Search found 25 matches

by keksua
21 Jan 2022, 09:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

I have observed even funnier behavior of Journeyman - in Mire of the Damned, near the settlement - one of them is not attacking at all and is just fleeing (while having 100% HP, after Mire of the Damned respawned - the same dude did run away from me again, again, totally unharmed) journeyman mages ...
by keksua
20 Jan 2022, 21:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

one up :up: Yeah I stucked there to, no idea how to progress further.. Aren't the maces at Alchemist store actually clubs? Clubs are considered "items" (not weapons) - they can be used without any weapons skill also. I am also far into MM6 with the latest build (community pack), and I hav...
by keksua
19 Jan 2022, 17:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

Just ended MM6 part with latest original version 04.01.2022 with patch 05.01.2022 and found some bugs: - Journeyman mage(mm6 green) doesn’t use spells, only melee - Bolstered Liches(mm6) doesn’t use their spells - knights cannot use fly and water walk scrolls - you can buy maces and Deco of Fate in ...
by keksua
11 Jan 2022, 20:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

The game fails, or the spell fails? Fly and Water Walk use spell points to remain active (in addition to the initial casting cost) - if your Knight has no SP the scroll will trigger but immediately expire. This has always been the way even in base games Spells fails, just like with cursed condition...
by keksua
08 Jan 2022, 10:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

There's a major bug in latest version of MM merge: knights cannot use fly and water walk scrolls it fails with 100% chance.. rip solo knight runs.. The game fails, or the spell fails? Fly and Water Walk use spell points to remain active (in addition to the initial casting cost) - if your Knight has...
by keksua
07 Jan 2022, 14:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

There's a major bug in latest version of MM merge:
knights cannot use fly and water walk scrolls it fails with 100% chance.. rip solo knight runs..
by keksua
06 Jan 2022, 16:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 04.01.2022]

Hi guys, just finished my run on version 2021_06_03. I've finished all 3 continents, constructed telelocator and.. I dunno what to do next, I've vaited a day in the inn, and Verdant promted me with congrats message, but how do I activate endgame quest? That's what she's telling me now: screenshot: h...
by keksua
17 Jun 2021, 07:21
Forum: Might and Magic
Topic: Elemental Mod for MM7 -- v3.0 is done!
Replies: 111
Views: 18100

Re: Elemental Mod for MM7 -- v2.0 is out!

Let me put it this way: I've played vanilla mm6 lately with solo sorcerer and was sure I'll be fine with merchant 1 as I don't need to train other party members and buy spells(spells really cost a ton in mm6). But at lvl 60 I was so tired I have to grab, enchant and sell every piece of gear I can fi...
by keksua
17 Jun 2021, 07:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]

6. Haven't noticed it. The spell seemed to work exactly like Charm in vanilla mm7 and 8 - the monsters would turn hostile the moment you attacked them contrary to what the spell description said - but it seems to be alright in the merge, at least that aspect of it. Enslaved monsters definitely shou...
by keksua
16 Jun 2021, 09:18
Forum: Might and Magic
Topic: Elemental Mod for MM7 -- v3.0 is done!
Replies: 111
Views: 18100

Re: Elemental Mod for MM7 -- v2.0 is out!

This mod sounds very sweet to me. I also liked MM6magic system a lot more then later ones. Preservation now halves the chance of monsters causing instant death or eradication. What about protection from magic spell of body? Also, I replaced wand spells Sparks and Spirit Lash with Slow and Psychic Sh...
by keksua
16 Jun 2021, 08:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]

which character isn't wearing the wetsuit? Cleric. Turns out you now need to have leather skill to use wetsuits. Also I've done with mm7 and I must say I'm greatly impressed with this work, thank you guys! Graphics is stunning great! And I love new pathfinding, despite minor issues w it outdoors(so...
by keksua
14 Jun 2021, 14:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.06.2021]

Hi guys, I cannot finish mm7 part- game says I have no skill required for wetsuit on one of my characters.. Others can wear them.. does someone know how to fix this?
by keksua
30 May 2021, 16:08
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Replies: 604
Views: 328796

Re: GrayFace MM6 Patch v2.4 [Sep 17, 2019]

"You were unable to pick the lock." The problem I have with this specific wording for the chests in the Warlord's Fortress is because that wording makes it sound like you can open these chests by finding a key for them. This is the only phrase that seemed fitting. I can change the phrase ...
by keksua
26 Jan 2021, 14:30
Forum: Might and Magic
Topic: MM6 HD (Smoother Graphics) Mod
Replies: 37
Views: 40102

Re: MM6 HD (Smoother Graphics) Mod

GrayFace wrote:I've updated the archive. Now it's an actual neural upscale done with help of Gigapixel A.I. and custom software for post-processing:
https://www.dropbox.com/s/313uxife6akzr ... d.rar?dl=1
I'm soon hoping to finally release something much bigger when it comes to MM6.
Sweet, Thank you!
by keksua
26 Jan 2021, 14:21
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 329636

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

- Flying without MouseLook flying is broken- you change your altitude in direction you face. What do you mean? Same behaviour as with MouseLook- you change your altitude in direction you face, which shouldn't happen without MouseLook. - FixMovement=0/1 does nothing. it is a good new experience not ...
by keksua
11 Apr 2020, 12:06
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 10475

Re: MM7 - WORST team compo?

Ok, I'm intrigued, will try, thanks:D
by keksua
10 Apr 2020, 21:12
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 10475

Re: MM7 - WORST team compo?

Slow? I've never found any use of this spell.. Why it's any good?
by keksua
10 Apr 2020, 07:45
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 10475

Re: MM7 - WORST team compo?

I've recently started new game with solo druid and that's something. He's mediocre at everything, and first promotion quest need to finish priest promotion first, that's a mess!
by keksua
08 Apr 2020, 20:53
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 532
Views: 329636

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

I absolutely love your patches, @GreyFace. there's some bug notes for next versions - Flying without MouseLook flying is broken- you change your altitude in direction you face. - FixMovement=0/1 does nothing. it is a good new experience not having the opportunity co climb whatever you want, but flyi...
by keksua
23 Nov 2018, 11:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Replies: 7442
Views: 1701814

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Can i suggest some simple changes? The one thing in mm7 were always disappointed me: the fact you can clear half of the locations with lvl1 team with bows.. it can be easily changed by adding some spells effect(so it cannot be dispelled) or just an alternate skill to some monsters e.g. - Wyverns(Av...

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