Search found 1437 matches

by Pitsu
08 Apr 2022, 10:35
Forum: Heroes I-IV
Topic: Custom Mod
Replies: 1
Views: 598

Re: Custom Mod

Modders usually mod in order to make the game more fun as they see it. Sometimes they incorporate ideas from other people too. If you want a specific feature or modification in the game the best way is to learn to make it yourself. Alternatively, describe it in details and explain why it is good, an...
by Pitsu
19 Mar 2022, 19:19
Forum: Heroes I-IV
Topic: Question: How do mobile guards work in H4
Replies: 1
Views: 786

Re: Question: How do mobile guards work in H4

I do not have editor or game installed right now, so just a theory. For enemy heroes the mapmaker can set movement as stationary, certain range or limitless. In H3 patrol range is 0-10 or no limits if i am not mistaken. Probably the same applies to H4 neutral armies/stacks. There is a default value ...
by Pitsu
23 Aug 2021, 18:10
Forum: Heroes I-IV
Topic: Maygwan Map "The Walking Dead"
Replies: 6
Views: 1646

Re: Maygwan Map "The Walking Dead"

Since there are days with nothing much better to do, I completed the map with a lot of reloads and editor checking help. 169 days (month 7 week 1 day 1) on the directors cut version. At some point things started to get interesting only to become boring again. Planned to do without cloak of undead ki...
by Pitsu
17 Aug 2021, 16:01
Forum: Heroes I-IV
Topic: Maygwan Map "The Walking Dead"
Replies: 6
Views: 1646

Re: Maygwan Map "The Walking Dead"

Well, intrigued by your posts, I gave the map a try. The first week was interesting, then it started to slow down for some characters. Although I usually avoid it, considering the setup and the constant need to go back a few days or weeks because of learning by trial and error, I also studied the ma...
by Pitsu
09 Feb 2021, 18:01
Forum: Mapmaking Guild
Topic: MY map not showing on hot seat maplist on H5 TOE, why?
Replies: 3
Views: 1506

Re: MY map not showing on hot seat maplist on H5 TOE, why?

When you created "New map" did you chose "Single scenario" or "multiplayer arena"? Alternatively, the map is actually a zip archive, and if you open it with a zip extractor, does it have Sinleplayer or multiplayer subdirectory?
by Pitsu
05 Feb 2021, 05:33
Forum: Campfire
Topic: Covid and Welfare
Replies: 19
Views: 6203

Re: Covid and Welfare

Well, the second dose is to extend your immunity. But it's a bit strange as most side effects shows with the first (statistically). I do not know statistics, but stronger adverse reactions after second dose are logical. The first one introduces the body to something it has never seen before and the...
by Pitsu
24 Oct 2020, 15:56
Forum: Campfire
Topic: Sorry for being a dick a long time ago
Replies: 8
Views: 4306

Re: Sorry for being a dick a long time ago

If you don’t recognize me, you’re new. If you DO recognize me, you’re probably thinking: “Oh man! THAT guy again....” No, we are thinking "Yay, another one who made my life more fun years ago!". (I know the OP is also over a year old, but since the boards are so flooded with new posts now...
by Pitsu
23 Jul 2020, 19:53
Forum: Campfire
Topic: Covid and Welfare
Replies: 19
Views: 6203

Re: Covid and Welfare

Here we have almost normal life. Mass gatherings and travels are somewhat restricted, but most people have returned to pre-pandemic lifestyle. There are a few new cases daily, but mostly these are imported ones and can be isolated. It is clear that at some point there will be a second and probably t...
by Pitsu
17 Apr 2020, 16:35
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 11019

Re: MM7 - WORST team compo?

So, I finally beat the game with KMRT. I cracked and played light rather than dark path, mainly because I'd just finished the dark path with a more normal party and didn't want to do it all over again. This said, it probably is one of the most challenging combos to play as (that doesn't involve dou...
by Pitsu
11 Apr 2020, 06:36
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 11019

Re: MM7 - WORST team compo?

Slow is IMO an excellent spell against melee instakillers - ancient wyverns, minotaur kings and also the first spell to cast against Tolberti/Robert. In general I am an archer fan, and an archer with slow spell is something else than an archer without it.
by Pitsu
10 Apr 2020, 08:06
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 11019

Re: MM7 - WORST team compo?

