Search found 254 matches
- 17 Sep 2008, 11:19
- Forum: Heroes V-VI
- Topic: Instant Travel - Useless?
- Replies: 17
- Views: 5454
- 06 Sep 2008, 22:13
- Forum: Heroes V-VI
- Topic: Best level 6 unit
- Replies: 36
- Views: 26438
I went for the Treants. They saved me in 'Days of Fire' and in the Sylvan campaign. Paladins and Champions undoubtedly kick ass too, though I don't use Lay Hands that often... Thanes are pretty good too (I vaguely recall a link somewhere here to a video where they've got the Rune of Battle Rage on t...
- 06 Sep 2008, 22:02
- Forum: Heroes V-VI
- Topic: Best level 4 unit
- Replies: 83
- Views: 16629
- 06 Sep 2008, 21:44
- Forum: Heroes V-VI
- Topic: Patch 3.1 is out!
- Replies: 34
- Views: 16382
- 23 Aug 2008, 18:30
- Forum: Articles
- Topic: Spin the Skill Wheel
- Replies: 363
- Views: 120809
Skill Wheel
Poison Master is Lethos' unique skill. You can't get it unless he is your hero.
- 17 Aug 2008, 10:52
- Forum: Heroes V-VI
- Topic: The Haven Skill Options Kind of Lame
- Replies: 23
- Views: 4602
I think the point he's trying to make is that Warlock's Luck is no longer available just to the Warlock hero. The Warlock hero is the only one that doesn't have any skills unique to them anymore, seeing as Erratic Mana is available to everyone else too. I recall I similar thread saying how Runemages...
- 25 Jul 2008, 08:58
- Forum: Heroes V-VI
- Topic: HELP. New to HOMM5. Second upgrade 2 creatures.
- Replies: 2
- Views: 1553
In H5 you've only got the original set of upgrades. You'll find in Hammers of Fate that they came up with a set of alternate upgrades for the Haven units. It's not until Tribes of the East that you'll get to use the (slightly altered) Haven alternates, and the ones for the other towns too. So it dep...
- 21 Feb 2008, 17:04
- Forum: Heroes V-VI
- Topic: Haven creature choices
- Replies: 29
- Views: 19951
Sorry, I realise now that what I wrote and meant aren't quite the same thing. What I was trying to get across was that I like to have all of the units available to field, not that I always put all of them in the fight. There's nothing worse than realising that what you really need is the stack that ...
- 18 Feb 2008, 23:14
- Forum: Articles
- Topic: Last But Not Least, the Haven Tips
- Replies: 49
- Views: 15924
Haven Strategy
Definitely aim to get Triple Flaming Ballista. It can kill a fair chunk of units once Vittorio get above Lvl. 10 (1 devil per shot at Lvl.15). Once managed to get the Ring of Machine Affinity and the Dragon Talon Crown so it was truly devastating (the Ring is much rarer than the Crown). I tend to pu...
- 17 Feb 2008, 01:46
- Forum: Heroes V-VI
- Topic: Proposals for next patch
- Replies: 49
- Views: 12498
What if they gave the Witchdoctor some form of Cleansing? Most people go for the Trappers because their current special isn't as useful. Surely this would at least make people think about getting them. Oh, and the Orcs need more Shouts... maybe even one with a 50% chance of dispelling enemy spells (...
- 17 Feb 2008, 01:44
- Forum: Heroes V-VI
- Topic: Proposals for next patch
- Replies: 49
- Views: 12498
What if they gave the Goblin Witchdoctor some form of Cleansing? Most people go for the Trappers because their current special isn't as useful. Surely this would at least make people think about getting them. Oh, and the Orcs need more Shouts... maybe even one with a 50% chance of dispelling enemy s...
- 15 Feb 2008, 23:59
- Forum: Heroes V-VI
- Topic: 'Diplomat' scenario?
- Replies: 2
- Views: 2263
'Diplomat' scenario?
Whilst looking through the fan manual to see if there were any other erroneous tooltips (see the Fortress Creature choices thread) I saw that Godric is also the main hero in a scenario called Diplomat but I can't find it. I've looked on H5, HOF and TotE. All three versions are using the newest patch.
- 14 Feb 2008, 00:36
- Forum: Heroes V-VI
- Topic: Fortress creature choices
- Replies: 46
- Views: 25230
- 12 Feb 2008, 16:11
- Forum: Heroes V-VI
- Topic: Fortress creature choices
- Replies: 46
- Views: 25230
- 09 Feb 2008, 23:19
- Forum: Heroes V-VI
- Topic: Fortress creature choices
- Replies: 46
- Views: 25230
The Fortress alternates are varied. Some of them are better than the originals. whilst some are not. I still stick to Shieldguards, though having read what's been said before I can see why some people would go for the Mountain Guards. The Shield Wall ability is very useful for defending shooters. If...
- 09 Feb 2008, 23:07
- Forum: Heroes V-VI
- Topic: Sylvan Hero Choice
- Replies: 9
- Views: 5107
I quite often start with Ylthin (or however you spell it). Light Magic is one of the main Sylvan schools, and I find that Unicorns are very useful (especially considering how easy it is to get Luck/Soldier's Luck). It'd be good if she started with Divine Strength instead of one Unicorn though, given...
- 31 Jan 2008, 11:12
- Forum: Heroes V-VI
- Topic: It's A Trap Help(3rd Haven Campaign)
- Replies: 30
- Views: 6196
- 31 Jan 2008, 11:10
- Forum: Heroes V-VI
- Topic: Dwarven heroes lost
- Replies: 7
- Views: 2263
- 29 Jan 2008, 22:23
- Forum: Hall of the Heretics
- Topic: Starcraft 2!
- Replies: 588
- Views: 140513
- 29 Jan 2008, 22:19
- Forum: Heroes V-VI
- Topic: Factions' Magic Schools
- Replies: 15
- Views: 5075
Dungeon: Destructive and Summoning. More like dark than summoning...(you often get curse of netherworld in lvl 5 mage guild) Are you certain? I've never got a Dark Magic spell past level 3 in a Dungeon guild. Dark Magic is good for a Warlock, but I'm certain the Mage Guild in the town only gives De...