Search found 1621 matches
- 28 Jan 2022, 08:19
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]
https://ibb.co/4jJFfVj No, it's this well. The well is black in software mode, but this bug was causing it to have water in D3D mode: (p: $478965; newp: @WaterBitHook; t: RShtBefore; size: 6), // IsWater bit was causing water texture to be used outdoors in D3D Should I add a switch to turn the fix ...
- 28 Jan 2022, 08:18
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.5 [Jan 13, 2022]
too bad its not easy to change tripple damage ;l i really like Thief profession, but the tripple damage isnt really so strong compared to for example Knight profession which is strongest melee dps and tank at once. changing it to 10x damage or even more could balance Thief i think. maybe GrayFace c...
- 22 Jan 2022, 15:33
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.5 [Jan 13, 2022]
I'm getting occasional weird crashes with v2.5.5 of your patch on travelling to a new region, apparently in MMHooks.pas:ArtifactsFoundCount(). Send me the ErrorLog.txt. Though, by that time it's probably too late, better to try to find what causes 0xd7d7d7d7 and 0xd6d6d6d6 in the first place with d...
- 16 Jan 2022, 05:07
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 341
- Views: 201927
Re: GrayFace MM8 Patch v2.5.4 [Dec 29, 2021]
Check it in this version, should be fixed.
- 14 Jan 2022, 10:02
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 341
- Views: 201927
- 13 Jan 2022, 23:33
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 341
- Views: 201927
Re: GrayFace MM8 Patch v2.5.5 [Jan 13, 2022]
Version 2.5.5
<< MM6 - MM8 >>
[-] My bug: Possible character resistances corruption when taking an item from the inventory.
[-] My bug: FixChests option got broken by 2.5.4 changes.
<< MM6 - MM8 >>
[-] My bug: Possible character resistances corruption when taking an item from the inventory.
[-] My bug: FixChests option got broken by 2.5.4 changes.
- 13 Jan 2022, 23:31
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.5 [Jan 13, 2022]
Version 2.5.5 << MM6 - MM8 >> [-] My bug: Possible character resistances corruption when taking an item from the inventory. [-] My bug: FixChests option got broken by 2.5.4 changes. << MM7, MM8 >> [*] FixUnmarkedArtifacts option now also respects the 13 artifacts limit imposed by the game.
- 13 Jan 2022, 23:30
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 604
- Views: 348800
Re: GrayFace MM6 Patch v2.5.5 [Jan 13, 2022]
Version 2.5.5 << MM6 - MM8 >> [-] My bug: Possible character resistances corruption when taking an item from the inventory. [-] My bug: FixChests option got broken by 2.5.4 changes. << MM7, MM8 >> [*] FixUnmarkedArtifacts option now also respects the 13 artifacts limit imposed by the game.
- 13 Jan 2022, 20:48
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]
https://www.dropbox.com/s/l1tylu6t7t189fv/quiksave.mm7?dl=0 Go to turn based (so they don't move away) and try shooting the gogling right in front of you. I checked with a very old version of the patch and it's the same there, so probably a vanilla bug to look into at some point. Will check with th...
- 31 Dec 2021, 08:28
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 604
- Views: 348800
- 30 Dec 2021, 21:17
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 604
- Views: 348800
- 30 Dec 2021, 21:17
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
- 30 Dec 2021, 21:16
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 341
- Views: 201927
- 29 Dec 2021, 22:10
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 341
- Views: 201927
Re: GrayFace MM8 Patch v2.5.4 [Dec 29, 2021]
Version 2.5.4 << MM6 - MM8 >> [-] Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list. << MM7, MM8 >> [-] My bug: FixMonstersBlockingShots option didn't work right. << Fixes in maps >> [-] Prison of the Lord of W...
- 29 Dec 2021, 22:09
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.4 [Dec 29, 2021]
Version 2.5.4 << MM6 - MM8 >> [-] Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list. << MM7, MM8 >> [-] My bug: FixMonstersBlockingShots option didn't work right. << MM7 >> [*] I've disabled FixUnmarkedArtifact...
- 29 Dec 2021, 22:09
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 604
- Views: 348800
Re: GrayFace MM6 Patch v2.5.4 [Dec 29, 2021]
Version 2.5.4 << MM6 - MM8 >> [-] Now, when a location re-spawns, all artifacts generated in chests you've never opened get cleared from "obtained artifacts" list. << MM6 >> [-] Routine for generation of artifacts exclusively (unused on standard maps) was completely broken. They get count...
- 29 Dec 2021, 21:23
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]
Edit2: I remembered another new bug or behaviour change since 2.5. When I try to shoot arrows at monsters and there's a body of water between my party and it, the party will aim at the monster's feet, resulting in all shots landing in the water. There was another situation where the party started a...
- 28 Dec 2021, 19:48
- Forum: Might and Magic
- Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
- Replies: 604
- Views: 348800
Re: GrayFace MM6 Patch v2.5.3 [Dec 27, 2021]
1) Can we still get the +50 Intellect for every party member if they're inflicted with the Curse status in Agar's Lab? Yes. 2) Can we now claim the random spear drop in the Temple of Tsantsa? I remember you saying that the bed was tied to another flag or something. I'll fix it in the next version.
- 28 Dec 2021, 08:06
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]
It's always been black, NWC made it so on purpose

P.S. I always confuse the 2 E* islands of MM7.
- 27 Dec 2021, 17:13
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 532
- Views: 354058
Re: GrayFace MM7 Patch v2.5.2 [Dec 25, 2021]
Do you mean the entire game or you just want to see which files are there? The whole folder. I've tried with GoG version, and the bug with water wasn't reproduced. Maybe your folder would help reproduce it. Do I undestand correctly that this is water that's black? https://www.dropbox.com/s/m38sjxf4...