Search found 24 matches

by Kinox
Feb 14 2020, 13:56
Forum: Might and Magic
Topic: Is Armor Worth It? Interesting Numbers
Replies: 19
Views: 2439

Re: Is Armor Worth It? Interesting Numbers

… in fact I would say mm6 have it worse because it doesn't have get out of jail free card of protection from magic, which nullifies one if hardest danger that armor doesn't mitigate. As for mm8 dragon , i believe thats an oversight as mm8 was made in haste and it have a lot of issues , just the dra...
by Kinox
Feb 9 2020, 15:49
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.4 [Sep 17, 2019]
Replies: 503
Views: 218255

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

Training time 'bug' is back?? No idea about that old unofficial patch you're referring to. I never considered it a bug, it's just a difference in MM6 behavior. I see. It's plausible. Well, maybe it was an official patch… it might be/have been something like 1.0, 1.1 or 1.2; that I'm sure of these n...
by Kinox
Feb 8 2020, 14:39
Forum: Might and Magic
Topic: Is Armor Worth It? Interesting Numbers
Replies: 19
Views: 2439

Re: Is Armor Worth It? Interesting Numbers

I do wonder if that was intentional. It brings to mind Dragon PCs in MM8 always hitting with their default attack. I was thinking on that also. Must consider too that, there is an AD&D influence on M&M series. Therefore, in AD&D, lots of magical attacks (e.g., arcane spells), such as 'M...
by Kinox
Feb 7 2020, 2:53
Forum: Might and Magic
Topic: Is Armor Worth It? Interesting Numbers
Replies: 19
Views: 2439

Re: Is Armor Worth It? Interesting Numbers

The discussion is interesting. As I'm a more Magic oriented player, I'll have to add a 'bold' contribution to it. Although much can be thought about Skill Points strategical investment in MM6, MM7, MM8; Nonethless, there is one unobserved fact here which, at least from my player perspective ('Magic ...
by Kinox
Feb 7 2020, 0:09
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.4 [Sep 17, 2019]
Replies: 503
Views: 218255

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

Training time 'bug' is back?? Hi, folks. I was playing MM6 with Patch 2.4, and I was suddenly faced with an extravagant old 'bug' from MM6 — which I'm sure it used to be fixed by a very old patch though — which I don't recall the name — and it's likely that previous GrayFace patches also fixed it, ...
by Kinox
Oct 2 2019, 16:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also you just ripped SpectralDragon's words out of context. Which offends me, funnily enough. :D "People should take facts more seriously, if they want to be properly respected." - facts that you change to better suit you. Currently I have zero respect for you and I am very close to block...
by Kinox
Oct 2 2019, 16:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Sure, there are gals out there that would be offended by this sort of stuff This is a fact, indeed. At least, you are one that can recognize it clearly. People should take facts more seriously, if they want to be properly respected. It's just that simple. No more need be said. PS: Btw, you might re...
by Kinox
Oct 2 2019, 6:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

You gotta live a true life, in order to begin to understand this stuff. Oh, and now you're being condescending. Right back at you though. You gotta live a true life to understand that strawmanning and looking for things to be offended about where there are none is not only counter-productive, but a...
by Kinox
Oct 2 2019, 4:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

This is ugly disrespect for a large group of people, and Misoginy at its purest. Girls (or Women) have NOTHING to do with the current issue; and still they were invoked in that offensive manner. Ridiculous. I hope he get banned for this. I don't want, as a man gamer, to be associated with this kind...
by Kinox
Oct 1 2019, 23:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

It's fun that moderation has been forgotten (or never existed?) in this forum or thread… For, until now, it was well observable that Templayer and XFing were having some difficulties in communication. But, essentially, that was limited to (I dare say) brand provokation between themselves. Now, this ...
by Kinox
Sep 29 2019, 22:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

SUGGESTIONS Making Randomized Recruits go to the Adventurer's Inn Can you make so that — as in MM8 mechanics, at least for how it works for most of its Recruits — whenever you tell "YES" to a Randomized Recruit to Join your Party and he/she replies that your Party is full (because it is),...
by Kinox
Sep 29 2019, 21:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

BUGS No voice sound In the Training Hall of Daggerwound Island, if try to buy basic Skill there and have no money, there is no voice sound — I don't remember this habit in MM8. Simon Templar still in a hurry… The bug I've originally identified in MM8 was fixed in Patch 2.4. But 'partially'. Indeed,...
by Kinox
Sep 29 2019, 19:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Google Docs works fine for me. I can write as fast as I can here on the forum. I do have a 40 Mbps (= 5 MB/s) upload speed though! :D As long as you post those bugs in a single post and not split them into a bazillion posts, and inside that post the bugs and suggestions will be split, I am OK with ...
by Kinox
Sep 28 2019, 15:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

See my response please. Also if you just make a post here on the thread with a bug, or a suggestion, and say that you wish for it to be in the Suggestion Tracker, I will add it there myself. Since it isn't a problem for me... EDIT: So for example if you only want to report a single small bug or som...
by Kinox
Sep 27 2019, 13:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

It was probably a mistake in Google Docs (document is too heavy and my computer is slow). It may, honestly, be time to consider splitting the Tracker. 205 page, more than a few with images, is pretty heavy on Google Docs, and you are far from the only one for which it lags. That does raise the ques...
by Kinox
Sep 19 2019, 3:43
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.4 [Sep 17, 2019]
Replies: 503
Views: 218255

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

Ok. So actually I've just remembered a bug in MM6 which I experienced maybe this year. That I intended to report, but have totally forgotten. So here it is. I guess most experienced players of the triad (MM6, MM7, MM8) already know that Town Portal functions differently, especially MM6 from MM7/MM8....
by Kinox
Sep 19 2019, 3:03
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 405
Views: 226985

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

Hi, I guess these will be my last Bug reports ­— at least, for the single games (MM6, MM7, MM8); MMMerge going to be my next, renewing adventure. :D And thanks for taking care of the problems with those precious Patches. So here are 2 bugs or strange behaviors of the MM7 game I've dicovered (in 2018...
by Kinox
Sep 18 2019, 14:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5182
Views: 485428

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

I wonder if it would be easier to run some commander like FAR from Wine and copy everything with it? I never worked under Linux and never tried Wine though. I think I see what you mean; it sounds… plausible. As for Wine, recently it has got lots of improvement in its performance and automation; dat...
by Kinox
Sep 18 2019, 7:08
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 214
Views: 102425

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

Version 2.4 << MM6 - MM8 >> [+] Chests are populated with compact non-random stacking if more items fit this way. This can be disabled by adding FixChestsByCompacting=0 line to INI. [+] Items are stacked vertically when you place them into chests. This can be disabled by adding PlaceChestItemsVerti...
by Kinox
Sep 15 2019, 0:54
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 214
Views: 102425

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

1) If you enter the Temple of the Snake in turn-base mode (doesn't matter which one of the entrances), and the recruitable knight Simon Templar is there and pops up to talk to you, and you select YES , to hire him, then then there is a bug crash . Anyways, I used to have similar bugs related to thi...

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