Search found 17 matches

by Kaikhorus
23 Feb 2021, 11:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I have downloaded the merge between VI-VII-VIII and I want to play it, but I find the new "mouselook" way of moving around the map so far removed from how the original games did things that I don't know how to fight. How do I pick out which goblin (for example) I want to shoot at or hit? ...
by Kaikhorus
21 Dec 2020, 14:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Hi! I made an account just now to ask something here, in MM6 how does one view the followers they have? Because mine are full, and I need to get the stonecutter and carpenter, but I don't see anyway of accessing the followers panel with the current interface. Also, I forgot to mention that Nicolai ...
by Kaikhorus
28 Dec 2019, 13:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Both of the two trainers are in Free Haven. One is the Gong trader near the Mordreth quest giver, the other is in one of the homes near the boat/dock and the general trader.
by Kaikhorus
11 Oct 2019, 06:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

You seem to be forgetting that in the merge the GM spells cannot be bought in shops (nor can the highest Master spells). So it'll take you quite a while before you can even have Fly, not to mention Lloyd's Beacon. Not quite working that way at the moment, though. This is a level 20 party, first tim...
by Kaikhorus
11 Oct 2019, 05:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

EDIT: Nevermind, I missed the last update which fixed the issue
by Kaikhorus
28 Sep 2019, 08:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

After rescuing the elemental lords and Escaton is destroyed, if you had a Loyd's Beacon placed in Escaton's Palace/Plane Between Planes etc. you can go and talk to him in his throne room still. One solution might be to lock his door once the MM8 questline is over? I'm sure it's tough to do anything ...
by Kaikhorus
27 Sep 2019, 01:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Got another monster crash, Earth Elementals in the Plane of Earth. Using the new patch from yesterday. A little glad other people are getting these, thought it was my setup for a moment there. Now to hunt them all down >:) ——————————————————————————————————— C:\M&M\Might and Magic 8\Scripts\Gene...
by Kaikhorus
26 Sep 2019, 02:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Am I wrong in thinking Dual Wielding is still bugged? On my first Troll I have GM Mace 22, M Sword 8 and M Armsmaster 24 (+17). The statistics page shows my unbuffed damage as 90-102, and when I take my sword out of the off hand the damage goes to 92-98. If I make Mace skill 23, my damage also stays...
by Kaikhorus
25 Sep 2019, 07:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Got a crash in Deyja from bolstered Harpies (the game doesn't crash when I enter Deyja with bolstered monsters off). My main character's level is 103 if that helps. Here's a save and the MM8extension debug output below. I'm using the latest patch that I downloaded today. Hope this helps! ———————————...
by Kaikhorus
19 Sep 2019, 03:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Noticed a bug/exploit. In Enroth, you can endlessly retake pilgrimages to get a shrine bonus. This is most obvious in the month of September with the electricity shrine in Ironfist, but also loyds beacon can make you get +3 bonuses very quickly for any month. One solution might be to have each follo...
by Kaikhorus
05 Sep 2019, 10:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

SpectralDragon wrote:*troll zombie*
Trolls have become my favourite melee character, so I appreciate you working on this. :)
by Kaikhorus
11 May 2019, 08:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Buying cheap weapons in new sorpigal, dagger wound etc. and GM fire aura then selling for max profit is an easy mid/late game gold boost. Similar strategies apply with enchant item.
by Kaikhorus
07 May 2019, 03:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Ouch, put this file into Data folder: https://www.dropbox.com/s/4gami5y40brwvls/mm7.games.lod?dl=0 it is included in update now. Brilliant, this fixed it right up. Thanks Rodril! :) Added to the Bug Tracker. The first thing wasn't, because I presume Rodril's fix for the elevator works. If not, it w...
by Kaikhorus
06 May 2019, 10:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Started a new Antagrich game just before the new update, installed the update today and now the second lift down in Stone City to the Nighon Tunnels isn't functioning when pressing on the button or the side of the lift. It was working before the update. Here's my savegame for testing: http://www.med...
by Kaikhorus
22 Mar 2019, 09:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.03.2019]

I can not reproduce this issue for now, tried it on win 10 and two different configurations of win 7. Have tried compatibility modes? Also try to install latest MMPatch, tell me if anything will help. Yes, I've tried changing compatibility modes and the new patch. It's really strange, a few places ...
by Kaikhorus
19 Mar 2019, 01:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.03.2019]

Welcome, enjoy your stay! Added to the Bug Tracker. You mentioned a script that you have tried - was that the one from the previous page on the thread, directly for that problem? Also I remember someone saying something about changing the rendering method helping, check the previous two pages of th...
by Kaikhorus
18 Mar 2019, 15:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8300
Views: 7501882

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.03.2019]

Hey all, thanks for the great work on the project. Makes the yearly M&M playthroughs much more interesting! I've been having some trouble getting into Stone City. After loading the map it gives a view down the hall then crashes when any input is given. I downloaded the main files a month ago and...

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