Search found 13 matches
- 24 Jul 2018, 12:53
- Forum: Modcrafting Guild
- Topic: ..........
- Replies: 21
- Views: 21903
Re: ..........
I received no contact from Morglin, nor do I know of any message sent to the main author of our H1 section. So I deny Acid Cave refusing anything. Morglin didn't even ask. We know about the mod, but honestly nobody even thought about updating our site with mods (although we did have different opinio...
- 16 Apr 2016, 18:05
- Forum: Heroes VII
- Topic: AC Mod - Alternative Creatures
- Replies: 0
- Views: 4321
AC Mod - Alternative Creatures
http://www.acidcave.net/tomb/grave/160416173946ac_screen_units_sylvan.png Hi! I made o mod for Heroes VII. Its goal is to give every faction 2 more alternative creatures to choose from (a "strong elite" one and either a "core" or a standard "elite" one). The mod doesn'...
- 16 Mar 2015, 09:26
- Forum: Might and Magic
- Topic: Legend of Erthia: Armageddon (Reborn)
- Replies: 267
- Views: 135268
Hey, it's great that the project is still alive, however I couldn't help noticing, that the excitement for it has dropped. Any chances for something more than a concept art? A demo would be great (I do believe it was planned, like over a year ago). Or a video presentation / a new trailer. Or at leas...
- 28 Oct 2007, 18:56
- Forum: Wake of Gods
- Topic: heroes 3 wog level 8 creatures
- Replies: 39
- Views: 37875
Also, I didn't realize you did the doc, AD. I thought Fnord did it. I realize that it us hard to keep up with the doc as scripts change the perspective of the game costantly. I believe Fnord and other Team members did the first (3.50) version of the documentation, but I did the second and last one ...
- 28 Oct 2007, 12:18
- Forum: Wake of Gods
- Topic: heroes 3 wog level 8 creatures
- Replies: 39
- Views: 37875
- 27 Jun 2007, 09:14
- Forum: Wake of Gods
- Topic: making a shooter with extended radius.
- Replies: 12
- Views: 7081
Maybe try the !?BR trigger and check if it's round 0 (first round, after tactics phase). Then do a !!DO loop through all your stacks to find an archdevil stack (checking with the !!BM:T? command) and then use the !!BM:C command to have the creature cast a spell. About the centaur - the centaur is ac...
- 15 Jun 2007, 21:45
- Forum: Wake of Gods
- Topic: making a shooter with extended radius.
- Replies: 12
- Views: 7081
actually about shooting - that won't work, because aside from the *creature* shooting animation you also need to have the *missile* animation - the animation of the thing you shoot at the enemy. And as far as I know, there's no way of adding that 'shot' animation to the game without hard-coding, so ...
- 02 May 2007, 12:39
- Forum: Wake of Gods
- Topic: I need help.
- Replies: 13
- Views: 9482
- 02 May 2007, 12:33
- Forum: Wake of Gods
- Topic: What's happening with WoG 3.59?
- Replies: 46
- Views: 27723
Acid Cave is the name of our website (and a place some of us call home ).
The mod's name is simply New Upgrades.
Go to http://www.wog.acidcave.com/upgrades.php - This part was translated.
And not a word about sorceresses or nomads ... this WILL be changed. soon.
The mod's name is simply New Upgrades.
Go to http://www.wog.acidcave.com/upgrades.php - This part was translated.
And not a word about sorceresses or nomads ... this WILL be changed. soon.
- 30 Apr 2007, 19:26
- Forum: Wake of Gods
- Topic: What's happening with WoG 3.59?
- Replies: 46
- Views: 27723
... and a 'few' days later i'll probably finish some beta, gamma, delta or whatever version of New Upgrades 2.0.
grab a quick look:
http://www.acidcave.com/temp/nu2.gif
and doom3d? sorry for being ignorant, but I think I missed your mod somehow... could you post a link or sth?
grab a quick look:
http://www.acidcave.com/temp/nu2.gif
and doom3d? sorry for being ignorant, but I think I missed your mod somehow... could you post a link or sth?
- 12 May 2006, 19:45
- Forum: Wake of Gods
- Topic: sod campaign in 3.58f problems:(
- Replies: 16
- Views: 11465
- 05 Apr 2006, 18:46
- Forum: Wake of Gods
- Topic: can wog messages be translated?
- Replies: 13
- Views: 8041
I guess I can
you can donwload those tools from Arstahd's site at:
http://www.angelfire.com/rebellion/arstahd/
you can donwload those tools from Arstahd's site at:
http://www.angelfire.com/rebellion/arstahd/
- 20 Mar 2006, 21:59
- Forum: Heroes I-IV
- Topic: Polish to English ( H 3 )
- Replies: 6
- Views: 5221
Yeah, I also have no problems reading those texts in Polish. So I guess it's probably a bug or something. Did you download the hot_potion mod as well as the game? If you did then that would be it - it changes the language version from Polish to the 'Ziomal' language, which I find quite disgusting an...