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No, I've only played the vanilla game so far...I haven't played enough to see all the factions and think about things like AI and balance yet. But hero and town development seems greatly improved to me from VI...I'd describe the hero development as more like V and the town development kind of a cros...
I just picked it up a little while ago. I haven't played a lot, but I'm pleasantly surprised. Granted it might be a case of having low expectations because of negative buzz. But it's definitely more fun than VI.
Well, I picked up (hey at $2.49 it's not much of a risk)...it's definitely nothing like Heroes. I would have described the combat system as closer to Fallout than Baldur's Gate, though. It's not a pausable real time game, it's only deviation from true turn-based being the interrupts as far as I can ...
I noticed this game on sale at GoG and I've heard good things about it, but it gets compared to XCOM which I never played. Is it something that HOMM players tend to like? Does it play nice on modern computers?
That's actually a better review than I was expecting based on all the moaning on the Ubisoft site. I haven't played the game yet and was thinking of giving it a pass, but maybe I'll reconsider.
- Sep 30 2015, 19:54
- Forum: Heroes VII
- Topic: Is it just me? or the AI is way too strong in campaign?
- Replies: 18
- Views: 4899
I haven't got the game yet but that sounds like it might be fun. I usually like it when they make a map that breaks away from the standard 4X.
- Aug 7 2015, 21:05
- Forum: Heroes VII
- Topic: If you could give the Might & Magic IP to any company...
- Replies: 24
- Views: 6495
Who would it be? It's not a secret that many longtime fans of the series haven't been happy with Ubisoft's releases. In a perfect world where you could just give the game to the perfect company who would it be? With some games you can look for the old developers responsible for the classics, so givi...
Kalah wrote:Perhaps producers of AAA games will start to charge more if they know their games are great.
They already do. AAA games are released at prices as high as $75 in Canada, but indy releases are mostly $20 or less.
Well, I should be able to play it on my desktop, so it's not a dealbreaker for me. But it does make you wonder if they're confused about their target audience. A lot of people who play turnbased strategy games don't play games like Assassin's Creed, so they don't bother to upgrade to the latest vide...
Higher than Enemy Within? My God. My notebook is 3 years old, but it already has 8 GB Memory and can run H7 with, perhaps, ease. But I judge not worthy of my time. I wouldn't ever upgrade my notebook, if needed, for such mediocre game; really, it's almost indecent reading this. I cannot put a logic...
The effect of the lack of movement restrictions and range limitations for Heroes 2 combat resulted in a sort of scissors-paper-stone character where flying troops would massacre shooters, ground troops beat up flying toops, and shooters destroyed ground troops.
I'll wait and see how people react to it. But I have a feeling it's going to face a tough market. They've frittered away the value of the brand, making the fans of the 3DO games hesitant to buy again, and I don't know how easy it will be attract new ones. Honestly, I was beginning to wonder whether ...
It wasn't bad. It reminded me that if I'm going to be playing an RPG that's light on story and essentially all about killing monsters and gaining loot, that I MUCH prefer turn-based tactical combat to the Diablo/Torchlight style of combat.
- Jul 15 2014, 20:57
- Forum: Heroes V-VI
- Topic: Feel Unimaginably Sad: Heroes VI versus Starcraft 2
- Replies: 23
- Views: 14554
It may not be reasonable to compare games from different genres. However, I just picked up King's Bounty - The Legend, which is a close relative to the Heroes series. Heroes 6 just isn't much fun by comparison.
- May 1 2014, 18:10
- Forum: Might and Magic
- Topic: MM X - Hirelings (what would you change?)
- Replies: 5
- Views: 6601
Yes, other than the horse they seem kind of pointless. I was particularly disappointed by Sana --I though OHH, this hireling is a special reward must be good, only to find that the bulk of her spell effects last only two turns and you can't cast them in combat, so they're a waste.
Not finished the game yet (part way through Act 3) but I agree with you on a lot of things. It feels like the game is finally opening up now around level 20 or so. As far as the linearity, I think the problem the game has stems from a couple of things: 1) The power curve is very steep early on 2) Th...
Does Earth Ward work against poison--not poison spray spells but ordinary poison? If not, what are my options for protection? I'm in the 2nd level of the lost city and in this ambush I'm getting a couple of characters poisoned every round and even running regeneration, it's really difficult to make ...