Search found 103 matches
- Jun 22 2013, 16:36
- Forum: Heroes V-VI
- Topic: 1st impression of Heroes 6 after almost 1 year
- Replies: 22
- Views: 18916
Out of curiosity what do you think was imbalanced in H5 and what do you think is imbalanced in H6? Necromancy (specifically, the ability of the necromancers to convert creatures from other factions to Necropolis units of equal rank), magic (light/dark schools of magic way overpowering Destruction, ...
- Jun 22 2013, 9:55
- Forum: Heroes V-VI
- Topic: 1st impression of Heroes 6 after almost 1 year
- Replies: 22
- Views: 18916
Two comments from someone i.e. me that I consider unqualified to comment about and there for will anyways. I am the lone gamer in the Universe who loves Heroes V! You're not :) . I think that Heroes V is a great game, far from perfect in terms of balance, yet very fun and true to the series due to ...
- Sep 3 2011, 10:07
- Forum: News
- Topic: Warlock: Master of the Arcane Announced
- Replies: 3
- Views: 1623
Warlock: Master of the Arcane Announced
This looks very promising! The screenshots and the concept remind me of the legendary Master of Magic (1994).
I'll keep an eye on it.
I'll keep an eye on it.
- Aug 29 2011, 14:00
- Forum: Heroes V-VI
- Topic: General Thoughts on the Homm VI Demo?
- Replies: 37
- Views: 12748
I played the demo and I have to say that I am highly disappointed with this game so far. I am a huge fan of the series (HOMM2 is my favorite by far, though I like a lot HOMM3 and HOMM5 too), but this game doesn't feel like Heroes at all to me - more like a conversion of some generic real-time-strate...
- Apr 22 2011, 1:07
- Forum: Heroes V-VI
- Topic: Are you really hyped?
- Replies: 128
- Views: 38697
- Apr 21 2011, 16:58
- Forum: Heroes V-VI
- Topic: Are you really hyped?
- Replies: 128
- Views: 38697
but not all of us are so glad with the massive changes Blackhole plan for us I think sequels always need to have big changes in them. Especially if its after number 3. We can't be playing the same game with improved graphics and some minor changes. I'm also sometimes opposed to a change (old school...
- Apr 21 2011, 13:55
- Forum: Heroes V-VI
- Topic: Are you really hyped?
- Replies: 128
- Views: 38697
It always puzzles me why folks bother to declare their 'un-hyped' status for this game. As banal as it may sound, for the same reason other people declare how they are hyped for this, really. We are all fans of the series (on my part - HOMM2 is by far the best game ever) but not all of us are so gl...
- Apr 21 2011, 13:43
- Forum: Heroes V-VI
- Topic: the game is pushed back to september
- Replies: 28
- Views: 9249
- Mar 12 2011, 11:37
- Forum: Heroes V-VI
- Topic: Town Window instead Town Screen
- Replies: 62
- Views: 21770
Seems like Black Hole have somewhat of a fetish for removing classic features/elements of HOMM series from H6. 3-Tiers system, No Warlock/Wizard/Sorceress faction and now the town screen issue... Sure some changes are necessary and maybe even turn out to be refreshing (area of control, fewer resourc...
- Dec 17 2010, 10:26
- Forum: Heroes V-VI
- Topic: HVI units (images)
- Replies: 227
- Views: 136231
No classic Wolf/Wolf Rider and yet the harpy and the centaur return from H4 to haunt this faction again... Add to this fewer factions (overall), fewer tiers, many changes to classic aspects of the game and one can not overlook the notion that game begins to look more and more like fans least favouri...
- Oct 5 2010, 14:48
- Forum: Heroes V-VI
- Topic: Heroes 6 wish list
- Replies: 39
- Views: 16353
Towns: - Less static, more dynamic (including roaming creatures) - Interactive menus (camera flying to each dwelling/structure selected in the menu, easy access without making town graphics useless) - Slower town growth, economics less dependant on structures (more on adventure map objects) Creatur...
- Sep 14 2010, 14:07
- Forum: Heroes V-VI
- Topic: forgotten adventure spells
- Replies: 20
- Views: 6814
Here is something topic related I've wrote a few months ago in the HOMM6 wishlist thread: ... I'd like to see more adventure-map spells, which should be stronger and more impressive as well: Seems weird that the insanely strong magic-wielding heroes can cause so much havoc on the battlefield, but ca...
- Aug 29 2010, 8:09
- Forum: Heroes V-VI
- Topic: New, new info (29. Aug)
- Replies: 69
- Views: 22196
Re: New, new info
Some of whose features are a bit weird...
I'm pretty sure that an earlier official statement claimed otherwise.
Kilop wrote:- no actions of the hero on the battlefield (like in H3)
I'm pretty sure that an earlier official statement claimed otherwise.
- Aug 29 2010, 7:18
- Forum: Heroes V-VI
- Topic: What's The Worst Faction ?
- Replies: 274
- Views: 67890
For me boring are the humans, even though the most balanced faction. They need a little something not to look so dull. Like make them a bad guys (those red troops storyline type in HV). They are always the good that save the world, bla-bla, suck it, *****! Want you destroyed and squashed like a coc...
- Aug 29 2010, 0:29
- Forum: Heroes V-VI
- Topic: some new information (27. Aug)
- Replies: 34
- Views: 11152
Re: some new information
*2D animated town screens WILL be in the game Despite that, it seems that those town screens (town windows?) will have a only minor role in H6. Town screens are an integral part of the game, and IMO should be the only exclusive way of hiring creatures and performing various tasks. It was like that ...
- Aug 28 2010, 18:10
- Forum: News
- Topic: Heroes Medley by Paul Romero
- Replies: 24
- Views: 12839
Heroes Medley by Paul Romero
Suddenly I feel a great urge to play HOMM 2...Quite surprised to see that I'm not alone!
Best game EVER for me.
Best game EVER for me.
- Aug 20 2010, 14:21
- Forum: Heroes V-VI
- Topic: Your likes/dislikes in Heroes6 game design
- Replies: 113
- Views: 34942
I think (and hope!) that there is a misunderstanding about H6 having no town screens. As far as i know, it was said that the player will be able to see how much the town is developed just by looking at it from the adventure map and without the need to enter it. That doesn't contrast having town scre...
- Aug 20 2010, 14:05
- Forum: Heroes V-VI
- Topic: Only 4 resources. Good or bad?
- Replies: 246
- Views: 50940
Maybe cutting the resources down to 3 (excluding gold) isn't a bad idea after all. Take a look back at Heroes 2: In that game, towns generated much less gold then the towns in H3-4-5 (there were no town halls, city halls, capitals etc. - only a statue that increases the income by 250 gold in additio...
- Jun 27 2010, 10:35
- Forum: Hall of the Heretics
- Topic: King's Bounty Armored Princess
- Replies: 75
- Views: 40346
Just finished the game! Had a great time, though the original is better imo. The things that I liked less in Armored Princess were: 1) The player begins employing 4th lvl creatures in his army at a very early stage of the game, skipping almost entirely on 1-2 level creatures, and even on 3rd level c...
- Apr 15 2010, 19:34
- Forum: Heroes V-VI
- Topic: Heroes 6 wishlist (draft)
- Replies: 328
- Views: 90927
Yeah, adventure spells could use a bit of expanding. A few of the ones I'm working with are Reverse Portal, which turns a one-way portal exit into a one way portal entrance and Dimension Door, which basically creates a temporary two-way portal (What used to be DD is now Teleport, and what used to b...