Search found 1633 matches

by GrayFace
08 Apr 2009, 06:35
Forum: Might and Magic
Topic: Modding MM6
Replies: 75
Views: 26724

I already changed monsters.txt, it is easily possible :) Nope, you didn't add new lines to it. Like I see it is simply impossible to change spells.txt spellcost, description is okay, but not the rest :( It can be changed in .exe. I haven't looked it up in MM6, but I will. Tell me when you need it. ...
by GrayFace
07 Apr 2009, 18:23
Forum: Might and Magic
Topic: Modding MM6
Replies: 75
Views: 26724

There are 3 ways to do monsters sprites: 1) New sprite using the same palettes Works good only if your creature is colored in a similar way. 2) 1 new sprite, 3 new palettes This approach is used in original MM games. You are limited in actions, 'cause only palette can change between forms. This way ...
by GrayFace
07 Apr 2009, 18:10
Forum: Might and Magic
Topic: Four knights team - possible?
Replies: 37
Views: 10391

I'll definitely try it in MM6. I'm sure it won't be too hard.
Macros the Black wrote:Not to mention your inventory will already be almost full with wands and potions for various uses.
Then this is the difference. I don't use wands and almost never use potions.
by GrayFace
07 Apr 2009, 17:59
Forum: Might and Magic
Topic: Some aspects of gameplay: Recovery Time, Dual Weapons
Replies: 33
Views: 15841

Some aspects of gameplay: Recovery Time, Dual Weapons

New and improved version of this is here: http://sites.google.com/site/sergroj/mm/mechanics Recovery Time is delay between your strikes. I'll describe how it is calculated in MM8. In MM7 it is probably the same. In MM6 it should differ in some aspects. The recovery time is a sum of factors described...
by GrayFace
05 Apr 2009, 20:23
Forum: Might and Magic
Topic: Looking for an MM6 mod
Replies: 13
Views: 2931

SureValla wrote:I found one!

viewtopic.php?t=9605
It's continued here: viewtopic.php?t=9671
by GrayFace
05 Apr 2009, 11:28
Forum: Might and Magic
Topic: Blasters screw up the game!
Replies: 51
Views: 18839

Blasters fit perfectly, but I prefer using normal weapons.
by GrayFace
05 Apr 2009, 11:20
Forum: Might and Magic
Topic: Four knights team - possible?
Replies: 37
Views: 10391

In MM8 temple donations ease things a lot in the beginning. Hidden chests with artifacts are of great help too. And don't forget chests in dragons' dungeons. Playing with a single knight I found the vampiric spear artifact in Revenshore hidden chest, so the game was easy. However, I cheated to cast ...
by GrayFace
04 Apr 2009, 17:53
Forum: Might and Magic
Topic: Looking for an MM6 mod
Replies: 13
Views: 2931

I like the idea. It can be added instead of some useless skill like Diplomacy. But to do so, the Diplomacy stuff should be completely removed. That is, if all NPCs on streets agree to join you. I can try it. The Armsmaster skill itself would be good without its Grand level. The 'double all effects' ...
by GrayFace
03 Apr 2009, 15:19
Forum: Might and Magic
Topic: Cant get mm7 to run. Tried all guides i know of!
Replies: 10
Views: 5365

Today I experienced a bug that may be similar. I chose "DirectSound3D Software Emulation" for Audio and the game didn't start even after I disabled audio acceleration. So, even if you choose to "Disable Accelerated 3D Audio", the value of ComboBox inside it still effects the game...
by GrayFace
29 Mar 2009, 19:50
Forum: Might and Magic
Topic: Best elemental damage spell in M&M6?
Replies: 30
Views: 14541

Poison Spray is the best. Each skill point adds 1.5*5 = 7.5 damage instead of 7 for Sparks. You don't have to stand too close to monster to make all streams hit him, unlike Sparks. Another nice thing is that 12 points in Water Magic are always gained ASAP to have good Town Portal.
by GrayFace
29 Mar 2009, 11:04
Forum: Might and Magic
Topic: Music
Replies: 9
Views: 2481

Definetely MM6
by GrayFace
27 Mar 2009, 18:37
Forum: Might and Magic
Topic: Having a resolution problem in MM7
Replies: 5
Views: 2239

mmtool is making a patch to change resolution in MM7. viewtopic.php?t=9873&start=15
by GrayFace
25 Mar 2009, 16:51
Forum: Might and Magic
Topic: Grayface about your patch.....
Replies: 3
Views: 1648

No, the music will play only if the CD2 is inserted. I have a "Play MP3 instead of CD Audio" item in ToDo list, but I didn't try such things yet. And I'm happy with the existing thread about my patch, there's no need to create another one ;)
by GrayFace
18 Mar 2009, 23:08
Forum: Might and Magic
Topic: MM6,7,8 executable files (versions and sizes)
Replies: 10
Views: 6283

I have version 1.0.0.1 and it's 1,163,264 bytes. I haven't decided which version I'll use for my patch - this or from Mok's patch.
by GrayFace
07 Mar 2009, 05:51
Forum: Might and Magic
Topic: MM6,7,8 executable files (versions and sizes)
Replies: 10
Views: 6283

I'll release a patch for MM7. It will be based on Mok's version. Later I'll do it for MM8 too. I'm also planning an extension of event language for MM6-8. So I don't want to depend on anything other than native game files. Any additional (external) code can be injected directly to .exe as new segmen...
by GrayFace
22 Feb 2009, 16:26
Forum: Might and Magic
Topic: Better textures for MM7 in D3D mode
Replies: 10
Views: 27026

Very nice. But I prefer software mode anyway due to monsters' colors.
I'm interested in HWL format. Looks like you know more about it. Can you share it please?
by GrayFace
22 Feb 2009, 05:58
Forum: Might and Magic
Topic: Places to lvl in MM6
Replies: 18
Views: 11457

Another circus month:
April - Blackshire
by GrayFace
21 Feb 2009, 16:36
Forum: Might and Magic
Topic: Places to lvl in MM6
Replies: 18
Views: 11457

Re: Places to lvl in MM6

HeroOfPunk wrote:Also can I get the prince back somehow? (he just got kidnapped :P)
You will get the prince back only on certain months in circuses. Until then you won't be able to promote. So, usually I don't talk with him about circus until it's the right month.
by GrayFace
21 Feb 2009, 12:18
Forum: Might and Magic
Topic: What's your favourite way of slaughtering peasants in MM6-8?
Replies: 20
Views: 6799

I remember my reputation lowering for unknown reason too. Don't know how it happens. As a guess, it may happen if the Fame isn't enough.
by GrayFace
20 Feb 2009, 15:23
Forum: Might and Magic
Topic: Cant get mm7 to run. Tried all guides i know of!
Replies: 10
Views: 5365

Sometimes when i start the game, it actually goes so far as to adapt the screen to the games resolution, but after that a Postmortem debugger window shows and the game crashes ;( Then open the debugger and do a screenshot there. Do a minidump if there's an option for it and send it to me. I'll try ...

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