Search found 57 matches

by Mace the Councillor
03 Dec 2008, 22:17
Forum: Mapmaking Guild
Topic: [H4]Faceless Destinies
Replies: 40
Views: 15938

WOW, this campaign concept looks very promising, and looking at the screenshots, you seem like you know how to do the design aspect, too.
I wish you good luck, because this is ambitious, and it is going to be extensive and take a long time. But I'd gladly try this campaign once it is finished.
by Mace the Councillor
03 Dec 2008, 22:14
Forum: Mapmaking Guild
Topic: Heroes V map editor start help...
Replies: 13
Views: 26652

1. Thanks! The teams thing did it. In my folly, I had activated teams, and forgot about it. But the map starts now.
I don't know how the console works, though.
2. I am going to have to test it, then.
by Mace the Councillor
03 Dec 2008, 21:52
Forum: Mapmaking Guild
Topic: Heroes V map editor start help...
Replies: 13
Views: 26652

Thanks for the reply... 1. Yes, I saw to that already, but still, the game won't load it. 2. Thanks, I found it. Just a couple of follow-up questions. Is the paramater field below the kind field here meant for objectives like "Defeat Hero", requiring you to specify the object in question (...
by Mace the Councillor
03 Dec 2008, 20:45
Forum: Mapmaking Guild
Topic: Heroes V map editor start help...
Replies: 13
Views: 26652

Heroes V map editor start help...

Hi! Some of you may remember me, as I am a long-time member of these forums and have made a map or two in the past. However, now I am trying to get into the Heroes V map editor and it hasn't been an all smooth transaction from previous Heroes games. Basically, I am wondering how a few things work, a...
by Mace the Councillor
16 Jun 2008, 14:51
Forum: Might and Magic
Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
Replies: 544
Views: 411596

darknessfood wrote:See this topic and follow the link :)!
Thanks a bunch!
by Mace the Councillor
14 Jun 2008, 11:18
Forum: Might and Magic
Topic: What is your most embarrassing/annoying death in an MM game?
Replies: 37
Views: 17984

Probably falling off Celeste in MM7, without having cast Feather Fall, and not being able to do so because I had used up my characters' rounds.
by Mace the Councillor
14 Jun 2008, 10:53
Forum: Might and Magic
Topic: MM7Rev4modR1 a mod for might and magic 7 has been released!
Replies: 544
Views: 411596

Where can I download it?
by Mace the Councillor
13 Jun 2008, 16:08
Forum: Might and Magic
Topic: Status on the MM6 mod
Replies: 10
Views: 5199

Sounds very interesting! Anyway, I agree with Dess that an armsmaster skill was something Might & Magic VI should have had. Might & Magic VII really made specialist classes better, relatively speaking, with restrictive higher level ( (Master and Grandmaster expertise). Overall, I like the Mi...
by Mace the Councillor
05 Dec 2006, 14:44
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 223794

Does anyone know how to create abyss in the Heroes V editor? I have seen it in the game, in underground levels, and it is just a black nothingness that one cannot walk over, but I have never managed to figure out how to make it myself.

Can anybody help??
by Mace the Councillor
05 Dec 2006, 14:43
Forum: Mapmaking Guild
Topic: A few questions about the Heroes V map editor...
Replies: 10
Views: 6419

Does anyone know how to create abyss in the Heroes V editor? I have seen it in the game, in underground levels, and it is just a black nothingness that one cannot walk over, but I have never managed to figure out how to make it myself.

