Search found 3 matches

by Eris
04 Aug 2021, 13:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7579355

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

cthscr wrote:
Eris wrote:Could the pathfinding part of the mod function outside of the mod itself? And if yes, would it work only on mm8?
Asmpatches part is for MM8 only.
Gotcha, thanks
by Eris
01 Aug 2021, 23:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7579355

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

Could the pathfinding part of the mod function outside of the mod itself? And if yes, would it work only on mm8?
by Eris
16 Jul 2021, 16:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7579355

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

Found this today, and it's amazing. That being said, two questions: How do disable weather; Is item ID as a skill straight up unavailable in the entire mod, unavailable just in 6, or has it simply been removed from the starting town in 6? I checked the Buccaneer's guild - and then literally every ot...

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