Search found 1633 matches

by GrayFace
20 Mar 2010, 14:40
Forum: Might and Magic
Topic: Might and Magic Fan!
Replies: 36
Views: 8439

Talin_Trollbane wrote:i know it and you guys know it, deep in your souls, there is little interest in hard-core FPV party RPG in these days of frivolous, casual RPG's such as Mass Effect, Oblivion and Dragon Age.
There will always be an interest. I think MM games will work well on consoles too.
by GrayFace
18 Mar 2010, 13:59
Forum: Might and Magic
Topic: Favorite character class overall in M&M
Replies: 18
Views: 5495

I like vampires. Their special abilities are interesting.
by GrayFace
16 Mar 2010, 13:42
Forum: Might and Magic
Topic: mm6: Druid vs Cleric?
Replies: 58
Views: 23783

I forgot druids have a problematic promotion. I vote for Cleric then.
by GrayFace
15 Mar 2010, 22:55
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412240

Thanks for the reports! Version 1.9.3 is uploaded.
UndeadHalfOrc wrote:There seems to be a new bug however, when you die, the loading screen (with the sorceress shooting a fireball at the demon) seems stuck there.
I introduced this bug with my incorrect fix of the sound bug in 1.9.2. Now it should be ok.
by GrayFace
15 Mar 2010, 17:47
Forum: Might and Magic
Topic: mm6: Druid vs Cleric?
Replies: 58
Views: 23783

Avonu wrote:Cleric = light and dark magic and chain armor
Druid = water and air magic and dagger
In the beginning druid is better. In the end cleric should do better.
by GrayFace
15 Mar 2010, 15:36
Forum: Might and Magic
Topic: 3d models wanted for testing MM6 outdoor map editor
Replies: 67
Views: 22375

Ever wondered how Castle Ironfist looks from the inside? :D
Image

Offsets aren't a problem.

Looks like the U and V flips are ignored outdoors.
by GrayFace
14 Mar 2010, 19:15
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412240

It's not the same bug. This one was in the game. Built-in memory manager was successfully hiding this and many other bugs before I switched to a good one in 1.9. Version 1.8 can only be found on my hard drive and maybe on some random sites. Version 1.9.2 is released. The links are the same. If someo...
by GrayFace
13 Mar 2010, 06:37
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412240

I didn't know Psychic Shock has wrong damage in MM6.
vladimir-maestro wrote:now spells could be corrected easily...but do not try to cheat!!!
I haven't uploaded that version of MMExtension yet.
by GrayFace
11 Mar 2010, 08:35
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412240

Fixed.
by GrayFace
10 Mar 2010, 19:57
Forum: Might and Magic
Topic: 3d models wanted for testing MM6 outdoor map editor
Replies: 67
Views: 22375

I think that's because they made Heroes 1 and 2 in that period.

NWC programmers had an unexplainable love for limits. They've put tightest limits on anything they could put them on :)
mkienenb wrote:The largest level in MM6 contains 120 models.
If you add 10 more to it, I can test if there's a limit.
by GrayFace
10 Mar 2010, 19:31
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412240

Yes, please send some of them.
by GrayFace
09 Mar 2010, 07:47
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10319102

Yes, the links always stay the same.
by GrayFace
08 Mar 2010, 18:27
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10319102

Yeap. d3dsprites.hwl isn't used at all now.
by GrayFace
08 Mar 2010, 16:57
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 251427

Version 1.3 is out there. Now Hardware Graphics is really an option. There's also a Russian version of Skill Teachers patch by SVShu.
by GrayFace
08 Mar 2010, 16:54
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 613
Views: 412240

Version 1.9 is out there.
by GrayFace
08 Mar 2010, 16:53
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 10319102

Version 1.4 is out there. Now Hardware Graphics is really an option.
by GrayFace
03 Mar 2010, 15:01
Forum: Might and Magic
Topic: 3d models wanted for testing MM6 outdoor map editor
Replies: 67
Views: 22375

This sounds good, Im interested in if you have the interior of the "places" that you can enter as well ??? I remember someone exporting them as well. I don't know for sure about the 64 facets per object rule -- it may be a performance issue instead of a hard limit. No, it's a hard limit. ...
by GrayFace
02 Mar 2010, 10:54
Forum: Might and Magic
Topic: More color palette issues...
Replies: 3
Views: 2347

Essentially though, there is no program that can import the ACT file format? LodAdd does that. :) Also, let's say a sprite uses Palette 342. Would that mean the following 3 palettes: 343, 344, and 345 are part of the same sprite? Usually, but not always. Some monsters have 1 palette, a few monsters...
by GrayFace
01 Mar 2010, 09:51
Forum: Wake of Gods
Topic: Dare I ask : 3.59 timing update?
Replies: 37
Views: 34296

It's hard to predict. New town support is almost done by Diakon, but there are many things to do in other areas. I think the date is year 2010, I can't say more precisely.
by GrayFace
01 Mar 2010, 09:48
Forum: Modcrafting Guild
Topic: Heroes of Might & Magic III: Horn of the Abyss
Replies: 421
Views: 637762

HotA team has split in two. Cove town is in HotA, while other two town projects aren't a part of HotA team now. Docent Picolan has left and isn't planning to do things for WoG for quite some time due to real life things. The work on all towns continues. Here is a proof - a fantastic video about Cove...

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