Can anybody help??
by Mace the Councillor
30 Nov 2006, 11:08
Forum: Heroes V-VI
Topic: A matter about Zehir... (story spoiler warning)
Replies: 10
Views: 4383

Good point, Mytilcal. You folks should not get me wrong. Zehir is probably my favorite of the six main heroes in the Heroes V standard game. It is not like I dislike the character because he didn't have a little bit more of a gudge against Isabel. I think it would have been just a bit more believabl...
by Mace the Councillor
27 Nov 2006, 17:11
Forum: Heroes I-IV
Topic: Conceptiually best heroes game?
Replies: 193
Views: 43268

vhilhu wrote:but imo h4 shouldnt win for putting demons and undead together. 2 completely unique factions with unique story and gameplay, but they just had to put them together. blasphemy.
Agreed. I never saw how the undead and infernal factions fit together in the one and same faction.
by Mace the Councillor
27 Nov 2006, 11:30
Forum: Heroes V-VI
Topic: A matter about Zehir... (story spoiler warning)
Replies: 10
Views: 4383

Good points, Elvin.

My initial point, however, was that most people would have been less forgiving towards Isabel were they in Zehir's position. Zehir, on the other hand, acted as though there were nothing to forgive.
by Mace the Councillor
27 Nov 2006, 11:26
Forum: Heroes I-IV
Topic: Conceptiually best heroes game?
Replies: 193
Views: 43268

WOW, I didn't realize Heroes IV was this popular. Many people seemed negative to it, in its day. Well, I always thought it was a pretty good game, with a few small exceptions. Removing creature upgrades was a bad idea, IMO, just like a few other things. But overall, a very good game. Heroes III was ...
by Mace the Councillor
25 Nov 2006, 11:54
Forum: Heroes V-VI
Topic: A matter about Zehir... (story spoiler warning)
Replies: 10
Views: 4383

Well, Cyrus was the one who started it, so he fully deserved his fate. Zehir never really shared his views. Besides, it was Markal, not Isabel, who actually killed Cyrus. That doesn't make much sense. You laugh at someone, so you deserve to die. Cyrus may not have helped the Griffin Empire (and yes...
by Mace the Councillor
24 Nov 2006, 16:57
Forum: Heroes V-VI
Topic: A matter about Zehir... (story spoiler warning)
Replies: 10
Views: 4383

I see what you mean, and I agree. This case is a bit more extreme than most, however. Zehir has a particularly good reason to have a grudge against Queen Isabel. And it is Findan who suggests killing her (granted, Findan has a good reason to hate her, too), and Zehir says "I'd rather not."...
by Mace the Councillor
24 Nov 2006, 16:17
Forum: Heroes V-VI
Topic: A matter about Zehir... (story spoiler warning)
Replies: 10
Views: 4383

A matter about Zehir... (story spoiler warning)

I think the guy is very merciful, towards Queen Isabel. Were I in his position, I would probably want to punish the bitch who aided my father's murderer...punish as by death. Yeah, without Isabel's aid, Markal would never have been able to kill Cyrus. That makes her responsible, in my book. The seco...
by Mace the Councillor
24 Nov 2006, 15:58
Forum: Mapmaking Guild
Topic: A few questions about the Heroes V map editor...
Replies: 10
Views: 6419

I managed to make the combat script work. "nil" had to be placed in the unused fields of the StartCombat() parameters. I should have thought about that myself. I know Java, and I shouldn't have counted on them overloading the function.
by Mace the Councillor
21 Nov 2006, 15:13
Forum: Heroes I-IV
Topic: Fortress (H3)
Replies: 66
Views: 21500

You know, a well-played Stronghold can thump Castle in a game, just because Stronghold expands faster and builds up its forces sooner. Fortress is unable to do that, but if you consider how dangerous Death Stare is Fortress would again wreck serious pain. I do think however that Castle too would de...
by Mace the Councillor
21 Nov 2006, 15:00
Forum: Heroes V-VI
Topic: Some features I miss in Heroes V...
Replies: 35
Views: 9638

You know, I can't honestly explain why I like the naga's. They just really appeal to me. I agree. They are awesome creatures. Both cool in appearance and conceptually, strong, and enemies couldn't retaliate against them (at least not against the upgraded version and the Heroes IV version. They alwa...

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