Search found 7 matches

by Khorghakh
18 Feb 2020, 22:11
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 483117

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

A request/suggestion. I notice that when you r-click on a skill it will show you "Bonus +3" at the end (after what each rank gives you etc), this represents the + from items. Would it be possible to add this to stats/armour class/hit points/damage etc? Maybe even "Item Bonus", &q...
by Khorghakh
18 Feb 2020, 19:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6249144

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Still not quite sure how it works... what does E/1/2 mean exactly? E = Expert skill rank (which becomes +1 skill rank to any class with the skill already)? And the numbers are + to skill level rather than skill rank? First is Mastery for classes that have no access to skill. Second is bonus Mastery...
by Khorghakh
18 Feb 2020, 09:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6249144

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

... Minotaur Lords cannot have GM axe ... According to cthscr they can - Minotaur Lord as a class can master axe, but the racial skill of the Minotaur RACE is +1 to Axe. Master + 1 = Grand Master. Is that behavior not working for you? Do you use different racial skills than base Merge (like modifie...
by Khorghakh
16 Feb 2020, 10:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6249144

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

... Also I have modified the Credits Tracker to include more people. At this point we probably had more testers than any modern studio. Or not, since most modern AAA gaming studios consider every customer to be a betatester. :tired: :| ... That comment is so depressingly true. Not to mention certai...
by Khorghakh
15 Feb 2020, 19:27
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6249144

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@Templayer aye I did that, and yeh I noticed he didn't post any info on his "patch". Next time I see something I will use your link, apologies about that. Cheers for your reply :) Oh aye, and cheers for this beautiful mod too!
by Khorghakh
15 Feb 2020, 18:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8269
Views: 6249144

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I noticed the minotaur class is restricted to Master in Axe as a Minotaur Lord (weren't they meant to get to Grandmatser?), (expert as a normal Minotaur). I never checked others. Someone made a patch at Nexus, maybe it was a fix for this? I never noticed anything else, but wasn't really looking for ...
by Khorghakh
15 Feb 2020, 12:52
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 483117

Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]

Thanks for this great tool Greyface. I have a few things that I want to do, and I'm hoping if i'm set in the right direction i'll be able to figure things out myself, if not I will be back later to bother you people some more :) In case this information is needed, I am using the mm 6 - 8 merge mod (...

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