Search found 8 matches
- 08 Jun 2024, 07:39
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [beta 30.09.2024/1]
- Replies: 287
- Views: 122253
Re: Multiplayer for MMMerge [beta 14.01.2024/4]
https://i.ibb.co/KXXT3Jd/Buggy.png Well, I ran into this little problem when testing my new hardware for MP - and it retroactively found its way onto my old laptop which was working perfectly well the last time I even touched multiplayer. Not only this, but attempts at connecting fail too - the cli...
- 03 Jun 2024, 17:13
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9342637
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
words words words Well, if anything, this has made me realize that there is a problem with the irreversibility of abandoning the neutral final promotions for the spellcasters. There is no way to change back from a say, Master Necromancer to a Master Sorcerer, same with the priest classes. I think t...
- 20 May 2024, 10:10
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9342637
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
So are my ideas, if I could contribute somehow, I'd love to. But I only started with C++, and I don't know LUA at all. I can share my might-and-magic related artworks though =))) I know a hardcore mode of Might and Magic exists (MAW Nightmare), but somehow MM678MERGED looks more like... a true vani...
- 26 Apr 2024, 15:42
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9342637
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
I cannot use CE to Rename Characters, nor to change their biographies. If you or anyone here in the forums knows if this is possible and how, that would be great information! That's exactly what I figured out! I'm still doing my playthrough (being in a very interesting position between avoiding spo...
- 14 Apr 2024, 15:22
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9342637
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Tomsod - thanks for the answer! (this just spoiled the game moment). There is another question: if we edit in the skill table, say a human knight and give him the abilities of a dragon - G (which immediately develop to grand by default), can we, by pumping up the skill of a dragon, get him E/M/G or...
- 13 Apr 2024, 13:39
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9342637
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
All right, I've done some basic figuring out. I ran > dump(Party[0].BirthYear) "0" > dump(Party[1].BirthYear) "1151" --With 0 being my BK and 1 being my Hero and it's as I suspected: Keira's BirthYear bytes got corrupted: my bet is legitimately Cosmic Rays at this point, because ...
- 10 Apr 2024, 22:15
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8559
- Views: 9342637
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Been getting proper stuck in with MMMerge the past week or so after a while playing World of Xeen on ScummVM - I beat Clouds at least! Didn't really play much 6 growing up - more my older brother's game - and never played 7 or 8 at all. This is the sort of ambitious thing that's been happening a lot...
- 05 Apr 2024, 22:29
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [beta 30.09.2024/1]
- Replies: 287
- Views: 122253
Re: Multiplayer for MMMerge [beta 14.01.2024/2]
First post here! I've been enjoying MMMerge so far (will post on that thread too to say thanks!) and installed and tested your multiplayer plugin just because simply HAVING multiplayer in a game like this is pretty amazing to me. (Maybe some of those guys on the SBI Detected Discord might want to pl...