Search found 7 matches

by Yelso
May 5 2021, 1:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6387
Views: 899125

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I am having some trouble. I got one of my party seemingly stuck in the merchant guildhouse in the breach. I have solved the riddles and got the follower, but I cant get my party member out. It shows the join button but does not work.
by Yelso
Apr 12 2021, 16:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6387
Views: 899125

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

justl wrote:
Yelso wrote:Where on the evernmorn islands can I teleport to the other games? Is it a specific object?

at the watermages guild entrance

Thank you!
by Yelso
Apr 12 2021, 4:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6387
Views: 899125

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Where on the evernmorn islands can I teleport to the other games? Is it a specific object?
by Yelso
Apr 5 2021, 2:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6387
Views: 899125

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Something I wanted to check, if the base for stats when increasing them through liquids is 255, excluding item boosters, what is the max base for resistances? Or do they not have maximums for liquids?
by Yelso
Apr 3 2021, 3:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6387
Views: 899125

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

literally tells you how in link? Bolster can be put to original behavior by replacing Data/Tables/Bolster - formulas.txt with Extra/BaseDefault/Bolster - formulas.txt. Bolster can be put back to Fanasilver's by replacing Data/Tables/Bolster - formulas.txt with Extra/CommunityDefault/Bolster - formu...
by Yelso
Mar 29 2021, 4:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Replies: 6387
Views: 899125

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Is it possible to turn off the enemy scaling and return it to the original version?

If so, could someone please post instructions on how to do so?

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