Search found 13 matches

by Jaojin
03 Jan 2020, 03:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Some anonymous google user added a possible solution to a report by Jaojin. Full disclosure. When I went through the castle the first time I did it invisible (to get the memory crystal). When I went back I had to kill the lich king, and high difficulty + considerable number of enemies + dispel magi...
by Jaojin
27 Dec 2019, 02:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Encountered this Error in Castle Darkmoor in the room right before the Lich King. I was taking my time and reanimating/Control Undead on the specters (I assume the lichs are creating). Just as I clear out the room before the LK, several more lichs spawn in and flooding me with this error. Now, anyt...
by Jaojin
26 Dec 2019, 16:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Thanks for the report! My thought on it is that by reanimating the specters you eventually hit some kind of a limit, and when the Lich spawn event occurred, well... I hope you have backup saves. :D :D Nice strategy, though! :D Added to the Bug Tracker. Thanks, fortunately the only thing left there ...
by Jaojin
26 Dec 2019, 02:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Encountered this Error in Castle Darkmoor in the room right before the Lich King. I was taking my time and reanimating/Control Undead on the specters (I assume the lichs are creating). Just as I clear out the room before the LK, several more lichs spawn in and flooding me with this error. Now, anyti...
by Jaojin
25 Dec 2019, 16:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Bug with Cycle of Life (ring received from Verdant after completing one of the main questlines). Shared life effect persists even when removing the ring, and there are some strange interactions with Ethric's Staff. This one is going to take some explaining. **Wall of Text** Update: Seems that it is...
by Jaojin
25 Dec 2019, 16:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Delaying entering Eofol for two or more years breaks the quest chain For clarification, is this two years after entering Eofol for the first time, or is this entering Eofol for the first time in that game after two years have already passed? Two years after entering Eeofol for the first time. IE: t...
by Jaojin
25 Dec 2019, 03:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also: This is in regard to the bug where Archibald telepathically contacts the characters upon arriving in Eeofol regardless of whether they have progressed that far in the story (gives the player a blaster and asks them to free Roland). Turns out, if you wait 2 years before doing this quest it will...
by Jaojin
25 Dec 2019, 03:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Yes, that's true. Power function is.. devious :devious: . Consider the fact that if 200% difficulty is used, then the monster HP will be squared in most cases, and a queen dragonfly (original HP 50) can be as much as 2500+. This is exactly what happened there.. I modified the formula to be a flat 5...
by Jaojin
25 Dec 2019, 03:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Bug with Cycle of Life (ring received from Verdant after completing one of the main questlines). Shared life effect persists even when removing the ring, and there are some strange interactions with Ethric's Staff. This one is going to take some explaining. I have a goblin with Ethric's Staff (and e...
by Jaojin
20 Dec 2019, 22:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

You have given enough tools (stacking buffs, larger pool of artifacts, more characters, more npcs, etc) to actually make it playable. Actually I am not the maker of this mod. Rodril made this mod and is working on a new AI for M&M games currently. GrayFace himself also "did stuff" for...
by Jaojin
20 Dec 2019, 20:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

To the Rescue! ⛑ Maybe we found the reason for the huge HP numbers? :D Yes, that's true. Power function is.. devious :devious: . Consider the fact that if 200% difficulty is used, then the monster HP will be squared in most cases, and a queen dragonfly (original HP 50) can be as much as 2500+. This...
by Jaojin
15 Dec 2019, 18:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

First off, I've said it before but I love this mod. Keep up the good work, you're doing a fantastic job. :applause: :hug: Bugs for the tracker -Serendine's Preserverence does not appear to regenerate spell points. Could be that it doesn't stack with other "mana regeneration". All other spe...
by Jaojin
20 Mar 2019, 01:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8299
Views: 7361982

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.03.2019]

Got a few bug fixes for you 1. The texture for the 'temple door', specifically in Emerald Isle, seems to be off-center... as if the doors were flipped (L and R) causing the unseen grey border of the texture to be the center. 2. Serendine's Preservation (MM8 Artifact Leather Armor) is listed as type:...

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