Search found 2 matches
- 19 Dec 2020, 00:30
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2065804
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
anybody can help me to hook item funtion getname : method{p = mmv(0x448660, 0x4564C5, 0x453D3E), name = "GetName", ret = ""} like events.lua do to player function CalcStatBonusByItems: -- CalcStatBonusByItems mem.hookfunction(mmv(0x482E80, 0x48EAA6, 0x48E213), 1, mmv(1, 2, 2), fu...
- 05 Dec 2020, 12:34
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
- Replies: 7617
- Views: 2065804
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
I really wanna know the code to make monster look bigger,similar to spell shrink ray does. Updating monster.Radius or monster.height doesn't work.Thanks for anybody can help me.