Search found 87 matches

by andrey
Apr 9 2020, 22:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

If that door has the highest perception requirements, and if it's not a bug, then it's the Podium text (first screenshot) that should be changed from " Expert Perception " to " Master Perception " to avoid confusion. Hm... Most doors require expert or even lower, few require mas...
by andrey
Apr 8 2020, 15:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Phobos wrote:There is one in Tatalia, but I haven't found one in Garrote Gorge. To my knowledge, Ravenshore is the only place with two pedestals.


Now confirmed that there are none in Garrote Gorge.
by andrey
Apr 8 2020, 15:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Ocsicnarf wrote:Hi,

Is weapon wielding limitation implemented?
Or am I wrong.
e.g. with Goblin only sword on Troll:



Good catch. I submitted an issue on your behalf: https://gitlab.com/templayer/mmmerge/-/issues/568
by andrey
Apr 6 2020, 17:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

New bugs and suggestions in GitLab: Mercenary could get peasant class at generation Druid can learn GM learning before any promotion Website - Multi-text boxes with scrolling and arrows Design class names for the new Class system Newly added classes names and descriptions "Druid 2" and oth...
by andrey
Apr 6 2020, 12:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

raekuul wrote:Not every Master Perception door is blocking off unique content - I believe most of the Master doors just open shortcuts.


That's true. AFAIR with expert perception you can explore entire temple.
by andrey
Apr 6 2020, 7:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

In vanilla different doors had different perception requirements. With 4 expert perception you could open vast majority of the doors, and that was more than enough to complete the quest. but in order to open all the doors you needed 8 master perception. In the picture you are standing at the door t...
by andrey
Apr 5 2020, 20:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Are there such challenges in Tatalia and Garrote Gorge? looked at the map sources and confirmed there is nothing in Garrote Gorge. UPD: Is there a way to mention someone on the same line? UPD2: or maybe not confirmed. See full discussion here: https://gitlab.com/templayer/mmmerge/-/issues/558#note_...
by andrey
Apr 4 2020, 19:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Are there such challenges in Tatalia and Garrote Gorge? Those are only two lands AFAIR that don't have it (or I was not attentive enough). So far the only place with more than one challenge is Ravenshore. Or are there more? There is one in Tatalia, but I haven't found one in Garrote Gorge. To my kn...
by andrey
Apr 4 2020, 9:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Hello everyone! In almost all MM7 and MM8 lands there are pedestals with tests/challenges etc. that give you skill points if your stat is high enough. In some places it is very visible, in some places it is quite well hidden. After knowing the game for years, suddenly yesterday I found a pedestal in...
by andrey
Apr 3 2020, 20:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Edit: oh and to dismiss, I think I have to double click on her character portrait, which crashes the game, unless there is another way? It does not crash, if you don't see the inventory. You can click another character, select stats or skills, switch to faulty character, and then dismiss her. I alr...
by andrey
Apr 3 2020, 20:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Crap, gives me an error when it finishes loading: https://pastebin.com/9kcEtHCx Loads afterwards, but still does the same thing. Anyway, thanks a lot for trying to help. However, I think at this point it will be easier to just start a new game, lol. Edit: oh and to dismiss, I think I have to double...
by andrey
Apr 3 2020, 20:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

So I do ctrl+f1, then press ctrl+v to paste it and then press ctrl+enter. It returns a seemingly random string of numbers in the console but still crashes when trying to access inventory. Perhaps I'm doing something wrong, could you maybe upload the save file (or just PM it to me) with the fix alre...
by andrey
Apr 3 2020, 19:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

You might want to check issue discussion. Rodril wrote a workaround for you. Can you copy-paste this to debug console, execute, and see if the error is gone? mem.asmpatch(0x41a38a, [[ je absolute 0x41a4f1 cmp eax, dword [ds:0x454085]; jg absolute 0x41a4f1]]) You can call debug console by pressing C...
by andrey
Apr 3 2020, 17:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Hello, can someone please help me? After I've finished one of the dungeons in Castle Ironfist I can no longer access my female sorc's inventory. Every time I try to open it, the game hard crashes. It's like she had perhaps picked up some glitched item or something? Casting Fire Aura /w her crashes ...
by andrey
Apr 3 2020, 8:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

joanthedark wrote:Arena Master from Enroth continent (mm6) currently has the one from Jadame (mm8):


Submitted to the tracker on your behalf: https://gitlab.com/templayer/mmmerge/-/issues/551
by andrey
Apr 3 2020, 8:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

mauman wrote:Thanks a million :)


Thanks goes to
Rodril wrote:
who helped me with similar slowdown.

As for other problem you mentioned - saying honestly, no idea. But I did not notice any skill buffs with the golem.
by andrey
Apr 2 2020, 10:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

So, I was getting some stuttering here and there, but nothing major...but now I'm going into ultra busy dungeons (like Nighon tunnels) and it's getting pretty bad. Any suggestions on minimizing stuttering? Turning off Win95 compatibility might help. GOG games version has Windows 95 compatibility by...
by andrey
Mar 31 2020, 15:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

suggestion: as a rework of side, i would advise to make it into a forth continent after the finish of 3 , or an alterd one, where they supposignly stop the reckoning , or stop gelu\kaligor. or visit axeoth... O_o I also thought of "Stop the reckoning" as one of Verdant's time-changing que...
by andrey
Mar 31 2020, 14:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]
Replies: 5522
Views: 534364

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

mauman wrote:Oh, I actually want the scaling. Don't want mm8/6 to be a cakewalk.


You can make it stronger/weaker if you want.

Go to advanced search