Search found 7 matches

by rotalihinna
Dec 21 2018, 4:42
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

That fixed it, thanks. But it turns out that Darkmoor event isn't a real thing.

You're the best, dude, we owe so much to you.
by rotalihinna
Dec 21 2018, 3:21
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Download https://www.dropbox.com/s/qmdk7zraqbmyphl/Debug%20Editor.lua?dl=1, place it into Scripts\Global and use FindEvent(64) function in the console while editing the map. Hmm. It appears as if it doesn't find an event that isn't directly attached to a facet? In New Sorpigal (OUTE3) I know this b...
by rotalihinna
Dec 21 2018, 2:38
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

(Sorry for spamming) This is all so fascinating, going through all the maps and scripts. For example, in Castle Alamos (probably the most complicated dungeon in the history of CRPG'S) if you answer with the code after getting all the clues from the trees it just says "Ok!" but if you put i...
by rotalihinna
Dec 21 2018, 2:30
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Thank you so much - it outputs "nil" so apparently this never actually made it into the game. Oh well.
by rotalihinna
Dec 18 2018, 22:35
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Oh no. There doesn't seem to be a way of figuring out which facet causes which event to trigger. What I'm looking at is Castle Darkmoor (Might and Magic 6, CD2.lua) there's an event evt.map[64] that seems to grant +20 skill points to 1 party member and displays "How Clever! +20 Skill points&quo...
by rotalihinna
Dec 18 2018, 22:11
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Whooops. Just kidding! Updated to GrayFace 2.1 and it fixed things! THANK YOU!
by rotalihinna
Dec 18 2018, 22:04
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 620
Views: 152295

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Hi all, I can't seem to get the Editor to work. When I first load the game, I get an "...)\Might and Magic VI\Scripts\Global\Editor Navigate.lua:61: number expected, got nil" error. After I dismiss that, and press Alt+F1, I get an "Might and Magic VI\Scripts\Global\Editor GUI.lua:219:...

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