Search found 1621 matches

by GrayFace
28 Jan 2022, 08:19
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]

https://ibb.co/4jJFfVj No, it's this well. The well is black in software mode, but this bug was causing it to have water in D3D mode: (p: $478965; newp: @WaterBitHook; t: RShtBefore; size: 6), // IsWater bit was causing water texture to be used outdoors in D3D Should I add a switch to turn the fix ...
by GrayFace
28 Jan 2022, 08:18
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.5 [Jan 13, 2022]

too bad its not easy to change tripple damage ;l i really like Thief profession, but the tripple damage isnt really so strong compared to for example Knight profession which is strongest melee dps and tank at once. changing it to 10x damage or even more could balance Thief i think. maybe GrayFace c...
by GrayFace
22 Jan 2022, 15:33
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.5 [Jan 13, 2022]

I'm getting occasional weird crashes with v2.5.5 of your patch on travelling to a new region, apparently in MMHooks.pas:ArtifactsFoundCount(). Send me the ErrorLog.txt. Though, by that time it's probably too late, better to try to find what causes 0xd7d7d7d7 and 0xd6d6d6d6 in the first place with d...
by GrayFace
16 Jan 2022, 05:07
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 201927

Re: GrayFace MM8 Patch v2.5.4 [Dec 29, 2021]

hurtad0 wrote: 13 Jan 2022, 09:34 The game crashes whenever i promote the sorcerer to a lich no matter i try it keeps crashs, i tried a new fresh start and rushed to lich and this still happens. i even uninstalled everything and reinstalled and i still have this crash.
Check it in this version, should be fixed.
by GrayFace
14 Jan 2022, 10:02
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 201927

Re: GrayFace MM8 Patch v2.5.5 [Jan 13, 2022]

Tomsod wrote: 14 Jan 2022, 00:13 The artifact limit applies to 6 and 7, not 7 and 8 (although this seems to be just a changelog typo).
Thanks! It's me posting MM6 changes to MM8 thread and vice versa.
by GrayFace
13 Jan 2022, 23:33
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 201927

Re: GrayFace MM8 Patch v2.5.5 [Jan 13, 2022]

Version 2.5.5
<< MM6 - MM8 >>
[-] My bug: Possible character resistances corruption when taking an item from the inventory.
[-] My bug: FixChests option got broken by 2.5.4 changes.
by GrayFace
13 Jan 2022, 23:31
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.5 [Jan 13, 2022]

Version 2.5.5 << MM6 - MM8 >> [-] My bug: Possible character resistances corruption when taking an item from the inventory. [-] My bug: FixChests option got broken by 2.5.4 changes. << MM7, MM8 >> [*] FixUnmarkedArtifacts option now also respects the 13 artifacts limit imposed by the game.
by GrayFace
13 Jan 2022, 23:30
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 348800

Re: GrayFace MM6 Patch v2.5.5 [Jan 13, 2022]

Version 2.5.5 << MM6 - MM8 >> [-] My bug: Possible character resistances corruption when taking an item from the inventory. [-] My bug: FixChests option got broken by 2.5.4 changes. << MM7, MM8 >> [*] FixUnmarkedArtifacts option now also respects the 13 artifacts limit imposed by the game.
by GrayFace
13 Jan 2022, 20:48
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]

https://www.dropbox.com/s/l1tylu6t7t189fv/quiksave.mm7?dl=0 Go to turn based (so they don't move away) and try shooting the gogling right in front of you. I checked with a very old version of the patch and it's the same there, so probably a vanilla bug to look into at some point. Will check with th...
by GrayFace
31 Dec 2021, 08:28
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 348800

Re: GrayFace MM6 Patch v2.5.4 [Dec 29, 2021]

meee wrote: 30 Dec 2021, 22:34 So, another way of asking this would be "can the Shooter Mode toggle use something other than the attack button?"
Sure. I mean, I can add that
by GrayFace
29 Dec 2021, 22:10
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 201927

Re: GrayFace MM8 Patch v2.5.4 [Dec 29, 2021]

Version 2.5.4 << MM6 - MM8 >> [-] Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list. << MM7, MM8 >> [-] My bug: FixMonstersBlockingShots option didn't work right. << Fixes in maps >> [-] Prison of the Lord of W...
by GrayFace
29 Dec 2021, 22:09
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.4 [Dec 29, 2021]

Version 2.5.4 << MM6 - MM8 >> [-] Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list. << MM7, MM8 >> [-] My bug: FixMonstersBlockingShots option didn't work right. << MM7 >> [*] I've disabled FixUnmarkedArtifact...
by GrayFace
29 Dec 2021, 22:09
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 348800

Re: GrayFace MM6 Patch v2.5.4 [Dec 29, 2021]

Version 2.5.4 << MM6 - MM8 >> [-] Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list. << MM6 >> [-] Routine for generation of artifacts exclusively (unused on standard maps) was completely broken. They get count...
by GrayFace
29 Dec 2021, 21:23
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]

Edit2: I remembered another new bug or behaviour change since 2.5. When I try to shoot arrows at monsters and there's a body of water between my party and it, the party will aim at the monster's feet, resulting in all shots landing in the water. There was another situation where the party started a...
by GrayFace
28 Dec 2021, 19:48
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 348800

Re: GrayFace MM6 Patch v2.5.3 [Dec 27, 2021]

1) Can we still get the +50 Intellect for every party member if they're inflicted with the Curse status in Agar's Lab? Yes. 2) Can we now claim the random spear drop in the Temple of Tsantsa? I remember you saying that the bed was tied to another flag or something. I'll fix it in the next version.
by GrayFace
28 Dec 2021, 08:06
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]

Novi wrote: 27 Dec 2021, 18:11 https://ibb.co/4jJFfVj
No, it's this well.
It's always been black, NWC made it so on purpose :)
P.S. I always confuse the 2 E* islands of MM7.
by GrayFace
27 Dec 2021, 17:13
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 354058

Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]

Do you mean the entire game or you just want to see which files are there? The whole folder. I've tried with GoG version, and the bug with water wasn't reproduced. Maybe your folder would help reproduce it. Do I undestand correctly that this is water that's black? https://www.dropbox.com/s/m38sjxf4...

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