I've recently started new game with solo druid and that's something. He's mediocre at everything, and first promotion quest need to finish priest promotion first, that's a mess! Yes, and go with the dark side and do the second promotion... If you pick your fights and use right spells (turn undead, ...
by Pitsu
09 Apr 2020, 09:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7527
Views: 1836143

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

crimson wrote:How can you select the button for your followers / hirelings? The button on your bottom-right screen just over the map?

I've seen a clip, and it can be done, the mouse cursor can move independently from the camera.
Caps-lock does not work for you?
by Pitsu
08 Apr 2020, 14:49
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 11019

Re: MM7 - WORST team compo?

Theories are nice, but no theory is good without experimental evidence. So, elf kinght - elf monk - dwarf thief - human ranger it was. Played in mmmerge, which changes some stuff, but tried to keep true to original MM7 as much as possible. The emerald isle was pretty much like always for me - bows, ...
by Pitsu
05 Apr 2020, 05:08
Forum: Might and Magic
Topic: Which graphics/artwork do you like the best? (MM6 - MM8)
Replies: 12
Views: 4964

Re: Which graphics/artwork do you like the best? (MM6 - MM8)

- NPC Portraits All games recycle persons/models behind portraits, but most obvious it is in MM8 in my opinion. Initially I did not like the MM6 style (although that was kind of common in games in certain times), but I have grown to like it. Perhaps the reason is that I have replaced several of the ...
by Pitsu
29 Mar 2020, 15:16
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 11019

Re: MM7 - WORST team compo?

MKTR may be the one which requires the most brainwork from player and luck in game indeed. Archer would add ranged firepower which is always good and has access to most elemental spells. With knight the party is strongly melee, but without support units/spells it will have troubles in many areas. Ho...
by Pitsu
09 Mar 2020, 23:27
Forum: Campfire
Topic: Randomness - vol. IV
Replies: 1759
Views: 404497

Re: Randomness - vol. IV

In truth it is not post count. It is the number of tiny robots that the goverment has injected into our bloodstream to control our mind.
No, I do not have schizophrenia. I am telling you as things really are and if you do not believe me, go visit your doctor...
by Pitsu
08 Mar 2020, 07:40
Forum: Might and Magic
Topic: Unable to click quests in mm6-8 merge
Replies: 17
Views: 5908

Re: Unable to click quests in mm6-8 merge

Not much help, but about 2 weeks ago downloaded merge files from Mega, had an old gog MM8 installer and a computer that had never seen a MM game before. Everything seems to be working fine for me. Is there anything else broken in the game than quest triggers? Intro videos etc running, game plays nor...
by Pitsu
11 Jan 2020, 09:47
Forum: Heroes I-IV
Topic: Heroes of Might and Magic 2: Desecrated Lands
Replies: 4
Views: 3199

Re: Heroes of Might and Magic 2: Desecrated Lands

http://heroes2.forumactif.com/t102-hero ... ated-lands ( Download Link from this website is Dead ) The link may be dead, but not because the target file does not exist (my browser says link disabled due to copyright issues). You probably will figure it out by yourself how to get it if really want. ...
by Pitsu
22 Aug 2019, 10:08
Forum: Heroes I-IV
Topic: Heroes 3 Ballista Build
Replies: 3
Views: 4136

Re: Heroes 3 Ballista Build

The problem with ballista is that it is a single unit and once craeture stacks grow, the single unit loses its relative strength. Therefore, as Pol said, it can be a major force only in small maps / rush strategy or maps specifically designed for it. Hence from the heroes mentioned in opening post O...
by Pitsu
31 Jul 2019, 16:05
Forum: Heroes I-IV
Topic: HoMM3 Town Tips?
Replies: 1
Views: 2565

Re: HoMM3 Town Tips?

Against neutrals and AI Inferno is a very efficent town. Devils, especially with force field and high mana can take on pretty much everything. If armageddon is available, a second main hero does efretogeddon and map clearing goes really fast and no lower level units are needed. Demon farming is IMO ...

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