Search found 79 matches
- 22 Aug 2023, 00:02
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
My Lich cannot carry more items in her inventory even though it's not full. It's like there is a maximum number of items she can carry somehow? Because if I move an item out of her inventory, then she can carry another one. I can even give one of her equipped items to another character and it will ...
- 15 Aug 2023, 16:49
- Forum: Might and Magic
- Topic: M&M Modding Wiki
- Replies: 4
- Views: 541
Re: M&M Modding Wiki
Me and eksekk started on a M&M modding wiki some time ago, url: https://mmmodding.miraheze.org/wiki/Main_Page Anyone should be able to add new stuff to it. I am personally limited on what I can contribute but I have added as much as I can to try to help the modding community. Please anyone with...
- 07 Aug 2023, 04:24
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
When you have Gerrard Blackames Ankh' from the Silverhelm Stronghold and you talk to Loretta Fleise she will have three dialogue options: Money, Ceremony of the Sun, Ankh. If you click on Ceremony of the Sun and you've already done the Druid promotion quests, it will then re-add the Ceremony of the...
- 01 Aug 2023, 17:42
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 134
- Views: 30512
Re: Might and Magic 6, 7, 8 merge redone
Did you finish MM6 and MM7 parts of the Merge? Well, no. The current strategy I'm using playing MMMerge games in general has been to always start in Jadame. Is that not a valid option for the mod? I've just started the adventure: will take forever to finish a single Continent; unless rushing is cri...
- 31 Jul 2023, 23:31
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 134
- Views: 30512
Re: Might and Magic 6, 7, 8 merge redone
🐞 MMMerge Redone Bug Reports Hello! As I'm playing, I'll be listing here whatever bug I find in the mod. Beware: also, will be updating this post, for simplicity): 2023-July: ⁂ Dagger Wound Island: Ston' NPC's Portrait appears as a prohibited sign, and his name appears as... something like 'placehol...
- 28 Jul 2023, 20:48
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 134
- Views: 30512
Re: Might and Magic 6, 7, 8 merge redone
@Kinox Yes, the 2 extra patches must be applied after all the basic installation steps (1-6) are applied. No, there will not be upgrades. There is no need. The first patch fixes a lot of things. David Thanks; this has important impact in my planning. I'll probably be doing parallel game plays, with...
- 25 Jul 2023, 16:10
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 134
- Views: 30512
Re: Might and Magic 6, 7, 8 merge redone
Install MM678 Merged Redone V2.0, then Patch4Redond V2.0, and then Patch two for MergeRedone V2.0. Overwrite everything. If you install it in this way, you will not have many problems. There are three minor bugs that have been found. Thanks! Well, I'm assuming then, the 2 extra patches must be appl...
- 25 Jul 2023, 15:37
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
Hello, updating game files to 23.07.2023 version, it includes fixes and additions made in multiplayer branch, that also suit base version. That's fantastic!! Congrats, you're a Legend! I wondered if Base MMMerge would ever get rootly updates one time or another. Also, highly appretiate those creati...
- 22 Jul 2023, 15:06
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 134
- Views: 30512
Re: Might and Magic 6, 7, 8 merge redone
Hello, there; I often struggle with being too conservative playing new games (and mods); but now I've decided to take a good look on MMMerge Redone for real. Basically, I am adept to Grayface Patches for a long time for each of the three MMs, and also I could not miss Rodril's fantastic MMMerge Base...
- 19 Jul 2023, 12:55
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Adventurer's Inn behaviors Hey, folks; I wonder if these behaviors could ever be updated in the future, because the logic they follow are not particularly coherent with Time Travel Heros' Story. Each world/Continent has its own Adventurer's Inn 'reality'. This means that, for instance, Recruited Cha...
- 23 Apr 2023, 08:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Hi. Just reporting some strange behavior/bug that happened in Base Merge. Couldn't reproduce it so far. All the Antagarich (MM7) first 3 kings' halls, but most notoriously the one in Stone City (as the 2 other ones in Tularean Forest and Erathia would probably had remained closed by default at this ...
- 31 Mar 2023, 16:33
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 223654
Re: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Indeed, it's a Merge thing. In the original MM8 the 1st character, if they're a troll, gets promoted when you first turn in the quest, and the post-quest promotion code just doesn't check that slot again, as you cannot swap the protagonist in vanilla. Report this in the Merge thread, they're the on...
- 31 Mar 2023, 15:10
- Forum: Might and Magic
- Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
- Replies: 366
- Views: 223654
Re: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Hey; again, this is indirect inquiry. Found a completely bizarre Promotion issue involving Troll→War Troll in Ironsand Desert. But I do not know if this is something that comes from MM8 base engine (which, we should remember, is nonetheless used on MMMerge) or if it something derived from MMMerge on...
- 31 Mar 2023, 14:52
- Forum: Might and Magic
- Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
- Replies: 551
- Views: 382211
Re: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Hi; so, first of all, sorry if this might be an indirect inquiry of MM7 GrayFace Patching, as I've been mostly playing Base MMMerge. I'm wondering: is it is a Vanilla thing that the Quest Item: Tile of the Moon Temple, in MM7 is not retrieved as "Lost It" chat option in the Judge's house? ...
- 11 Mar 2023, 22:15
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
¡Welcome! Oh, so you're probably using that older Patch; which in this case you might have made a different installation than the ordered list I've suggested. Sorry, I don't really know about the functionalities; but it sounds like it might be some voice fixing, maybe for NPC, maybe for some not so ...
- 11 Mar 2023, 21:01
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
I've seen similar issue in Base MMMerge. This is probably due to the fact that, on installation process, data were stacked wrongly; this can happen because the information sometimes is not clear enough at least for simpler installation cases: https://www.celestialheavens.com/forum/10/17261 If you de...
- 26 Feb 2023, 06:19
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Hey, MMMergefolks; I have been intrigued by CE (Cheat Engine) for a while, since Jessen shared his CT file very early on 2019 when MMMerge was very fresh. It was in this forum, referencing just in case: https://fearlessrevolution.com/viewtopic.php?f=4&t=9058 Then, after some investigation, I was...
- 24 Feb 2023, 11:03
- Forum: Might and Magic
- Topic: [MM6-8] Do you clear monsters out of all the overland areas?
- Replies: 7
- Views: 1448
Re: [MM6-8] Do you clear monsters out of all the overland areas?
In principle, I'd like to clear out all of the Outdoor Maps… But this also is a bit dependent on the game conditions I'm playing on. For example, I remember that on some games I was more into the storytelling/roleplaying, and then by the end (this is a pattern I see happening on each of the M&M6...
- 22 Dec 2022, 21:17
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 23.07.2023]
- Replies: 7856
- Views: 2350566
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Any idea how to make a brand new group [5] during the game? I would like to start lvling brand new characters [basic values etc. from "New Game"] but not the hireable ones. I would be so happy to have a solution. Thank you!!! :))) That would be a great feature for MMMerge. But I guess it ...
- 29 Sep 2022, 10:17
- Forum: Might and Magic
- Topic: Modelling problems
- Replies: 13
- Views: 2818
Re: Modelling problems
I have started doing some modelling in Blender, since there's an astounding lack of people doing it, compared to coding. Currently I am making small dungeon (which in hindsight might be harder than some models for outdoor map) and have had many many problems (I've dealt with 3D only a few days few ...