Search found 1633 matches
- 25 Oct 2006, 19:17
- Forum: Wake of Gods
- Topic: Help in dealing with DEF files
- Replies: 10
- Views: 8180
Picture must be 256color bitmap file. It must be the same size as it was before replacing. First ten palette colours are specifick: Actually, only 8 of them metter, other two are in standard def's, but they aren't neccessary. Also, the format allows you to make defs with 256 colors plus standard 8,...
- 10 Oct 2006, 14:05
- Forum: Wake of Gods
- Topic: Help in dealing with DEF files
- Replies: 10
- Views: 8180
- 16 Aug 2006, 05:26
- Forum: Might and Magic
- Topic: I Beat MMVII!
- Replies: 10
- Views: 8843
- 22 Jul 2006, 19:33
- Forum: Might and Magic
- Topic: Monster animations
- Replies: 4
- Views: 4004
- 05 Apr 2006, 12:52
- Forum: Wake of Gods
- Topic: Commander button
- Replies: 17
- Views: 14755
Maybe you should try reinstalling WoG till it appears?koenig_wolf wrote:@Pol:
My Commander is enabled and I have no shaking hands button.
I checked the integrity and reinstalled the game...same as before.
Try this:
http://www.grayface.nm.ru/UnBug.wog
- 05 Apr 2006, 12:18
- Forum: Wake of Gods
- Topic: can wog messages be translated?
- Replies: 13
- Views: 8033
- 22 Feb 2006, 16:14
- Forum: Wake of Gods
- Topic: There are going to release a new patch?
- Replies: 4
- Views: 3775
- 22 Feb 2006, 16:07
- Forum: Might and Magic
- Topic: jeweled egg!
- Replies: 14
- Views: 11578
I apologize if I hurt your feelings in pointing out that version 1.2 had the bugs on the Jeweled Egg and the other area. I'll wait to see if there is any reason to host the version 1.1 .EXE file on my site. I'm waiting to hear if Mok's patch 'breaks' another area of the game. If I don't hear anythi...
- 03 Feb 2006, 09:20
- Forum: Wake of Gods
- Topic: Command Help
- Replies: 13
- Views: 10585
Can you please tell me what you have done and why? The timer is now set up when the count down starts, but not at the game beginning as it was. This simplified the script much. I haven't tasted what I've written. Is this the complete script or did you want me to add this to my code above? This is t...
- 31 Jan 2006, 12:48
- Forum: Wake of Gods
- Topic: Heroes-minded ERM suggestions from a neophyte
- Replies: 6
- Views: 6187
- 31 Jan 2006, 12:26
- Forum: Wake of Gods
- Topic: Command Help
- Replies: 13
- Views: 10585
The code doesn't seem to make them passable at all! What should it do exactly? Anyway, here are the first corrections: ZVSE !#VRv17:S0; *** Number of LE visits !?TM7; *** Timer Trigger. Called only once now. !!LE41/15/0:D1/1; !!IF:M^************************ The fire is out and the forest is safe. Pe...
- 28 Jan 2006, 03:38
- Forum: Wake of Gods
- Topic: Command Help
- Replies: 13
- Views: 10585
- 27 Jan 2006, 03:32
- Forum: Wake of Gods
- Topic: Heroes-minded ERM suggestions from a neophyte
- Replies: 6
- Views: 6187
Re: Heroes-minded ERM suggestions from a neophyte
b) This is quite easy to script. But might heroes would become unattractive, becaurse knowlage means very much in the middle of the game.
I can send you the changed TXT file to test.
I can send you the changed TXT file to test.