Search found 1633 matches

by GrayFace
14 Sep 2007, 16:08
Forum: Wake of Gods
Topic: Map format used by WOG - for writing random map generator+
Replies: 17
Views: 12429

Here I am. :) Somehow there were no notifications of PMs sent to my email. As you see, I visit this forum very rearly, so the best way to contact me is to use email or ICQ.
So, what is it you need the map format for?
by GrayFace
11 Jun 2007, 11:23
Forum: Might and Magic
Topic: Small MM6 and MM7 quiz question! What is the weapon that...
Replies: 27
Views: 10046

DaveO wrote:I just looked at my reference guide for MM6, and Blasters have no value at all. Interesting considering the great value they do have in real time combat.
Yes, that's the right answer! And they indeed CAN be sold at shops, but shopkeepers overpice them and give 1 gold instead of 0. :D
by GrayFace
10 Jun 2007, 02:17
Forum: Might and Magic
Topic: Small MM6 and MM7 quiz question! What is the weapon that...
Replies: 27
Views: 10046

HodgePodge wrote:If I remember correctly, would that be a plain old dagger at the cheapo price of 8 gold?
Nope :)
by GrayFace
05 Jun 2007, 23:46
Forum: Might and Magic
Topic: Small MM6 and MM7 quiz question! What is the weapon that...
Replies: 27
Views: 10046

Another quiz. This one is a lot simplier.
Not counting clubs, which weapon is the cheapest?
by GrayFace
05 Jun 2007, 23:44
Forum: Might and Magic
Topic: New mods for Might and Magic 7 !!!!
Replies: 36
Views: 41500

andy1694 wrote:If i download this does i ruin the game. because you see i am playing this game now and i have done much things and come very far in the game i dont want to ruin that.
Do a backup of LOD files you replace and savegames and nothing will be ruined for sure. :)
by GrayFace
04 Jun 2007, 02:29
Forum: Might and Magic
Topic: Mok's patch. HOW ??!!
Replies: 8
Views: 5439

Here's a patched patch: http://www.grayface.nm.ru/mm6_mok_patch.exe ;)
I removed the check for games.lod version, 'caurse I had the same problem with Russian MM6.
And here's my patch to be installed over Mok's one: viewtopic.php?t=4839
by GrayFace
02 Jun 2007, 22:45
Forum: Might and Magic
Topic: New mods for Might and Magic 7 !!!!
Replies: 36
Views: 41500

asterix15 wrote:I know how to make alpha-channeled bmps now B-)
As far as I know M&M LODs format alpha-channeled bmps aren't supported. I'm almost sure about that.

P.S. I can make a program to install mods without having to download and raplace whole LOD files.
by GrayFace
02 Jun 2007, 22:37
Forum: Might and Magic
Topic: There seems to be a lot of interest in modding the old MM's.
Replies: 11
Views: 5886

Can someone make mod for MM6-7 which could allowed add some personal notes on maps in MM6-7 (like in MM8 when you can describe teachers, NPC's locations, chellenge's locations, etc.)? Is it possible? Everything's possible, but this would be VERY hard. There is one more thing with modding MM6-8 - mo...
by GrayFace
02 Jun 2007, 21:44
Forum: Wake of Gods
Topic: Looking for WoG map editor patch
Replies: 8
Views: 4677

BTW, I forgot to announce that new versions of the patch and help are released.
Here they are on my site:
http://www.grayface.nm.ru/MapEdPatch.rar
http://www.grayface.nm.ru/MapEdHelp.rar
by GrayFace
16 Apr 2007, 15:41
Forum: Might and Magic
Topic: MM7 view
Replies: 9
Views: 8927

All monsters' parameters are kept in Monsters.txt file. You can edit them with tables editor from http://wog.celestialheavens.com/en/download/utilities/ The "Spell Attack" column is the one you need.
by GrayFace
16 Apr 2007, 15:38
Forum: Might and Magic
Topic: Importing Textures into MM6 and MM7 - Help!
Replies: 4
Views: 2957

8| Where have you found any bitmaps with alpha-chanel in MM6 and MM8?
by GrayFace
15 Apr 2007, 17:10
Forum: Might and Magic
Topic: Flying in Might and Magic 6
Replies: 2
Views: 3850

Use Insert - Home - Page Up for flying
And Delete - End - Page Down for looking up/down
by GrayFace
15 Apr 2007, 12:01
Forum: Might and Magic
Topic: MM7 view
Replies: 9
Views: 8927

by GrayFace
15 Apr 2007, 11:53
Forum: Might and Magic
Topic: Importing Textures into MM6 and MM7 - Help!
Replies: 4
Views: 2957

I'm almost sure there's no way to use alpha channel in MM7.
by GrayFace
25 Mar 2007, 16:46
Forum: Wake of Gods
Topic: Ancient .bik file access--how?
Replies: 16
Views: 12637

The new version is at the same address: http://www.grayface.nm.ru/RSBinkPlayer.rar [+] A bit faster switching between videos [+] Halftone stretching mode (H key) [+] Deactivation Pause option (D key) [-] Better workaround for Bink and Smack thread synchronization bug [-] Automatic minimize on deacti...
by GrayFace
17 Mar 2007, 17:23
Forum: News
Topic: Nival US Shuts Down
Replies: 19
Views: 6526

I haven't played any new Nival games, but 5 years ago they were making great games. (Allods, Evil Islands)
by GrayFace
17 Mar 2007, 17:08
Forum: Might and Magic
Topic: MM6 Mok's patch. Additional patch.
Replies: 10
Views: 14785

I fixed a small, but sad bug thanks to CleriC (not from this forum). QuickSave was toggled many times when holding thekey. The link is the same.
by GrayFace
16 Mar 2007, 16:56
Forum: Wake of Gods
Topic: Ancient .bik file access--how?
Replies: 16
Views: 12637

Here's another new version: http://www.grayface.nm.ru/RSBinkPlayer.rar [+] The cursor is hidden in FullScreen mode [+] Faster rewind when stepping from the last frame to the first [+] Enchanced DgDn-PgUp [-] Workaround added for Bink and Smack thread synchronization bug [-] A bug with PgUp-PgDn if t...
by GrayFace
15 Mar 2007, 15:14
Forum: Might and Magic
Topic: Getting to New Haven
Replies: 5
Views: 3230

You can walk to the north-west of Castle Ironfist to get there.
by GrayFace
14 Mar 2007, 16:12
Forum: Might and Magic
Topic: MM6 Mok's patch. Additional patch.
Replies: 10
Views: 14785

I've updated the patch. Now you are able to change controls. The address is the same: http://www.grayface.nm.ru/MM6patch.zip

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