 3
Views: 3884

You might consider downloading my H3 balance patch.

viewtopic.php?t=8806

In it, 'Satan' gets 10 additional HP and 2 more average damage.
:devil:
by UndeadHalfOrc
18 Aug 2011, 02:10
Forum: Might and Magic
Topic: MM6 regenerating items not workin?
Replies: 4
Views: 2103

I've played version 1.10 forever and never noticed such a bug, maybe it's another one of those new bugs introduced by 1.11?
by UndeadHalfOrc
31 Jul 2011, 19:14
Forum: Might and Magic
Topic: MM7 Alternate Light Ending
Replies: 7
Views: 3580

**spoilers ***

As he himself said, he's not the same Corak. He's "A Corak", not "THE Corak".

The Corak the party thinks died in that crashed on Xeen, did survive the crash (and sacrificed himself to defeat Sheltem)
by UndeadHalfOrc
31 Jul 2011, 18:05
Forum: Might and Magic
Topic: Spells from MM7/8 you wish you got to use more often
Replies: 22
Views: 9347

I used Poison Spray extensively in all three of my previous MM6, MM7 and MM8 playthroughs. In MM6 it deals Poison elemental damage (Acid Burst too), and in MM7 and MM8 it deals Water damage (In MM7 and MM8 Acid Burst deals Physical due to a bug, and Ice Blast was always bugged), making Poison Spray ...
by UndeadHalfOrc
31 Jul 2011, 12:50
Forum: Might and Magic
Topic: MM7 Alternate Light Ending
Replies: 7
Views: 3580

MM7 Alternate Light Ending

Party: "So where can we go from here?" Corak: "Why, anywhere you want my friends! Anywhere you want." Party: "Okay, we wanna go to Vori." Corak: "Uhhh... well, anywhere except THERE." Party: Why not? Corak: *short circuits.* A small spider-shaped droid comes o...
by UndeadHalfOrc
30 Jul 2011, 12:49
Forum: Heroes I-IV
Topic: Heroes 3 fan-made balance patch (mod) updated!
Replies: 140
Views: 132826

Take your time because I start a new job on monday and will probably won't have much free time myself
by UndeadHalfOrc
27 Jul 2011, 23:51
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 251265

But Poison Spray deals Water damage in MM7 and MM8, while it deals Poison damage (same as Acid Burst) in MM6. Shrapmetal dealt physical damage in MM6, but changed to Dark elemental damage in MM7/MM8. On that line of thought, I think no spell in MM7/MM8 was meant to do physical damage. It feels wrong...
by UndeadHalfOrc
27 Jul 2011, 16:07
Forum: Might and Magic
Topic: Ultimate MM8 party
Replies: 73
Views: 53255

tolich wrote: And NPCs boosting magic skills.
And exactly where did you find NPCs boosting magic skills in MM8? :|
by UndeadHalfOrc
26 Jul 2011, 18:15
Forum: Heroes I-IV
Topic: Heroes 3 fan-made balance patch (mod) updated!
Replies: 140
Views: 132826

the turret fix exe
by UndeadHalfOrc
24 Jul 2011, 13:47
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10052549

There's a weird bug with Implosion.

Sometimes, when it fails to find a target, instead of "failing" and playing the "fizzle" sound effect, it drains almost all my mana!
by UndeadHalfOrc
24 Jul 2011, 12:43
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412084

Divine Intervention does not work at Dusk (5 - 6 PM) but works at Dawn. (5 AM - 6 AM) Once per day during the rising or setting of the sun, you may call upon the heavens to heal your characters of all damage, restore your spell points, and remove all adverse conditions. The gods exact a price, howe...
by UndeadHalfOrc
24 Jul 2011, 02:48
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10052549

Did you fix Acid Burst dealing Physical damage instead of Water damage? (Bug is the same as in MM8)
by UndeadHalfOrc
24 Jul 2011, 02:14
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412084

Huh? :| I played with the previously latest patch extensively, and only "Of The Dragon" enchantment ignored resistance... For instance, weapons with "Of Poison" enchantments didn't harm Oozes at all. All such enchants ignored resistance and just decreased monster health by the g...
by UndeadHalfOrc
24 Jul 2011, 02:13
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 251265

Did you fix enchanted weapons "Of Poison" dealing Water damage instead of Body magic damage? (Tested it by using such a weapon on a water immune monster - dealt no damage, and used it on a body immune monster - dealt damage) And did you fix Acid Burst dealing Physical damage instead of Wat...
by UndeadHalfOrc
21 Jul 2011, 12:04
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412084

>>>>> [-] Weapon enchants don't ignore resistances anymore. Huh? :| I played with the previously latest patch extensively, and only "Of The Dragon" enchantment ignored resistance... For instance, weapons with "Of Poison" enchantments didn't harm Oozes at all (which means it worke...
by UndeadHalfOrc
17 Jul 2011, 11:55
Forum: Heroes I-IV
Topic: How would Castle users get first aid tents?
Replies: 2
Views: 2467

And stronghold can build a blacksmith upgrade called Ballista Yard, giving them the ability to build both Ammo Carts and Ballistas.
by UndeadHalfOrc
11 Jul 2011, 21:17
Forum: Might and Magic
Topic: MM8 Bug thread. (renamed)
Replies: 19
Views: 8750

Here is the fix to 1.4 patch that Grayface sent to me. Fixes the axe/sword/bow recovery bug.

It's a standalone dll that is installed on top of his 1.4 patch.

http://pages.infinit.net/plague/MM8patch.dll

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