Search found 57 matches
- 23 May 2023, 16:45
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 21.05.2023]
Thanks. Do monsters respawn each time you change map, or only sometimes accidentally? Most of the time they respawn when exiting a dungeon, changing maps or even loading the game. There were very few times they didn't respawn, but when they do they also respawn the horseshoes in the stable, and tha...
- 23 May 2023, 14:58
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
- 23 May 2023, 04:48
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 21.05.2023]
https://cdn.discordapp.com/attachments/1027734438966218766/1110427828077473853/image.png https://cdn.discordapp.com/attachments/1027734438966218766/1110427579812429915/image.png We continue with our adventures and I found an error that does not always happen but it is very funny, the trees with app...
- 22 May 2023, 04:30
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 21.05.2023]
We started a game on each continent to test how it works on all maps. I detail the errors that occurred since the last update. 1- When going from one place to another, the map remains totally unexplored even though we have visited it previously, including the points that were marked when visiting np...
- 19 May 2023, 04:37
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 14.05.2023]
Issue, i mentioned in message above, should be resolved, files have been updated, link is the same. Equipo1, then the problem is with my computer. I know hamachi very well since we were able to play several games thanks to the program, unfortunately we already tried it with hamachi and join by LAN ...
- 16 May 2023, 18:28
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 14.05.2023]
Unfortunately there was no luck, I am sending you the links of the MMMergeLog.txt files of both computers. Just in case I also comment how we installed the game, maybe we are using a version that does not correspond. We download the MM8 from Gog Galaxy, then we paste the MM678_Merged_2022_08_30_nom...
- 16 May 2023, 02:52
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 14.05.2023]
Friend, the truth is something exceptional, with my brother we tried to try playing it but when one of the two press connect do not enter the host game, maybe we are doing something wrong, I would appreciate it if you could tell me in detail how to play a multiplayer game, since I am not English it...
- 15 May 2023, 01:10
- Forum: Might and Magic
- Topic: Multiplayer for MMMerge [alpha 29.05.2023]
- Replies: 54
- Views: 3466
Re: Multiplayer for MMMerge [alpha 14.05.2023]
Hello. Some time ago i had nice experience of playing Divinity 2 in company of friends and got a temptation of implementing kind of cooperative into MM. I had a good time working on it. Now, when it started to get a shape, I'd like to share. Mostly, I tested it only by launching two instances of th...
- 05 Mar 2023, 18:06
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - begins!
- Replies: 62
- Views: 5292
Re: Maestro's Augmentation mod for MM7 - begins!
The only thing I ask is if there is a way to translate it into Spanish, if you can't, how can I translate it manually? It is more than anything for comfort but otherwise I have no problem playing it in English. very good question. actually i was thinking about it (other languages). well if you got ...
- 04 Mar 2023, 21:27
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - begins!
- Replies: 62
- Views: 5292
Re: Maestro's Augmentation mod for MM7 - begins!
hello there! so almost 2 weeks passed. any update from community? how did you find the mod? anything you wish to change or not? any mob-height problems? Greetings, just yesterday I was able to finish the game in its entirety, it seems to me an excellent graphic quality and the residences of the cre...
- 26 Feb 2023, 02:54
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - begins!
- Replies: 62
- Views: 5292
Re: Maestro's Augmentation mod for MM7 - begins!
I downloaded the file 3 times and it tells me that it is damaged something wrong on your side: noone had the same thing. maybe you need to update your archive-program or use another computer to unpack archive ;) I don't know why but I downloaded it for the fourth time and now it works correctly, th...
- 25 Feb 2023, 16:53
- Forum: Might and Magic
- Topic: Maestro's Augmentation mod for MM7 - begins!
- Replies: 62
- Views: 5292
Re: Maestro's Augmentation mod for MM7 - begins!
I downloaded the file 3 times and it tells me that it is damaged
- 25 Feb 2023, 15:14
- Forum: Might and Magic
- Topic: The original MM7 has been redone
- Replies: 20
- Views: 2779
Re: The original MM7 has been redone
Hi, I also have the "D:\mm7Src_eng\MM7\Code\Odmap.cpp at line number: 939" error when traveling. I , followed the exact install order, in XP compatibility mode, reinstalled everything etc. I found the problem and fixed it: When you run MM7.Patch.v2.5.7.exe you have to uncheck "Instal...
- 23 Feb 2023, 03:58
- Forum: Might and Magic
- Topic: The original MM7 has been redone
- Replies: 20
- Views: 2779
Re: The original MM7 has been redone
I wanted to try this option of the original game and everything was going well until I traveled to Avlee for the stable, when I got there an error popped up and the game crashed, I would like to know if it happened to someone else and how to fix it. Yes it did and it was because of the "Hot Fi...
- 22 Feb 2023, 15:31
- Forum: Might and Magic
- Topic: The original MM7 has been redone
- Replies: 20
- Views: 2779
Re: The original MM7 has been redone
I wanted to try this option of the original game and everything was going well until I traveled to Avlee for the stable, when I got there an error popped up and the game crashed, I would like to know if it happened to someone else and how to fix it.
- 21 Feb 2023, 19:19
- Forum: Might and Magic
- Topic: MM7Rev4modR1 Redone Ultimate
- Replies: 20
- Views: 2791
Re: MM7Rev4modR1 Redone Ultimate
Hi! Loving the game, having a party of barbarian, ninja, priest and mage. Done all the Promotion quests with the exception of the watchtower in deja quest which i havent gotten around to doing yet, and the ninja promotions. Hence the issue: I cant find any promotion quests for Ninja. Bartholomew do...
- 04 Jan 2023, 15:21
- Forum: Might and Magic
- Topic: Elemental Mod for MM7 -- v3.1 holiday release!
- Replies: 127
- Views: 26951
Re: Elemental Mod for MM7 -- v3.1 holiday release!
Well yes, since version 3.0 I played a few games until completing the game, I don't see anything that this mod of the original game hasn't improved, maybe a little annoying that much more exp is required to advance in level, in fact I finished the game before to reach level 50, but the skill points ...
- 03 Jan 2023, 15:41
- Forum: Might and Magic
- Topic: Elemental Mod for MM7 -- v3.1 holiday release!
- Replies: 127
- Views: 26951
Re: Elemental Mod for MM7 -- v3.1 holiday release!
D'oh, thanks for catching this! I've always used the default party to speed up the game start, so I never noticed the problem. The bug is indeed very easily fixable, here's the fixed mod DLL that you can put into ExeMods directory to remedy it. Perfect, thank you very much, with this mod the game i...
- 03 Jan 2023, 06:53
- Forum: Might and Magic
- Topic: Elemental Mod for MM7 -- v3.1 holiday release!
- Replies: 127
- Views: 26951
Re: Elemental Mod for MM7 -- v3.1 holiday release!
I started a new game to be able to test the new things of this update, everything works correctly except the elixir of life spell (formerly cure disease) I wanted to test if the drunken cure worked using the fountain that is in Deyja near the church , and the healing is done but doing so drastically...
- 11 Dec 2022, 02:40
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 120
- Views: 21914
Re: Might and Magic 6, 7, 8 merge redone
Hi, another thing i noticed: sometimes, when changing into turn based modus, some monster in the near vision vincinity dont seem to recognise this - they walk around and stop after only some seconds. some other enemys simply try to walk, but get stuck in other enemys with the walk animation - makin...