Search found 241 matches
- 15 Feb 2024, 01:15
- Forum: Heroes V-VI
- Topic: The lyrics of HoMM V
- Replies: 7
- Views: 30357
Re: The lyrics of HoMM V
@Skyrise, thank you so much for posting this last year, because it appears the people trying to write down the lyrics by ear were way, way, off. You saved me from a lot of red herring wrong answers. Also, no disrespect to those who tried before. It's really hard to hear song lyrics in opera, even in...
- 14 Jul 2023, 14:36
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
clean install (setup_mm8_2.0.0.13) than move contents from (MM678_Merged_2022_08_30_nomedia) to install DIR and overwrite You don't mention that you installed the Media Pack after installing Merged 2022-08-30 No media. That version will not work without the Media Pack being installed as a second st...
- 10 Jul 2023, 19:04
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
The Merge includes the patch in its files. You don't need to install a second copy of the patch, assuming we're talking about the Grayface patch. That's your issue, if you're installing the patch on top of a Merge install.
- 08 Jul 2023, 17:01
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Does anybody know anything about a bug where the game locks up at the initiation of turn-based mode, because certain monster units are trying to walk a very long way (half way across maps, or from one end of a dungeon to another), and they get stuck on each other, causing an infinite loop. Once the ...
- 04 Jul 2023, 13:47
- Forum: Might and Magic
- Topic: MM7 on Win11 with Greyface problems
- Replies: 15
- Views: 5196
Re: MM7 on Win11 with Greyface problems
I have a Windows 11 computer that I finally got to run MM 6-7-8, but it crashes randomly two or three times an hour on all three games. It does the same thing with several of my older games. I finally decided that Windows 11 just doesn't like retro gaming. Luckily I still have both my old Windows 7 ...
- 04 Apr 2022, 20:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
@cthscr, Thanks for answering. What I needed to clarify is that I would be starting and finishing on Jadame using the base Merge. I use the Merge for other reasons than connecting the games. It sounds like the short version of the answer to my question is "Yes, any portrait starting as necroman...
- 02 Apr 2022, 21:01
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Question: If you start a human necromancer in Jadame using an MM6 portrait, when you promote to lich, will the portrait be replaced with a lich portrait? I would rather this not happen, and my current plan is to just use original MM8 so I can use MM8che to change the portrait back to normal. If the ...
- 01 Apr 2022, 23:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
So, I was just playing the merge starting from MM7, and I hit a game crash bug upon trying to exit Thunderfist Mountain to Nighon for the first time. So far, I have not found any workaround, so I may have to stop playing the merge over it. Does anyone know what's up with the bug and/or any possible ...
- 19 Aug 2021, 15:13
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Hi everybody, I've just discovered this beautiful mod and I've been playing it for several hours now, I'm really enjoying it and I've rediscovered the enthusiasm of when I played MMVI 20 years ago! :) I wanted to point out 2 things: 1) since the interface is a bit different from the original game, ...
- 19 Aug 2021, 15:06
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
@Raekuul, my reputation was a positive 120 at the time, and was not an issue. The hostile guard also happened with another party I was playing. It's a bug. And it's just this guard, and only while interacting with hostile monsters. I know how to avoid the Baa candelabra problem by simply not doing t...
- 15 Aug 2021, 12:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
I hit a crash bug last night in the community branch, that resulted in a corrupt save where the game would crash every time I went into turn-based mode. Luckily, I had a previous save from not far back I could revert to. It happened in Enroth at the entrance to the Longfang Witherhide dragon cave in...
- 27 Jul 2021, 22:39
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Hello, I am playing the Community Branch version, and I just discovered I can hire 4 followers. What is the upper limit on followers in the Community Branch?
- 27 Jul 2021, 18:14
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Hello, I started a game in Erathia, and discovered I can't climb hills. Pressing X is supposed to start you climbing, and you should be able to climb a hill. Now it just makes you hop up and down at the bottom. This means I can't access the cave where the Arcomage deck is located, which is a semi-se...
- 25 Jul 2021, 15:02
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
@Eksekk, Thank you, I found the information I was looking for there.
- 24 Jul 2021, 20:43
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Hello, could someone please tell me where to find the master/grandmaster armsmaster trainer in Enroth? I found the Expert trainer in the house with the guy who buys gongs in Free Haven. I also need to find the master/grandmaster alchemy trainer. Thanks.
- 27 Mar 2021, 17:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
So uh hi, I'm just another dude from the horde that was sent your way by Sseth and I'm actually having a bit of a problem - two, actually and I couldn't find a fix in the thread - maybe wrong search terms, dunno. ... Additionally, traditionally the music doesn't loop. I've tried converting to wav b...
- 06 Dec 2020, 16:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Did the latest release ever find a way to fix the character voice files from 6 and 7 templates to say their voiced lines during combat?
- 29 Feb 2020, 01:26
- Forum: Might and Magic
- Topic: Tomb of VARN question
- Replies: 12
- Views: 9086
Re: Tomb of VARN question
I guess the Ancients didn't have a Prime Directive.
"There can't be so much as a microbe, or the show's off!"
Dr. Carol Marcus, "Wrath of Khan"
"There can't be so much as a microbe, or the show's off!"
Dr. Carol Marcus, "Wrath of Khan"
- 17 Feb 2020, 03:53
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
@Templayer, It appears that the mod creator anticipated and worked around the potential archdruid quest "bug" by simply making every night flagged as the night of a full moon. @LadySoulCrytstal is right that you can just clear the dungeon and pray at the altar on any day. So, it's not real...
- 15 Feb 2020, 19:25
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8257
- Views: 5883874
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
@LadySoulCrystal , Thank you very much. That will make it easy.