Search found 75 matches

by meows
28 Nov 2006, 07:04
Forum: Heroes V-VI
Topic: two HOF maps for testing,
Replies: 3
Views: 1197

Lets see there are about 20K to 40K monsters in the map. (It depends on the path you take.) I used a filter so they and treasures would not show when i made the screen shot. The last edit for Tears of a Bride was 11/27/06 10:30PM pacific time. I actually had to remove a couple things that were way t...
by meows
27 Nov 2006, 19:52
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

Pitsu wrote:
meows wrote: Question what size are these pictures supposed to be?
Thanks
You can check the first post here.
Many thanks Pitsu
by meows
27 Nov 2006, 09:43
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

I thought it may be helpful for someone, so I will post here my reply to question PM'ed me by Fiur about making thumbnail images: I've just tried to make these thumbnail images. So now I know it's easy :) I just copied these files from "Heritage" map to my alavris.h5m file: mM4_pic.dds mM...
by meows
27 Nov 2006, 07:10
Forum: Heroes V-VI
Topic: two HOF maps for testing,
Replies: 3
Views: 1197

two HOF maps for testing,

http://repossessioncentral.com/H5_main.html Hammer of Fate map 2 new for testing HOF maps at http://repossessioncentral.com/H5_main.html comments and suggestions welcome. O I use this mod to change H5 maps to HOF maps to add more things. http://elrath.com/forums/index.php?showtopic=580 http://elrat...
by meows
27 Nov 2006, 05:26
Forum: Heroes V-VI
Topic: HOF: stuck on #3 (The Choice), no end in sight
Replies: 7
Views: 2879

Grrr. well I captured the red town wtih Freyda went in and saw I could build a shipyard
but for the life of me there is no shipyard anywhere!
by meows
25 Nov 2006, 01:09
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

Need new eyes on this code.. i keep getting error ; expected on this line if IsPlayerHeroesInRegion(PLAYER_1,region[0], (;) expected here.. but that is wrong as it doesn't work either. name=GetPlayerHeroes(1); check_assassins=0 check_ambush=0 region = { "ambush", "assassins2"} --...
by meows
24 Nov 2006, 10:57
Forum: Heroes V-VI
Topic: Broken Negotiations
Replies: 3
Views: 1772

Broken Negotiations

OK OK> I give.. gosh, i am stuck at the castle. Well I went to the castle and am supposed to leave Darvin lands. So I went to the first garrason and barely won that by constantaly rezing troops. but when i get to the first garrason the rocks are still there.. how do i get past this? I have been all ...
by meows
19 Nov 2006, 21:25
Forum: Heroes V-VI
Topic: Help fixing old maps with expansion
Replies: 4
Views: 1594

Just my opinion, but making a new map like a old on would be easier and safer. For me making the map is quick, it's getting all the code in the map working flawlessly that takes all the time.
by meows
17 Nov 2006, 22:54
Forum: Heroes V-VI
Topic: New Error starting H5
Replies: 4
Views: 1425

OK i did a uninstall and defragged HD. I checked and still have 5GIG swapfile. RAM still shows 1GIG with 700meg free. running RADEON x300/550 series PCI Express vid card AMD Athlon 64 processir 3200+ but I set it to 2GIGz with Physical Address Extension XP home SP2 I shutdown over night and reinstal...
by meows
17 Nov 2006, 12:59
Forum: Heroes V-VI
Topic: New Error starting H5
Replies: 4
Views: 1425

New Error starting H5

This is wierd, after running H5 for weeks now, all of a sudden i keep getting this error,

Code: Select all

AppName: h5_game.exe	 AppVer: 1.4.0.25	 ModName: h5_game.exe
ModVer: 1.4.0.25	 Offset: 00474442
any one else experence this? and know a fix?
by meows
16 Nov 2006, 12:40
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

************************************************** Now my Problem is thus. I have Isabel in a Prison, PLAYER_1 must go free her and bring her to region "isabelhome" Now I have tried her ingame name Isabell and the name in the Prison Isabel yet although the code is error free it does not t...
by meows
16 Nov 2006, 08:59
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

. thxs pitsu :) i completely forgot there was an input.cfg file in mydocuments. I'm wondering how the SetAIPlayerAttractor works exactly... I have a line that says : SetAIPlayerAttractor("arkania",PLAYER_2,2); With "arkania" being the script name of a town... But the AI player do...
by meows
15 Nov 2006, 19:43
Forum: Mapmaking Guild
Topic: Seer Hut has gone the way of the dinasor
Replies: 2
Views: 2190

Seer Hut has gone the way of the dinasor

Help. gosh this is terrible. I did the 1.4 patch then added the Patch 1.4 removes objects from editor - how to get them back goodie and made the editor.cfg change then tried the NewMaster map code in a map and now my Seer Huts do not show in a game.. I even uninstalled HerosV and reinstalled and tri...
by meows
15 Nov 2006, 09:30
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

Try "obj1" instead of obj1 . Twice. . thxs alavris, its quotes that were needed. now im having a problem in the next step im trying to do. here is my script so far SetObjectiveState ("obj1", OBJECTIVE_ACTIVE); SetObjectiveVisible ("obj1", true); function complete () if...
by meows
15 Nov 2006, 06:24
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

This create 4 hostile (mood = 2) titans named "1" at (66,90,1) that will always fight (courage = 1) but you can get all this in the editor documentation BLess you Najibarr, yes i read and read the doc's however in this instance the creatureType had me all confused as I could not find anyt...
by meows
15 Nov 2006, 02:16
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 224701

CreateMob(1,CREATURE_TITAN,4,66,90,1,2,1);

please what do the numbers refer to?
A TITAN is ID 70, and X,Y for location on map is only 2 spaces and one for above ground or below ground.. I can't figure this out.
by meows
14 Nov 2006, 21:37
Forum: Mapmaking Guild
Topic: help with kill neutral creature objective script
Replies: 11
Views: 7435

myythryyn wrote: 1. place a neutral stack 2. open its propertiees and GIVE IT an NAME for example Georgebush 3. open map properties tree and the objectives 3. add objective into the category you want and chose it to be DEFEAT_NEUTRALS 4. add parameters and type into it Georgebush or whatever NAME y...
by meows
11 Nov 2006, 11:40
Forum: Mapmaking Guild
Topic: Patch 1.4 removes objects from editor - how to get them back
Replies: 31
Views: 24810

THanks for the neat editor mod!
by meows
10 Nov 2006, 22:35
Forum: Mapmaking Guild
Topic: Patch 1.4 removes objects from editor - how to get them back
Replies: 31
Views: 24810

Many thanks, I was just getting used to the map editor and missing the arena and conquest items was depressing. Now I have them all. Then i changed ((that is C:\Program Files\Ubisoft\Heroes of Might and Magic V\profiles\editor.cfg) You should see 6 setvar lines.. change the map_editor_mode from 1 to...
by meows
10 Nov 2006, 14:00
Forum: Heroes V-VI
Topic: 1.4 problems, post yours here!
Replies: 117
Views: 25521

Tried editing maps.. actually they loaded faster, there seems to be some icons missing in mobs though. Game seemed to actually run a bit faster for the most part. I have not experenced my screen going black though when fighting. Is this with Inferno mobs? Oh on the map editor. when you go to do a fi...

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