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All the ground and building textures. Not yet the sprites (NPCs, monsters, trees, 2d things that appear on the 3d world). There's a limitation for the sprites: when upscaling them, they get bigger on the 3d world and on the UI (identify monster). The 3d engine needs to be patched. How about upscali...
- Jul 9 2019, 1:16
- Forum: Might and Magic
- Topic: Has anyone attempted an AI upscaling mod?
- Replies: 0
- Views: 350
If not, then I would be interested in giving it a shot. If someone could point me in the right direction for how to extract all the textures and replace them (specifically, I'd like to do VII).