Search found 31 matches

by Erisian
06 Oct 2022, 17:22
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328409

Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]

In the Star Island temple in Blackshire, my characters are getting hit time and time again with a paralysis spell from a distance. This never used to happen with my Sold Out version. I only had to fear gorgons turning my characters to stone, and then, only close up. I'm wondering if Grayface's patc...
by Erisian
04 Oct 2022, 20:54
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328409

Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]

In the Star Island temple in Blackshire, my characters are getting hit time and time again with a paralysis spell from a distance. This never used to happen with my Sold Out version. I only had to fear gorgons turning my characters to stone, and then, only close up. I'm wondering if Grayface's patch...
by Erisian
27 Sep 2022, 17:28
Forum: Might and Magic
Topic: Favourite/Least favourite dungeon?
Replies: 83
Views: 19251

Re: Favourite/Least favourite dungeon?

I hate the Walls Of Mist, but only because you have to do it without killing anything and they are firing everything they have at you.
by Erisian
25 Sep 2022, 20:49
Forum: Might and Magic
Topic: [New Mod] Custom Dungeon Mod for MM7 is out!
Replies: 72
Views: 14042

Re: [New Mod] Custom Dungeon Mod for MM7 is out!

MM7 was never my favourite in the series but I really like the look of this one.
by Erisian
25 Sep 2022, 10:43
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 182568

Re: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]

Chests in the Merchant House of Alvar were supposed to store your items as an NPC says this at one point (I could be wrong?) but it seems this isn't the case. Kind of like how you could store stuff in Harmondale Castle in MM7. After defeating the Destroyer and returning to the Merchant House I rece...
by Erisian
24 Sep 2022, 10:02
Forum: Might and Magic
Topic: The original MM7 has been redone
Replies: 10
Views: 1056

Re: The original MM7 has been redone

Oooh, nice! Thank you.
by Erisian
17 Sep 2022, 22:05
Forum: Might and Magic
Topic: Very old Might and Magic 6 message boards
Replies: 7
Views: 782

Re: Very old Might and Magic 6 message boards

When I click on the tavern links, the page loads but is blank. It does work for me. But there's warning that page is insecure, perhaps you need to allow them in your browser. As their forums don't support https. Or to use some older browser, which doesn't have this kind of problem. Thanks. Firefox ...
by Erisian
17 Sep 2022, 21:27
Forum: Might and Magic
Topic: Very old Might and Magic 6 message boards
Replies: 7
Views: 782

Re: Very old Might and Magic 6 message boards

When I click on the tavern links, the page loads but is blank. It does work for me. But there's warning that page is insecure, perhaps you need to allow them in your browser. As their forums don't support https. Or to use some older browser, which doesn't have this kind of problem. Thanks. Firefox ...
by Erisian
17 Sep 2022, 10:15
Forum: Might and Magic
Topic: Very old Might and Magic 6 message boards
Replies: 7
Views: 782

Re: Very old Might and Magic 6 message boards

When I click on the tavern links, the page loads but is blank.
by Erisian
06 Sep 2022, 11:26
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 341
Views: 182568

Re: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]

I installed this patch in the middle of a game, which might not be the wisest thing to do, but I was having crashes upon trying to enter the Destroyer's palace before installing it and the patch fixed the problem nicely. One issue though was that it wiped clean all my set Lloyd Beacons. I don't know...
by Erisian
02 May 2019, 11:09
Forum: Might and Magic
Topic: New Sorpigal Unreal Engine 4
Replies: 69
Views: 33610

Re: New Sorpigal Unreal Engine 4

2) I will upload my last exe file. This time it has some minor changes, but includes day/night cycle that I tried to do slow like in the real MM6. Try to wait 5 minutes or a bit longer, and it will be night.. then sunrise.. etc. This time I am uploading exe on my personal google drive, so even if I...
by Erisian
03 Apr 2019, 12:04
Forum: Might and Magic
Topic: MMche editors on Win8 64bit (SOLVED)
Replies: 3
Views: 2346

Re: MMche editors on Win8 64bit (SOLVED)

Discovered that MM6che works as normal, it's just 7 and 8 that you need to work around.
by Erisian
03 Apr 2019, 12:02
Forum: Might and Magic
Topic: Has anyone REALLY solved the Temple of Baa puzzle in MM6?
Replies: 19
Views: 14824

Re: Has anyone really solved the Temple of Baa puzzle in MM6?

Maybe we are reading too much into this. The clue was probably just to say that you have to click on the doors in the right order before they will open and the rest is left to trial and error. I think it would have been better if the clue was more precise but I can't fathom anything without stretchi...
by Erisian
03 Apr 2019, 11:57
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328409

Re: GrayFace MM6 Patch v2.2 [March 17, 2019]

Anubis wrote:@Erisian -- I just realized something. You might have to delete 00 patch.games.lod and 00 patch.icons.lod (found in your Data folder) before re-installing GrayFace's patch...not sure. GrayFace will have to confirm, lol.
OK thanks.
by Erisian
03 Apr 2019, 11:55
Forum: Might and Magic
Topic: The feeling when you...
Replies: 1
Views: 1481

Re: The feeling when you...

My only experience of anything like this was when I foolishly left a beacon in the middle of where the drakes are swarming in the snowy part of Kriegspire. The next day I teleported back there, right into the middle of a respawn and had to run very fast! Needless to say I missed the loot.
by Erisian
28 Mar 2019, 11:50
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328409

Re: GrayFace MM6 Patch v2.2 [March 17, 2019]

As far as I know, you would need to install the mod files and then re-install GrayFace's patch aftewards (and leave the box unchecked). This is why I usually keep a backup of the mods/patches/vanilla MM6 files so I can alternate between playing the original game w/ GrayFace's patch and mods w/ Gray...
by Erisian
27 Mar 2019, 12:24
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328409

Re: GrayFace MM6 Patch v2.2 [March 17, 2019]

When you install the patch, there is a box for map fixes that says "leave unchecked if installing over a large mod" I had to check this because I am playing Mandate and the door in Castle Kriegspire leading to where the egg is won't open without it. If I now want to install a large mod, is...
by Erisian
25 Mar 2019, 10:49
Forum: Might and Magic
Topic: Does anybody use compass?
Replies: 12
Views: 4640

Re: Does anybody use compass?

Neecko wrote:Lol I didn't remember there was a compass. Mostly use the map and mini map.
Same as that.
by Erisian
25 Mar 2019, 10:46
Forum: Might and Magic
Topic: [TOOL] .hwl unpack utility
Replies: 13
Views: 5614

Re: [TOOL] .hwl unpack utility

EDIT: I've updated it to support how you're trying to invoke it (e.g, you can use explorer's "Open With" and it'll work with some sane defaults) -- download link is the same Wow, thank you. I wasn't expecting you to change anything but I'm glad you did. I suppose I should stop being lazy ...
by Erisian
23 Mar 2019, 11:18
Forum: Might and Magic
Topic: [TOOL] .hwl unpack utility
Replies: 13
Views: 5614

Re: [TOOL] .hwl unpack utility

Emjayen wrote:They're located in your game installation's "DATA" directory, e.g: d3dsprite.hwl
When I try to run the software nothing happens. I also tried highlighting the .hwl file then choosing "open with hwl" but again nothing happens. What do I do with the exe to make it work?

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