Search found 24 matches

by Mirondor
29 Jan 2021, 20:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Hi! Should we wait for some new patch one day? :)
This mod is the best thing ever happened to MM, we don't want it to die! :)
by Mirondor
18 Oct 2020, 00:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Brothers! Would it be possible to make a table files able to create new skills based on something? For example i want to create a new skill for knight called "combat tactics", and it would base on armsmaster, so i'd have 2 armsmaster skills, and one of them called combat tactics for exampl...
by Mirondor
21 Jun 2020, 18:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

It would be also very cool to have an option to make restrictions for spells. For example athief could have GM air magic with only wizard eye and invisibility with no other spells. Necromancer could have reanimate as main spell with some others. Paladin could have GM hour of power. And so on. Should...
by Mirondor
21 Jun 2020, 18:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Skills are still restricted by class. Knights don't get Regeneration so a Troll Knight will have no meaningful Regeneration. I see. Thank you. Even better, because troll is very strong by itself because of stun, it would be OP being a knight with GM regeneration... Actually, Troll Knights can learn...
by Mirondor
18 Jun 2020, 19:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

raekuul wrote:Skills are still restricted by class. Knights don't get Regeneration so a Troll Knight will have no meaningful Regeneration.
I see. Thank you. Even better, because troll is very strong by itself because of stun, it would be OP being a knight with GM regeneration...
by Mirondor
17 Jun 2020, 20:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

My troll knight can't learn GM Regeneration. I though trolls have racial Gm mace and GM regeneration. Is it supposed to be like that or is it a bug?...
by Mirondor
20 Apr 2020, 10:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Wow!
The additional quick spells are severely cool! Thank you for your work!!!!
by Mirondor
29 Feb 2020, 17:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I'd also add an option of ajustable Hotkeys in GitLab...
I think this is a very big lack of MM series - actually you have only ONE hotkey for spells, that's all... :(
by Mirondor
24 Sep 2019, 09:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Can i make a wish for further patches, please? :) Is there any way to change the attack button be turbo immediately? Now it takes time after first click to begin hit constantly, which makes one mad if he has a high attack speed. Another future the game misses a lot (in my opinion) is ajustable hotke...
by Mirondor
24 Sep 2019, 09:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I tend to agree about Meditation. The regeneration part renders SP regenerating items essentially useless, considerably lowers the value of mana potions and makes the early game overall too easy. This is especially true when you have healers: with free SP regeneration, just 2 points of regenerated ...
by Mirondor
23 Sep 2019, 20:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Thank you!
Another question i wanted to ask:
Is it possible to make dragons recover faster from their wing buffet?
Because like this it doesn't make any sense to use it for monsters run at you faster than you recover from casting it...
UPD.: I think i found the proper file to edit in tables...
by Mirondor
23 Sep 2019, 18:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Wowowow! What's happened to the game since last update? No light elves or dwarfs available at start, and if i install a Templayer's patch - game crashes as i right-click on any skill... Apply patch (link in the first post aswell): https://1drv.ms/u/s!Ahawm042Wjjzbjw_3ZHS4MNGbh4?e=KL4f7X[/quote] Pat...
by Mirondor
23 Sep 2019, 17:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Wowowow!
What's happened to the game since last update?
No light elves or dwarfs available at start, and if i install a Templayer's patch - game crashes as i right-click on any skill...
by Mirondor
12 Sep 2019, 17:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

If i understood well, he says GreyFace helped him to import gamefiles to Unreal Engine... If it is so, graphics upgrade couldn't be extremely hard.
by Mirondor
12 Sep 2019, 16:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

Wowowow! I just read this topic
https://www.celestialheavens.com/forum/10/16807
Someone made a New Sorpigal with Unreal Engine 4. Amazing!
What if you guys worked together and remade even the graphics ofthe game too?... :)
by Mirondor
09 Sep 2019, 17:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]

My dragon doesn't shoot with fire in melee, as he used to in vanilla. Is it supposed to be like that?
by Mirondor
07 Sep 2019, 21:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

        :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :down: :right: :right: :right: I MADE A POLL FOR THE OPTIONAL NEW RACES VOTING! :left: :left: :left:         :up: :up: :up:...
by Mirondor
05 Sep 2019, 13:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8298
Views: 7003235

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

...and by the way, the black dragon i seen on tracker is VERY COOL! :)

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