Search found 5 matches
- 07 Feb 2022, 00:32
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 491986
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Hello it's me again. So, I was trying to create a potion of town portal. I've successfully created a new item ID and entries in POTION.TXT, POTNOTES.TXT, rnditems.txt and Potion settings.txt. Everything works just fine. By mixing shield+orange the character can create this potion called "instan...
- 06 Feb 2022, 01:25
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 491986
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Table files like mapstats.txt are in lod archives in the Data directory. You'll need MMArchive or a similar tool to open them. Create DataFiles directory next to Data, extract the txt file there, and then you can edit it. The specific archive depends on the version of Merge you're using, usually it...
- 05 Feb 2022, 04:15
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 491986
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Wow you guys have knowledge way beyond my comprehension. I know nothing about how lua scripting works. But I've read somewhere else that you can edit the respawn timer of each zone using the mapstats.txt. Sadly I don't know where is the location of that file. Maybe I need to create it, right? I'm us...
- 05 Feb 2022, 04:12
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 930
- Views: 491986
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Wow you guys have knowledge way beyond my comprehension. I know nothing about how lua scripting works. But I've read somewhere else that you can edit the respawn timer of each zone using the mapstats.txt. Sadly I don't know where is the location of that file. Maybe I need to create it, right? I'm us...
- 02 Feb 2022, 15:00
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8299
- Views: 7068592
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]
Created this account just so I can post. First of all, amazing work. Second... huh I found a bug. The wind master (hireling) spell "fly" always fails if you are in a party of 5 people. How to replicate: Start with a party of 1 in enroth (a magic user so he can use the fly scroll hidden in ...