Search found 24 matches

by CATMAN
30 May 2023, 11:20
Forum: Might and Magic
Topic: Multiplayer for MMMerge [beta 14.01.2024/4]
Replies: 258
Views: 92856

...peer 2 peer...

Ivan Petrov wrote: 29 May 2023, 07:17 understand that this sounds like crazy fantasies
...normal ideas, some of them I had. In turn, I would like to ask you to consider the possibility, along with the classic client-server mode, to add P2P mode ...

Building a Peer-to-Peer Multiplayer Networked Game
by CATMAN
16 Mar 2023, 23:58
Forum: Might and Magic
Topic: Help With some MM6 graphics
Replies: 11
Views: 4868

Re:

HushedDispatch wrote: 01 May 2015, 23:56 I have been using resources from Skyrim, Fallout, Oblivion, and various other sources to make my mod.
...funny to see all this in merged...
by CATMAN
08 Mar 2023, 22:55
Forum: Might and Magic
Topic: ...modloader or mod manager - whoever calls it...
Replies: 3
Views: 1291

...modloader or mod manager - whoever calls it...

... for some games that also do not support mods, such as CoC or VCMI, they screwed their full support, so much so that they can be connected by simply dropping them into a folder, without prescribing anywhere with their hands. Modders, with different points of view, could independently create eleme...
by CATMAN
07 Mar 2023, 19:24
Forum: Might and Magic
Topic: Might & Magic Jumper Series (MM6 Oblivion mod Rename)
Replies: 122
Views: 96147

Re: Might & Magic Jumper Series (MM6 Oblivion mod Rename)

...you can do the opposite: add tes to m&m as a mod...
by CATMAN
07 Mar 2023, 18:41
Forum: Might and Magic
Topic: ...pranked mods ideas...
Replies: 0
Views: 969

...pranked mods ideas...

... similar mods (10+) are a thankless task, but you can dream up: Khajiit - race of upright cats from Tamriel; scavengers - weak monsters from "gothic", similar to birds without wings; emerald city - a location from the land of oz or the magical land of Volkov; pendalf - a parody of the m...
by CATMAN
22 Nov 2022, 17:23
Forum: Might and Magic
Topic: [New Mod] Custom Dungeon Mod for MM7 is out!
Replies: 74
Views: 67239

Re: [New Mod] Custom Dungeon Mod for MM7 is out!

neutonm wrote: 09 Nov 2022, 21:48
CATMAN wrote: 09 Nov 2022, 13:15 ...this mod can be used together with "merge"? :embarrased: Maybe I missed something...
Not yet, although i don't know for sure. Shouldn't be a problem to port into merge. But that will happen after the official release.
...have to wait for release...
by CATMAN
09 Nov 2022, 13:15
Forum: Might and Magic
Topic: [New Mod] Custom Dungeon Mod for MM7 is out!
Replies: 74
Views: 67239

Re: [New Mod] Custom Dungeon Mod for MM7 is out!

...this mod can be used together with "merge"? :embarrased: Maybe I missed something...
by CATMAN
29 Dec 2021, 20:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7124713

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 27.12.2021]

Image

...can't climb a step in this place...

...не могу подняться на ступеньку...

P.S. ...everything worked out... sorry
by CATMAN
08 Oct 2021, 14:46
Forum: Might and Magic
Topic: Might and Magic 6-8 modding
Replies: 3
Views: 3507

Re: Might and Magic 6-8 modding

...can be done using scripts? Use for this Merge mod...
by CATMAN
07 Oct 2021, 11:04
Forum: Might and Magic
Topic: MM8,5 - Rejected materials (free gift for mod-makers)
Replies: 19
Views: 16649

Re: MM8,5 - Rejected materials (free gift for mod-makers)

...files not available for download...
by CATMAN
28 Jul 2021, 16:24
Forum: Might and Magic
Topic: MM 6/7/8 Total Remake
Replies: 306
Views: 414144

Re: MM 6/7/8 Total Remake

Talin_Trollbane wrote:Pretty sure this died like the rest of the mods.
...and don't dream...
by CATMAN
26 Jul 2021, 06:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7124713

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]

...where to put localization files from the "Text localization" folder? Without them, the game gives an error ...
by CATMAN
05 Jul 2021, 10:06
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492514

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Echo wrote: Oh, and I also put in a black cat who was hostile :( There is a deep lack of cat presence in these games and I wish to fix this injustice. There's also sprites for dogs and chickens, they're just going to waste!
...cats - it's good...
by CATMAN
01 Jul 2021, 15:15
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492514

...thanks! It worked...

... thanks! It worked ...
Image
Image
Image
by CATMAN
28 Jun 2021, 16:25
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492514

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Try this: local function delayed_f() Sleep(100, 100) local gamername = Question("What is the gamer's name?", "Who are You?") Sleep(100, 100) Message("Hello " .. gamername .. "!") end function events.AfterLoadMap() coroutine.resume(coroutine.create(delayed_f))...
by CATMAN
25 Jun 2021, 20:16
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492514

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Try this: local function delayed_f() Sleep(100, 100) local gamername = Question("What is the gamer's name?", "Who are You?") Sleep(100, 100) Message("Hello " .. gamername .. "!") end function events.AfterLoadMap() coroutine.resume(coroutine.create(delayed_f))...
by CATMAN
25 Jun 2021, 17:14
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492514

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

...could you fix my example? It's just, I don't understand English well...

catman.outa3.lua

Code: Select all

gamername = Question("What is the gamer's name?", "Who are You?")
Message("Hello" gamername "!")
by CATMAN
25 Jun 2021, 16:05
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 492514

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

catman.oute3.lua

Code: Select all

gamername = Question("What is the gamer's name?", "Who are You?");
Message("Hello" gamername "!")
...Scripts\Maps\catman.oute3.lua:2: ')' expected near 'gamername'

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